Player Matchup

Sylvanus
Sylvanus
Azurio4467
Sylvanus
Level 8
God Stats
9W - 6L
1,650 SR
Queue Stats
11W - 6L
1,581 Elo+
Party 3
Nemesis
Nemesis
Jinks70
Nemesis
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 2L
1,414 Elo+
Solo
King Arthur
King Arthur
Purania
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 2
Sol
Sol
SunsetOfHope
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
TheRealForex
Cernunnos
Level 15
God Stats
3W - 3L
1,590 SR
Queue Stats
10W - 6L
1,577 Elo+
Party 3
Team Averages
Level 7
1,506 SR
1,563 Elo+

VS

Team Averages
Level 25
1,432 SR
1,487 Elo+
Poseidon
Poseidon
 
Poseidon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DArtagnan115
Thoth
Level 22
God Stats
4W - 9L
1,465 SR
Queue Stats
273W - 259L
1,497 Elo+
Solo
Vamana
Vamana
Jobiii
Vamana
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 206L
1,439 Elo+
Solo
Izanami
Izanami
Wolfie999
Izanami
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
Xwoksal
Yemoja
Level 20
God Stats
2W - 0L
1,195 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azurio4467
Sylvanus
10
2 / 4 / 1
7,580
474
4,207
10,770
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Jinks70
Nemesis
9
0 / 9 / 2
6,026
377
3,624
15,103
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Purania
King Arthur
10
1 / 9 / 3
6,766
423
6,394
19,097
10,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 9 / 2
5,911
369
5,440
12,664
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
TheRealForex
Cernunnos
10
1 / 7 / 1
6,380
399
3,570
10,149
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
12 / 0 / 11
11,211
701
14,133
10,742
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
15 / 1 / 10
10,457
654
19,939
8,909
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Jobiii
Vamana
15
6 / 0 / 7
9,473
592
6,374
7,540
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Wolfie999
Izanami
13
4 / 3 / 9
8,378
524
14,099
13,079
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Xwoksal
Yemoja
11
1 / 0 / 4
7,363
460
1,468
4,264
3,332
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
4
Kills
38
38
Deaths
4
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
0
11
17.5
L
Sylvanus
Azurio4467
Sylvanus
2
4
1
0.63
W
15
1
10
20
L
Nemesis
Jinks70
Nemesis
0
9
2
0.11
W
Vamana
Jobiii
Vamana
6
0
7
9.5
L
King Arthur
Purania
King Arthur
1
9
3
0.28
L
0
9
2
0.11
L
Cernunnos
TheRealForex
Cernunnos
1
7
1
0.21
W
Izanami
Wolfie999
Izanami
4
3
9
2.83
W
Yemoja
Xwoksal
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
56,013
67,783
Taken
44,534
26,524
Mitigated
22,261
11,997
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,133
3,344
0
5,427
10,742
4,816
1,541
1,155
9,587
85,873
8,305
L
Sylvanus
Azurio4467
Sylvanus
4,207
756
1,465
2,739
10,770
5,198
0
7,955
2,815
16,918
0
W
19,939
449
86
2,545
8,909
3,491
2,513
1,433
7,369
66,768
0
L
Nemesis
Jinks70
Nemesis
3,624
483
0
2,399
15,103
4,640
0
6,406
8,697
0
26,861
W
Vamana
Jobiii
Vamana
6,374
3,562
0
3,238
7,540
6,153
1,636
1,446
5,926
0
37,775
L
King Arthur
Purania
King Arthur
6,394
1,360
0
1,752
19,097
10,580
0
6,977
12,120
0
20,555
L
5,440
1,608
0
2,910
12,664
3,294
0
7,289
5,375
27,548
3,612
L
Cernunnos
TheRealForex
Cernunnos
3,570
1,137
0
732
10,149
2,812
0
6,270
3,879
0
21,639
W
Izanami
Wolfie999
Izanami
14,099
9,338
0
5,978
13,079
4,469
2,386
3,284
9,771
0
53,227
W
Yemoja
Xwoksal
Yemoja
1,468
237
354
778
4,264
3,332
1,329
1,504
2,641
20,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
46,882
208
Minions Killed
485
0
Camps Cleared
0
1,353,857
Distance Traveled
1,438,277
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,211
701
163
10
0
333,538
4
L
Sylvanus
7,580
474
28
2
0
289,918
6
W
Thoth
10,457
654
101
6
0
279,116
0
L
Nemesis
6,026
377
46
3
0
288,659
1
W
Vamana
9,473
592
77
5
0
297,522
6
L
King Arthur
6,766
423
25
2
0
278,554
1
L
Sol
5,911
369
51
3
0
233,211
0
L
Cernunnos
6,380
399
58
4
0
263,515
4
W
Izanami
8,378
524
108
7
0
255,945
0
W
Yemoja
7,363
460
36
2
0
272,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role