Player Matchup

Nemesis
Nemesis
Gold V
GhosteGoku
Nemesis
Gold V
Level 109
God Stats
15W - 10L
1,595 SR
Queue Stats
645W - 660L
1,098 MMR
Solo
Cupid
Cupid
Silver II
Jojobs213
Cupid
Silver II
Level 104
God Stats
49W - 56L
1,474 SR
Queue Stats
123W - 141L
1,067 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
PlastiK V10
Sylvanus
Silver IV
Level 129
God Stats
30W - 26L
1,545 SR
Queue Stats
1,232W - 1,277L
815 MMR
Solo
Nu Wa
Nu Wa
Silver I
freddy200411
Nu Wa
Silver I
Level 138
God Stats
6W - 6L
1,552 SR
Queue Stats
93W - 94L
1,125 MMR
Solo
Achilles
Achilles
Silver V
william_wii_will
Achilles
Silver V
Level 120
God Stats
1W - 2L
1,430 SR
Queue Stats
117W - 133L
587 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,519 SR
938 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,528 SR
931 MMR
Sun Wukong
Sun Wukong
Bronze I
JosTheeSage
Sun Wukong
Bronze I
Level 34
God Stats
5W - 2L
1,633 SR
Queue Stats
11W - 19L
1,103 MMR
Party 1
Artemis
Artemis
Silver II
KingKronosDC84
Artemis
Silver II
Level 160
God Stats
19W - 18L
1,575 SR
Queue Stats
462W - 463L
876 MMR
Solo
Hades
Hades
Bronze I
Shirtles Panda
Hades
Bronze I
Level 100
God Stats
3W - 4L
1,434 SR
Queue Stats
11W - 19L
1,177 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
Yamoto_No_Ken
Cabrakan
Silver IV
Level 85
God Stats
1W - 0L
1,495 SR
Queue Stats
91W - 107L
659 MMR
Solo
Thanatos
Thanatos
Silver IV
Zarkonyus
Thanatos
Silver IV
Level 139
God Stats
22W - 21L
1,501 SR
Queue Stats
503W - 529L
841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhosteGoku
Nemesis
20
10 / 8 / 4
14,380
553
16,669
25,546
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Jojobs213
Cupid
20
3 / 7 / 5
13,220
508
12,085
25,236
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PlastiK V10
Sylvanus
19
2 / 7 / 6
12,007
462
10,591
26,062
29,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 7 / 8
13,242
509
29,456
21,107
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 7 / 5
12,411
477
17,954
26,609
31,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshMorgan Le FayAthenaBakasuraVulcan

VS

Bans
ScyllaIzanamiCu ChulainnHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JosTheeSage
Sun Wukong
20
2 / 3 / 7
13,894
534
12,459
24,806
20,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 5
14,176
545
24,866
19,507
10,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 4 / 5
15,510
597
32,151
33,319
24,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Yamoto_No_Ken
Cabrakan
18
5 / 5 / 11
14,040
540
13,463
27,952
48,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Zarkonyus
Thanatos
20
8 / 7 / 3
14,902
573
11,811
28,249
15,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
22
Kills
35
36
Deaths
22
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GhosteGoku
Nemesis
10
8
4
1.5
L
Cupid
Jojobs213
Cupid
3
7
5
0.79
W
Sun Wukong
JosTheeSage
Sun Wukong
2
3
7
1.83
W
5
3
5
2.5
L
Sylvanus
PlastiK V10
Sylvanus
2
7
6
0.71
W
15
4
5
4.38
W
Cabrakan
Yamoto_No_Ken
Cabrakan
5
5
11
2.1
W
Thanatos
Zarkonyus
Thanatos
8
7
3
1.36
L
4
7
8
1.14
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,755
Damage
94,750
124,560
Taken
133,833
90,202
Mitigated
120,377
32,673
Healing
60,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GhosteGoku
Nemesis
16,669
6,565
0
5,028
25,546
12,927
0
9,282
16,264
0
85,649
L
Cupid
Jojobs213
Cupid
12,085
4,854
545
6,585
25,236
9,844
630
9,651
15,585
0
87,631
W
Sun Wukong
JosTheeSage
Sun Wukong
12,459
2,622
0
8,614
24,806
20,975
1,763
7,034
17,772
0
77,219
W
24,866
13,381
0
5,583
19,507
10,661
8,094
4,204
15,303
0
127,246
L
Sylvanus
PlastiK V10
Sylvanus
10,591
2,619
3,540
7,498
26,062
29,927
222
10,152
15,742
48,684
17,760
W
32,151
3,756
1,719
19,207
33,319
24,471
1,786
14,094
19,225
110,989
0
W
Cabrakan
Yamoto_No_Ken
Cabrakan
13,463
2,005
0
650
27,952
48,978
54
8,647
19,305
34,738
0
W
Thanatos
Zarkonyus
Thanatos
11,811
3,079
0
24,660
28,249
15,292
2,322
6,216
22,033
0
128,524
L
29,456
6,368
152
5,905
21,107
6,479
0
14,690
6,417
99,670
0
L
17,954
3,416
0
3,420
26,609
31,025
177
7,611
18,695
0
61,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,260
Gold Earned
72,522
587
Minions Killed
716
0
Camps Cleared
0
2,247,065
Distance Traveled
2,324,089
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,380
553
129
5
0
497,494
1
L
Cupid
13,220
508
159
6
0
441,760
5
W
Sun Wukong
13,894
534
156
6
0
501,992
2
W
Artemis
14,176
545
181
7
0
438,324
11
L
Sylvanus
12,007
462
95
4
0
375,808
4
W
Hades
15,510
597
172
7
0
436,694
4
W
Cabrakan
14,040
540
32
1
0
493,668
0
W
Thanatos
14,902
573
175
7
0
453,411
1
L
Nu Wa
13,242
509
111
4
0
435,530
2
L
Achilles
12,411
477
93
4
0
496,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role