Player Matchup

Fenrir
Fenrir
Platinum V
Jonnymacks
Fenrir
Platinum V
Level 144
God Stats
33W - 17L
1,695 SR
Queue Stats
132W - 129L
1,861 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
MikeRoeD1nk
Sylvanus
Platinum IV
Level 157
God Stats
6W - 4L
1,599 SR
Queue Stats
197W - 184L
1,823 MMR
Solo
Nike
Nike
Platinum V
PHARMDOGG69
Nike
Platinum V
Level 104
God Stats
10W - 7L
1,769 SR
Queue Stats
46W - 46L
1,884 MMR
Solo
Skadi
Skadi
Platinum III
TrapLover48
Skadi
Platinum III
Level 63
God Stats
4W - 4L
1,831 SR
Queue Stats
568W - 592L
1,883 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
kevin172977
Zhong Kui
Platinum IV
Level 160
God Stats
1W - 4L
1,403 SR
Queue Stats
112W - 110L
1,831 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,660 SR
1,857 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,504 SR
1,777 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum III
ItsBumbleBree
Cerberus
Platinum III
Level 160
God Stats
15W - 7L
1,641 SR
Queue Stats
579W - 572L
1,790 MMR
Party 1
Nemesis
Nemesis
Platinum I
Realm Active
Nemesis
Platinum I
Level 160
God Stats
11W - 8L
1,638 SR
Queue Stats
284W - 282L
1,895 MMR
Solo
Hercules
Hercules
Platinum IV
aBigChungusGoat
Hercules
Platinum IV
Level 148
God Stats
35W - 26L
1,581 SR
Queue Stats
77W - 66L
1,721 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
iBurials
Jing Wei
Diamond V
Level 146
God Stats
2W - 7L
1,159 SR
Queue Stats
530W - 522L
1,979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jonnymacks
Fenrir
14
2 / 1 / 2
8,187
512
3,519
8,486
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
MikeRoeD1nk
Sylvanus
13
0 / 1 / 3
6,859
429
4,299
6,671
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 0 / 4
8,873
555
9,095
10,344
9,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,559
472
5,793
7,299
1,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
kevin172977
Zhong Kui
14
3 / 2 / 1
8,258
516
9,095
10,403
7,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshSetAthenaMorgan Le FayTiamat

VS

Bans
ChironJanusSobekGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 3 / 2
8,452
528
7,417
6,634
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ItsBumbleBree
Cerberus
14
2 / 0 / 5
9,054
566
4,951
9,262
7,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Realm Active
Nemesis
14
2 / 1 / 2
8,568
536
4,412
11,004
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
15
1 / 2 / 1
9,413
588
5,956
13,312
14,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
iBurials
Jing Wei
16
0 / 1 / 4
9,740
609
2,893
8,667
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
7
7
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
2
1
W
Cerberus
ItsBumbleBree
Cerberus
2
0
5
4.5
L
Fenrir
Jonnymacks
Fenrir
2
1
2
3
L
Sylvanus
MikeRoeD1nk
Sylvanus
0
1
3
1.5
L
1
0
4
3
W
Nemesis
Realm Active
Nemesis
2
1
2
3
L
1
3
1
0.5
W
Hercules
1
2
1
0.75
W
Jing Wei
iBurials
Jing Wei
0
1
4
2
L
Zhong Kui
kevin172977
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
25,629
43,203
Taken
48,879
27,010
Mitigated
31,216
19,323
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,417
319
0
876
6,634
2,265
0
3,217
3,417
58,193
0
W
Cerberus
ItsBumbleBree
Cerberus
4,951
115
0
3,508
9,262
7,318
0
4,274
4,988
25,533
0
L
Fenrir
Jonnymacks
Fenrir
3,519
472
0
4,752
8,486
3,278
43
1,606
6,880
0
51,959
L
Sylvanus
MikeRoeD1nk
Sylvanus
4,299
1,472
1,732
2,052
6,671
5,093
37
2,498
4,173
28,840
7,565
L
9,095
1,660
0
3,742
10,344
9,617
0
693
9,651
8,192
54,101
W
Nemesis
Realm Active
Nemesis
4,412
1,777
0
2,086
11,004
4,579
0
2,512
8,492
0
64,893
L
5,793
3,148
0
1,847
7,299
1,343
53
2,798
4,501
0
53,398
W
Hercules
5,956
2,219
0
5,995
13,312
14,394
474
4,038
9,164
0
60,032
W
Jing Wei
iBurials
Jing Wei
2,893
2,521
0
4,532
8,667
2,660
0
1,248
7,419
0
82,224
L
Zhong Kui
kevin172977
Zhong Kui
9,095
436
181
5,017
10,403
7,679
0
4,976
5,427
56,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
45,227
536
Minions Killed
563
0
Camps Cleared
0
1,502,525
Distance Traveled
1,576,055
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,452
528
114
7
0
293,512
5
W
Cerberus
9,054
566
52
3
0
337,917
7
L
Fenrir
8,187
512
105
7
0
327,096
0
L
Sylvanus
6,859
429
73
5
0
301,265
5
L
Nike
8,873
555
131
8
0
346,140
4
W
Nemesis
8,568
536
103
6
0
340,262
3
L
Skadi
7,559
472
103
6
0
243,560
2
W
Hercules
9,413
588
132
8
0
289,202
3
W
Jing Wei
9,740
609
162
10
0
315,162
7
L
Zhong Kui
8,258
516
124
8
0
284,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role