Player Matchup

Ymir
Ymir
Burnz5431
Ymir
Level 20
God Stats
13W - 13L
1,681 SR
Queue Stats
32W - 40L
1,470 Elo+
Party 1
Neith
Neith
SadSmurfs
Neith
Level 3
God Stats
6W - 3L
1,705 SR
Queue Stats
20W - 23L
1,652 Elo+
Party 1
Osiris
Osiris
Shivels15
Osiris
Level 153
God Stats
11W - 15L
1,410 SR
Queue Stats
626W - 626L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tzechionz
Morgan Le Fay
Level 7
God Stats
11W - 4L
1,636 SR
Queue Stats
82W - 76L
1,409 Elo+
Solo
Loki
Loki
ZolrFlare
Loki
Level 8
God Stats
17W - 18L
1,523 SR
Queue Stats
22W - 23L
1,267 Elo+
Solo
Team Averages
Level 38
1,591 SR
1,465 Elo+

VS

Team Averages
Level 10
1,513 SR
1,399 Elo+
Tiamat
Tiamat
DarkArisenZ
Tiamat
Level 15
God Stats
6W - 7L
1,506 SR
Queue Stats
13W - 14L
1,385 Elo+
Solo
Odin
Odin
Innerguts
Odin
Level 16
God Stats
1W - 2L
1,314 SR
Queue Stats
36W - 55L
1,327 Elo+
Solo
Ymir
Ymir
Moonz1478
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
SynC7593
Skadi
Level 6
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 12L
1,282 Elo+
Solo
Arachne
Arachne
theogfurry
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 1 / 19
9,784
515
7,704
12,294
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SadSmurfs
Neith
14
6 / 2 / 16
9,292
489
10,486
6,923
2,987
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Shivels15
Osiris
18
14 / 1 / 7
11,521
606
18,490
13,967
16,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Tzechionz
Morgan Le Fay
17
11 / 5 / 5
11,218
590
15,994
12,981
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
14
10 / 3 / 6
9,572
504
8,226
9,189
4,212
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 10 / 3
9,141
481
7,454
16,495
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
14
1 / 5 / 2
8,646
455
3,599
14,053
13,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
10
1 / 13 / 3
7,237
381
2,667
17,861
11,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
SynC7593
Skadi
9
2 / 13 / 2
7,337
386
6,131
13,857
3,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
theogfurry
Arachne
12
5 / 9 / 2
8,635
454
11,769
16,251
6,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
47
Kills
11
12
Deaths
50
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
19
15.5
L
Tiamat
2
10
3
0.35
L
Odin
1
5
2
0.4
L
Ymir
1
13
3
0.19
W
Neith
SadSmurfs
Neith
6
2
16
7
W
Osiris
Shivels15
Osiris
14
1
7
17.5
L
Skadi
SynC7593
Skadi
2
13
2
0.23
W
Morgan Le Fay
Tzechionz
Morgan Le Fay
11
5
5
2.7
W
Loki
10
3
6
4.33
L
Arachne
theogfurry
Arachne
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,900
Damage
31,620
55,354
Taken
78,517
41,641
Mitigated
46,410
14,566
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,704
1,344
0
2,112
12,294
11,538
564
2,370
9,924
35,948
0
L
Tiamat
7,454
783
0
3,698
16,495
10,958
785
8,316
8,179
42,152
0
L
Odin
3,599
1,458
0
2,290
14,053
13,986
530
4,006
10,047
410
46,882
L
Ymir
2,667
1,381
0
0
17,861
11,638
0
4,484
13,377
16,416
0
W
Neith
SadSmurfs
Neith
10,486
4,663
0
1,610
6,923
2,987
669
1,127
5,796
0
44,767
W
Osiris
Shivels15
Osiris
18,490
7,092
0
6,647
13,967
16,992
12
2,785
11,182
12,524
69,087
L
Skadi
SynC7593
Skadi
6,131
2,881
0
0
13,857
3,691
6
3,586
10,271
0
23,177
W
Morgan Le Fay
Tzechionz
Morgan Le Fay
15,994
2,303
0
3,957
12,981
5,912
1,344
3,147
9,834
69,340
0
W
Loki
8,226
1,948
0
240
9,189
4,212
333
1,242
7,947
0
37,503
L
Arachne
theogfurry
Arachne
11,769
8,751
0
3,369
16,251
6,137
26
6,278
9,973
0
30,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
40,996
455
Minions Killed
248
0
Camps Cleared
0
1,744,540
Distance Traveled
1,494,308
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,784
515
38
2
0
333,131
1
L
Tiamat
9,141
481
78
4
0
307,816
2
L
Odin
8,646
455
88
5
0
330,718
6
L
Ymir
7,237
381
22
1
0
269,689
0
W
Neith
9,292
489
87
5
0
328,694
3
W
Osiris
11,521
606
130
7
0
377,940
0
L
Skadi
7,337
386
30
2
0
260,768
0
W
Morgan Le Fay
11,218
590
122
6
0
328,562
3
W
Loki
9,572
504
78
4
0
376,213
8
L
Arachne
8,635
454
30
2
0
325,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role