Player Matchup

Kali
Kali
GHETTO_SHAKTI
Kali
Level 18
God Stats
8W - 11L
1,776 SR
Queue Stats
11W - 21L
1,281 Elo+
Solo
Bakasura
Bakasura
HrenSGor
Bakasura
Level 24
God Stats
5W - 4L
1,567 SR
Queue Stats
18W - 25L
1,307 Elo+
Party 2
Chang'e
Chang'e
Miller883066
Chang'e
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,245 Elo+
Party 2
Medusa
Medusa
Thanatos089
Medusa
Level 18
God Stats
13W - 8L
1,662 SR
Queue Stats
20W - 13L
1,534 Elo+
Solo
Nike
Nike
gopnic228322
Nike
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 34L
1,285 Elo+
Party 2
Team Averages
Level 18
1,601 SR
1,331 Elo+

VS

Team Averages
Level 27
1,391 SR
1,425 Elo+
Neith
Neith
Lorenzinhio7
Neith
Level 26
God Stats
11W - 10L
1,458 SR
Queue Stats
50W - 29L
1,488 Elo+
Party 1
Sobek
Sobek
PescadorFood
Sobek
Level 28
God Stats
3W - 3L
1,144 SR
Queue Stats
55W - 35L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
SoSoRonaldo7209
Baron Samedi
Level 27
God Stats
8W - 7L
1,662 SR
Queue Stats
72W - 75L
1,390 Elo+
Party 1
Artemis
Artemis
TigerJR04
Artemis
Level 25
God Stats
8W - 8L
1,477 SR
Queue Stats
126W - 115L
1,393 Elo+
Party 3
Loki
Loki
Zwinzii123
Loki
Level 28
God Stats
39W - 35L
1,215 SR
Queue Stats
145W - 171L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,242
446
1,566
10,584
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
HrenSGor
Bakasura
10
3 / 7 / 2
6,745
482
5,098
10,338
3,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Miller883066
Chang'e
9
0 / 8 / 1
5,460
390
1,970
11,243
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 1 / 2
7,521
537
6,967
4,586
1,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
5,834
417
3,887
12,558
10,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,088
506
2,946
7,697
2,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 0 / 4
8,178
584
4,025
9,410
7,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SoSoRonaldo7209
Baron Samedi
13
8 / 1 / 5
7,927
566
10,059
5,270
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
TigerJR04
Artemis
13
5 / 0 / 3
8,064
576
8,840
7,535
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 8
8,943
639
7,128
8,289
3,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
27
27
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bakasura
HrenSGor
Bakasura
3
7
2
0.57
W
2
5
2
0.6
L
Chang'e
Miller883066
Chang'e
0
8
1
0.06
W
6
0
4
8
W
Baron Samedi
SoSoRonaldo7209
Baron Samedi
8
1
5
10.5
L
Medusa
3
1
2
4
W
Artemis
TigerJR04
Artemis
5
0
3
6.5
W
6
1
8
10
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
32,998
49,309
Taken
38,201
22,519
Mitigated
18,000
6,097
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,566
1,075
0
961
10,584
3,655
0
1,994
8,590
0
34,063
L
Bakasura
HrenSGor
Bakasura
5,098
3,538
15
2,206
10,338
3,451
646
3,057
7,281
0
22,680
W
2,946
1,163
334
1,386
7,697
2,275
1,197
370
7,268
0
44,191
L
Chang'e
Miller883066
Chang'e
1,970
280
43
580
11,243
3,774
88
6,356
4,887
16,680
0
W
4,025
487
0
3,846
9,410
7,999
90
814
8,556
17,443
0
W
Baron Samedi
SoSoRonaldo7209
Baron Samedi
10,059
716
331
1,944
5,270
2,226
598
554
4,554
32,347
0
L
Medusa
6,967
2,103
0
1,622
4,586
1,449
0
1,286
3,300
0
36,592
W
Artemis
TigerJR04
Artemis
8,840
6,150
0
4,120
7,535
2,441
2,123
0
7,421
0
44,766
W
7,128
3,344
0
3,650
8,289
3,059
0
232
8,011
0
56,914
L
3,887
469
0
670
12,558
10,190
0
1,391
11,167
0
24,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
40,200
244
Minions Killed
343
0
Camps Cleared
0
1,282,610
Distance Traveled
1,317,827
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,242
446
53
4
0
254,237
0
L
Bakasura
6,745
482
58
4
0
278,004
1
W
Neith
7,088
506
76
5
0
204,099
0
L
Chang'e
5,460
390
29
2
0
205,174
0
W
Sobek
8,178
584
22
2
0
297,193
1
W
Baron Samedi
7,927
566
53
4
0
262,148
2
L
Medusa
7,521
537
64
5
0
291,923
5
W
Artemis
8,064
576
82
6
0
243,564
0
W
Loki
8,943
639
110
8
0
310,823
0
L
Nike
5,834
417
40
3
0
253,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role