Player Matchup

Hercules
Hercules
EchoSimp
Hercules
Level 14
God Stats
1W - 1L
1,690 SR
Queue Stats
15W - 21L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Vikingbryngelson
Sylvanus
Level 16
God Stats
7W - 6L
1,542 SR
Queue Stats
253W - 284L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
xX_6void9_Xx
Cthulhu
Level 57
God Stats
0W - 2L
1,316 SR
Queue Stats
195W - 193L
1,458 Elo+
Party 1
Team Averages
Level 29
1,516 SR
1,433 Elo+

VS

Team Averages
Level 62
1,524 SR
1,391 Elo+
Bacchus
Bacchus
BOOGIEJUSTIN2018
Bacchus
Level 14
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 19L
1,151 Elo+
Solo
Ah Puch
Ah Puch
VolatileBuu
Ah Puch
Level 63
God Stats
1W - 2L
1,655 SR
Queue Stats
169W - 144L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxPublic_ENMY1xX
Ah Muzen Cab
Level 109
God Stats
17W - 9L
1,634 SR
Queue Stats
637W - 542L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EchoSimp
Hercules
15
1 / 3 / 6
11,237
591
8,425
18,673
15,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 4
11,137
586
7,842
17,691
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xX_6void9_Xx
Cthulhu
16
5 / 4 / 1
11,547
608
8,680
22,584
9,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
11,570
609
5,393
11,630
8,666
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
VolatileBuu
Ah Puch
16
2 / 2 / 11
11,593
610
14,082
13,107
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
XxPublic_ENMY1xX
Ah Muzen Cab
18
9 / 3 / 5
13,097
689
33,257
15,274
6,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Hercules
EchoSimp
Hercules
1
3
6
1.33
L
1
7
4
0.43
W
Ah Puch
VolatileBuu
Ah Puch
2
2
11
3.75
W
Ah Muzen Cab
XxPublic_ENMY1xX
Ah Muzen Cab
9
3
5
3.83
L
Cthulhu
xX_6void9_Xx
Cthulhu
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
52,732
58,948
Taken
40,011
35,066
Mitigated
20,045
13,444
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,393
740
0
0
11,630
8,666
90
3,390
8,240
12,368
0
L
Hercules
EchoSimp
Hercules
8,425
1,761
345
4,661
18,673
15,024
432
5,112
13,561
0
19,933
L
7,842
1,725
499
3,858
17,691
10,191
870
7,132
10,559
35,616
6,820
W
Ah Puch
VolatileBuu
Ah Puch
14,082
159
216
4,104
13,107
5,288
124
4,695
8,412
57,737
0
W
Ah Muzen Cab
XxPublic_ENMY1xX
Ah Muzen Cab
33,257
16,031
0
4,591
15,274
6,091
1,952
7,965
7,309
0
97,428
L
Cthulhu
xX_6void9_Xx
Cthulhu
8,680
470
529
3,552
22,584
9,851
0
7,231
15,353
39,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
36,260
211
Minions Killed
223
0
Camps Cleared
0
945,805
Distance Traveled
1,076,112
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,570
609
11
1
0
391,146
0
L
Hercules
11,237
591
37
2
0
327,404
0
L
Sylvanus
11,137
586
99
5
0
276,795
3
W
Ah Puch
11,593
610
77
4
0
323,326
1
W
Ah Muzen Cab
13,097
689
135
7
0
361,640
1
L
Cthulhu
11,547
608
75
4
0
341,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role