Player Matchup

Tyr
Tyr
 
Tyr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ESCANOR911
Ares
Level 57
God Stats
2W - 1L
1,788 SR
Queue Stats
121W - 112L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Nokotori
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,469 Elo+
Party 3
Chaac
Chaac
Thunlex
Chaac
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,455 Elo+
Party 3
Chang'e
Chang'e
Viyu96
Chang'e
Level 32
God Stats
0W - 1L
1,418 SR
Queue Stats
19W - 29L
1,342 Elo+
Party 3
Team Averages
Level 65
1,541 SR
1,439 Elo+

VS

Team Averages
Level 69
1,564 SR
1,368 Elo+
Izanami
Izanami
CJxE_Aikido
Izanami
Level 81
God Stats
4W - 2L
1,517 SR
Queue Stats
95W - 98L
1,404 Elo+
Party 2
Zeus
Zeus
GrimSilver
Zeus
Level 81
God Stats
4W - 0L
1,831 SR
Queue Stats
86W - 90L
1,420 Elo+
Party 1
Bacchus
Bacchus
ShadowGrim2703
Bacchus
Level 69
God Stats
4W - 2L
1,585 SR
Queue Stats
150W - 151L
1,412 Elo+
Party 1
Ra
Ra
dima1787
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Hera
Hera
mariololXDlol
Hera
Level 88
God Stats
3W - 1L
1,384 SR
Queue Stats
97W - 95L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 8 / 17
10,401
578
8,805
31,504
35,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 8 / 18
10,791
600
11,146
33,930
40,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Nokotori
Ao Kuang
20
12 / 7 / 12
13,556
753
20,659
30,576
16,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Thunlex
Chaac
20
5 / 5 / 18
12,954
720
18,424
38,899
48,399
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Viyu96
Chang'e
20
9 / 8 / 10
13,170
732
16,254
27,673
17,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJxE_Aikido
Izanami
20
12 / 4 / 19
15,311
851
51,227
16,315
8,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 5 / 15
13,542
752
43,137
13,775
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 20
12,355
686
15,167
33,114
43,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 8 / 15
12,181
677
14,712
17,174
11,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 20
13,033
724
16,250
13,187
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
125
26
Kills
36
36
Deaths
27
75
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
8
17
1.06
W
Izanami
CJxE_Aikido
Izanami
12
4
19
5.38
L
0
8
18
1.13
W
10
5
15
3.5
L
Ao Kuang
Nokotori
Ao Kuang
12
7
12
2.57
W
5
5
20
3
L
Chaac
Thunlex
Chaac
5
5
18
2.8
L
Chang'e
Viyu96
Chang'e
9
8
10
1.75
W
4
8
15
1.44
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,288
Damage
140,493
162,582
Taken
93,565
157,107
Mitigated
77,356
63,016
Healing
28,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,805
722
2,846
4,603
31,504
35,090
684
14,921
16,583
0
19,365
W
Izanami
CJxE_Aikido
Izanami
51,227
25,408
1,176
3,622
16,315
8,799
3,120
8,397
7,918
0
92,544
L
11,146
849
2,112
4,188
33,930
40,001
690
17,947
15,983
23,496
0
W
43,137
3,089
1,936
2,421
13,775
6,902
671
7,016
6,759
61,087
0
L
Ao Kuang
Nokotori
Ao Kuang
20,659
4,207
3,239
11,692
30,576
16,306
412
18,046
12,530
31,043
0
W
15,167
992
878
10,118
33,114
43,664
762
15,867
17,247
24,918
0
L
Chaac
Thunlex
Chaac
18,424
1,893
3,143
11,274
38,899
48,399
803
20,145
18,754
0
48,976
L
Chang'e
Viyu96
Chang'e
16,254
2,082
12,418
7,501
27,673
17,311
773
18,207
9,466
38,971
0
W
14,712
1,887
3,629
2,539
17,174
11,564
340
10,774
6,400
23,751
0
W
16,250
3,058
980
895
13,187
6,427
1,044
6,005
7,182
23,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,872
Gold Earned
66,422
157
Minions Killed
175
0
Camps Cleared
0
1,556,735
Distance Traveled
1,468,874
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,401
578
23
1
0
317,519
1
W
Izanami
15,311
851
89
5
0
285,525
1
L
Ares
10,791
600
16
1
0
302,557
0
W
Zeus
13,542
752
41
2
0
282,804
1
L
Ao Kuang
13,556
753
23
1
0
293,418
0
W
Bacchus
12,355
686
14
1
0
336,053
0
L
Chaac
12,954
720
46
3
0
363,454
0
L
Chang'e
13,170
732
49
3
0
279,787
0
W
Ra
12,181
677
11
1
0
287,117
0
W
Hera
13,033
724
20
1
0
277,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role