Player Matchup

Neith
Neith
DaelaynaB
Neith
Level 19
God Stats
23W - 35L
1,375 SR
Queue Stats
27W - 49L
1,247 Elo+
Party 2
Anubis
Anubis
Hades_Red_Hulk
Anubis
Level 67
God Stats
13W - 11L
1,592 SR
Queue Stats
93W - 138L
1,301 Elo+
Party 2
Sol
Sol
Pandii44
Sol
Level 27
God Stats
27W - 37L
1,290 SR
Queue Stats
147W - 257L
1,223 Elo+
Party 2
Kukulkan
Kukulkan
Xomonster0121
Kukulkan
Level 19
God Stats
29W - 43L
1,403 SR
Queue Stats
61W - 110L
1,299 Elo+
Party 2
Thanatos
Thanatos
ZachhacZ
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,692 Elo+
Party 2
Team Averages
Level 28
1,432 SR
1,353 Elo+

VS

Team Averages
Level 17
1,558 SR
1,491 Elo+
King Arthur
King Arthur
Issa ish8 24
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,308 Elo+
Solo
Sol
Sol
K0ffiii
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,687 Elo+
Party 1
Serqet
Serqet
MightyBurger100
Serqet
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
7W - 4L
1,784 Elo+
Party 1
Hel
Hel
RoachFights
Hel
Level 27
God Stats
5W - 7L
1,649 SR
Queue Stats
10W - 13L
1,175 Elo+
Solo
Rama
Rama
Slunkie
Rama
Level 27
God Stats
1W - 1L
1,401 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaelaynaB
Neith
15
3 / 0 / 7
9,653
508
7,983
8,231
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 1 / 3
11,842
623
10,556
11,775
6,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 6
10,924
575
17,121
13,446
5,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Xomonster0121
Kukulkan
13
2 / 3 / 7
8,591
452
5,299
8,076
3,063
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ZachhacZ
Thanatos
15
14 / 3 / 1
10,642
560
11,680
12,998
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Issa ish8 24
King Arthur
11
1 / 10 / 1
7,713
406
5,013
16,912
5,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
3 / 7 / 1
8,696
458
9,767
16,751
4,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 9 / 1
8,389
442
5,424
16,001
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 2
6,620
348
1,730
8,562
2,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Slunkie
Rama
13
1 / 5 / 4
8,047
424
9,423
11,995
6,239
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
34
Kills
8
9
Deaths
34
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
DaelaynaB
Neith
3
0
7
6.5
W
7
1
3
8.5
L
King Arthur
Issa ish8 24
King Arthur
1
10
1
0.15
L
Sol
3
7
1
0.5
L
3
9
1
0.39
W
8
2
6
5.5
L
0
3
2
0.33
L
Rama
Slunkie
Rama
1
5
4
0.6
W
Kukulkan
Xomonster0121
Kukulkan
2
3
7
1.83
W
Thanatos
ZachhacZ
Thanatos
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
31,357
54,526
Taken
70,221
22,965
Mitigated
24,094
29,280
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaelaynaB
Neith
7,983
3,984
0
3,026
8,231
2,666
2,469
1,518
6,140
0
51,453
W
10,556
1,054
20
9,216
11,775
6,928
2,499
1,076
10,699
76,946
0
L
King Arthur
Issa ish8 24
King Arthur
5,013
2,557
0
532
16,912
5,776
0
10,279
6,633
0
25,632
L
Sol
9,767
1,927
65
4,371
16,751
4,735
457
9,538
7,213
36,309
0
L
5,424
1,414
0
1,863
16,001
4,984
0
3,655
12,346
0
29,714
W
17,121
6,058
0
5,479
13,446
5,453
2,025
4,147
9,103
59,445
5,641
L
1,730
467
1,285
1,711
8,562
2,360
0
4,121
4,441
17,621
0
L
Rama
Slunkie
Rama
9,423
6,447
0
0
11,995
6,239
486
4,128
7,867
0
43,424
W
Kukulkan
Xomonster0121
Kukulkan
5,299
628
391
1,077
8,076
3,063
1,522
1,189
6,623
28,854
0
W
Thanatos
ZachhacZ
Thanatos
11,680
2,790
0
10,071
12,998
4,855
0
3,782
9,054
0
34,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
39,465
458
Minions Killed
269
0
Camps Cleared
0
1,616,404
Distance Traveled
1,584,224
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,653
508
95
5
0
289,035
0
W
Anubis
11,842
623
140
7
0
287,249
2
L
King Arthur
7,713
406
54
3
0
319,672
0
L
Sol
8,696
458
65
3
0
319,647
2
L
Serqet
8,389
442
43
2
0
350,377
3
W
Sol
10,924
575
111
6
0
361,111
0
L
Hel
6,620
348
26
1
0
280,126
0
L
Rama
8,047
424
81
4
0
314,402
8
W
Kukulkan
8,591
452
57
3
0
292,384
0
W
Thanatos
10,642
560
55
3
0
386,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role