Player Matchup

Ra
Ra
CMFayd
Ra
Level 26
God Stats
6W - 6L
1,480 SR
Queue Stats
123W - 84L
1,555 Elo+
Party 1
Vamana
Vamana
DETONA34
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,160 Elo+
Party 2
King Arthur
King Arthur
guirome
King Arthur
Level 27
God Stats
5W - 7L
1,250 SR
Queue Stats
128W - 86L
1,555 Elo+
Party 1
Hera
Hera
juanfontanaa_2
Hera
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,374 Elo+
Party 2
Agni
Agni
theripperrmasay
Agni
Level 28
God Stats
4W - 4L
1,539 SR
Queue Stats
71W - 94L
1,418 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,412 Elo+

VS

Team Averages
Level 16
1,397 SR
1,406 Elo+
Ares
Ares
Darkariesbrazil
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 169L
1,421 Elo+
Solo
Pele
Pele
GabriiielBR06
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,219 Elo+
Solo
Kukulkan
Kukulkan
XxTomasxX
Kukulkan
Level 29
God Stats
1W - 6L
1,165 SR
Queue Stats
132W - 132L
1,524 Elo+
Solo
Hun Batz
Hun Batz
carabina
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,482 Elo+
Solo
Chiron
Chiron
malinga89
Chiron
Level 12
God Stats
2W - 6L
1,322 SR
Queue Stats
14W - 21L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 4 / 24
13,491
1,038
29,273
20,931
8,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
DETONA34
Vamana
20
6 / 3 / 25
13,778
1,060
14,698
18,935
22,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
guirome
King Arthur
20
13 / 3 / 21
14,136
1,087
23,445
26,034
26,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 3 / 19
13,311
1,024
10,756
11,544
4,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
11 / 7 / 17
13,327
1,025
14,466
13,510
4,464
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 13
13,053
1,004
17,113
32,964
46,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 11 / 7
11,274
867
5,142
16,816
7,490
Kukulkan
XxTomasxX
Kukulkan
20
6 / 3 / 9
14,393
1,107
24,230
8,670
3,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
carabina
Hun Batz
18
1 / 16 / 11
11,625
894
11,010
23,280
8,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
malinga89
Chiron
20
11 / 8 / 7
14,955
1,150
28,415
19,794
8,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
67
43
Kills
20
20
Deaths
43
106
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
6
4
24
4.5
W
Vamana
DETONA34
Vamana
6
3
25
6.17
L
1
5
13
1.5
L
1
11
7
0.41
L
Kukulkan
XxTomasxX
Kukulkan
6
3
9
3.5
L
Hun Batz
carabina
Hun Batz
1
16
11
0.41
W
King Arthur
guirome
King Arthur
13
3
21
7.83
W
7
3
19
5.5
L
Chiron
malinga89
Chiron
11
8
7
1.81
W
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,638
Damage
85,910
90,954
Taken
101,524
66,536
Mitigated
75,854
23,596
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
29,273
5,177
4,427
5,170
20,931
8,308
0
10,783
10,148
70,397
0
W
Vamana
DETONA34
Vamana
14,698
5,535
0
4,646
18,935
22,780
0
9,464
9,471
0
16,837
L
17,113
1,504
202
4,021
32,964
46,944
0
17,441
13,940
31,954
0
L
5,142
527
0
489
16,816
7,490
0
9,238
7,209
0
18,716
L
Kukulkan
XxTomasxX
Kukulkan
24,230
2,259
0
618
8,670
3,933
0
4,538
3,909
77,166
0
L
Hun Batz
carabina
Hun Batz
11,010
4,980
0
0
23,280
8,712
0
11,833
10,985
0
21,653
W
King Arthur
guirome
King Arthur
23,445
3,927
249
6,534
26,034
26,881
0
10,199
15,835
0
40,343
W
10,756
4,881
658
1,173
11,544
4,103
0
5,807
5,737
28,760
0
L
Chiron
malinga89
Chiron
28,415
10,859
900
2,984
19,794
8,775
0
10,255
9,076
0
49,404
W
14,466
2,429
222
517
13,510
4,464
0
5,090
8,420
27,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,043
Gold Earned
65,300
226
Minions Killed
228
7
Camps Cleared
6
1,165,656
Distance Traveled
1,046,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,491
1,038
101
8
2
247,113
1
W
Vamana
13,778
1,060
8
1
0
266,052
0
L
Ares
13,053
1,004
18
1
0
244,218
4
L
Pele
11,274
867
22
2
3
139,574
0
L
Kukulkan
14,393
1,107
118
9
1
240,590
0
L
Hun Batz
11,625
894
19
1
2
178,363
0
W
King Arthur
14,136
1,087
39
3
2
243,970
3
W
Hera
13,311
1,024
42
3
3
209,975
2
L
Chiron
14,955
1,150
51
4
0
243,863
2
W
Agni
13,327
1,025
36
3
0
198,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role