Player Matchup

Morgan Le Fay
Morgan Le Fay
Aquyre
Morgan Le Fay
Level 109
God Stats
7W - 7L
1,806 SR
Queue Stats
622W - 644L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
ElRude1800
Kukulkan
Level 102
God Stats
9W - 8L
1,804 SR
Queue Stats
38W - 46L
1,457 Elo+
Solo
Jormungandr
Jormungandr
KageS203
Jormungandr
Level 41
God Stats
13W - 23L
1,306 SR
Queue Stats
13W - 23L
1,357 Elo+
Solo
Medusa
Medusa
Narsheena
Medusa
Level 89
God Stats
26W - 23L
1,726 SR
Queue Stats
432W - 423L
1,530 Elo+
Party 1
Osiris
Osiris
Sinazen
Osiris
Level 79
God Stats
16W - 16L
1,466 SR
Queue Stats
224W - 262L
1,503 Elo+
Party 1
Team Averages
Level 84
1,621 SR
1,476 Elo+

VS

Team Averages
Level 110
1,637 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CrayolaWizard
Ra
Level 85
God Stats
8W - 8L
1,680 SR
Queue Stats
69W - 43L
1,488 Elo+
Party 3
Chernobog
Chernobog
MooGoesThaCow
Chernobog
Level 96
God Stats
2W - 0L
2,001 SR
Queue Stats
173W - 196L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
NocteRuinam
Sylvanus
Level 61
God Stats
9W - 3L
1,583 SR
Queue Stats
191W - 210L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
iGorgeous
Hun Batz
Level 151
God Stats
2W - 3L
1,420 SR
Queue Stats
216W - 201L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aquyre
Morgan Le Fay
16
1 / 6 / 3
9,376
938
10,369
13,368
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ElRude1800
Kukulkan
15
1 / 2 / 3
9,379
938
9,847
6,557
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
KageS203
Jormungandr
15
1 / 4 / 3
8,969
897
8,228
12,162
5,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Narsheena
Medusa
16
1 / 5 / 3
9,454
945
11,226
13,426
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Sinazen
Osiris
15
1 / 6 / 2
9,210
921
7,083
13,801
15,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

163

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 2 / 15
10,752
1,075
19,469
10,345
4,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 12
11,091
1,109
12,200
7,694
3,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MooGoesThaCow
Chernobog
17
4 / 1 / 14
10,936
1,094
13,062
8,989
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
NocteRuinam
Sylvanus
17
3 / 0 / 11
9,724
972
4,240
14,621
16,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
iGorgeous
Hun Batz
17
5 / 1 / 10
10,136
1,014
6,886
8,564
3,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
5
Kills
23
23
Deaths
5
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
15
6.25
L
Morgan Le Fay
Aquyre
Morgan Le Fay
1
6
3
0.42
W
6
1
12
12
L
Kukulkan
ElRude1800
Kukulkan
1
2
3
1.25
L
Jormungandr
KageS203
Jormungandr
1
4
3
0.63
W
Chernobog
MooGoesThaCow
Chernobog
4
1
14
11
L
Medusa
Narsheena
Medusa
1
5
3
0.5
W
Sylvanus
NocteRuinam
Sylvanus
3
0
11
8.5
L
Osiris
Sinazen
Osiris
1
6
2
0.33
W
Hun Batz
iGorgeous
Hun Batz
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,753
Damage
55,857
59,314
Taken
50,213
33,952
Mitigated
32,492
2,785
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,469
9,584
0
0
10,345
4,496
0
5,924
4,012
0
43,288
L
Morgan Le Fay
Aquyre
Morgan Le Fay
10,369
552
0
1,163
13,368
5,253
0
3,167
10,201
19,661
0
W
12,200
443
5,442
2,460
7,694
3,472
0
3,850
3,656
31,564
0
L
Kukulkan
ElRude1800
Kukulkan
9,847
75
0
0
6,557
2,470
0
1,655
4,902
43,821
0
L
Jormungandr
KageS203
Jormungandr
8,228
953
0
534
12,162
5,279
0
4,567
7,595
23,185
0
W
Chernobog
MooGoesThaCow
Chernobog
13,062
6,716
0
1,917
8,989
4,213
0
5,805
2,912
0
37,745
L
Medusa
Narsheena
Medusa
11,226
5,808
0
202
13,426
4,990
0
2,918
10,508
0
37,423
W
Sylvanus
NocteRuinam
Sylvanus
4,240
562
3,150
2,221
14,621
16,418
0
8,258
5,344
6,201
411
L
Osiris
Sinazen
Osiris
7,083
560
0
886
13,801
15,960
0
4,000
9,801
4,033
12,106
W
Hun Batz
iGorgeous
Hun Batz
6,886
942
0
0
8,564
3,893
0
4,876
3,068
0
26,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
52,639
215
Minions Killed
225
5
Camps Cleared
13
984,306
Distance Traveled
1,033,319
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,752
1,075
60
6
5
186,207
1
L
Morgan Le Fay
9,376
938
25
3
1
189,425
0
W
Ra
11,091
1,109
64
6
1
241,003
0
L
Kukulkan
9,379
938
75
8
1
218,309
1
L
Jormungandr
8,969
897
32
3
0
172,942
0
W
Chernobog
10,936
1,094
57
6
4
182,023
0
L
Medusa
9,454
945
59
6
1
211,582
1
W
Sylvanus
9,724
972
12
1
0
217,082
0
L
Osiris
9,210
921
24
2
2
192,048
3
W
Hun Batz
10,136
1,014
32
3
3
207,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role