Player Matchup

King Arthur
King Arthur
En Sabuh Ner
King Arthur
Level 67
God Stats
3W - 5L
1,401 SR
Queue Stats
280W - 287L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
IAtomicBongI
Jing Wei
Level 15
God Stats
6W - 8L
1,500 SR
Queue Stats
120W - 150L
1,460 Elo+
Party 2
Tiamat
Tiamat
Quitscafe070211
Tiamat
Level 7
God Stats
3W - 3L
1,120 SR
Queue Stats
8W - 16L
1,281 Elo+
Solo
Arachne
Arachne
Scaredace8
Arachne
Level 18
God Stats
52W - 57L
1,685 SR
Queue Stats
89W - 120L
1,423 Elo+
Party 2
Khepri
Khepri
francel97190
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 230L
1,422 Elo+
Solo
Team Averages
Level 27
1,441 SR
1,404 Elo+

VS

Team Averages
Level 26
1,430 SR
1,400 Elo+
Nemesis
Nemesis
CocaColion
Nemesis
Level 7
God Stats
6W - 4L
1,244 SR
Queue Stats
33W - 33L
1,321 Elo+
Party 1
Scylla
Scylla
Pika-Bulu
Scylla
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 12L
1,321 Elo+
Party 1
Zeus
Zeus
Slush-on-gfuel
Zeus
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
ToxicsMushrooms
Chaac
Level 106
God Stats
0W - 1L
1,405 SR
Queue Stats
4W - 9L
1,359 Elo+
Party 1
Camazotz
Camazotz
xCertifiedjake
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
En Sabuh Ner
King Arthur
20
9 / 3 / 13
14,305
1,022
19,671
15,948
9,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
IAtomicBongI
Jing Wei
20
10 / 6 / 15
15,763
1,126
31,922
21,917
8,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 5 / 11
12,450
889
2,645
13,181
6,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Scaredace8
Arachne
20
15 / 3 / 13
15,890
1,135
29,685
19,172
8,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
20
2 / 1 / 18
13,152
939
6,511
13,440
19,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocaColion
Nemesis
20
7 / 6 / 10
15,497
1,107
23,624
25,304
11,156
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Pika-Bulu
Scylla
19
2 / 9 / 10
12,728
909
15,280
20,263
9,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 10 / 4
12,190
871
10,504
12,321
3,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 7 / 7
14,291
1,021
17,776
32,364
32,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
17
0 / 6 / 3
10,708
765
2,574
7,006
1,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
37
Kills
18
18
Deaths
38
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CocaColion
Nemesis
7
6
10
2
W
King Arthur
En Sabuh Ner
King Arthur
9
3
13
5.17
W
Jing Wei
IAtomicBongI
Jing Wei
10
6
15
2.92
L
Scylla
Pika-Bulu
Scylla
2
9
10
0.78
W
1
5
11
1.3
W
Arachne
Scaredace8
Arachne
15
3
13
7.17
L
3
10
4
0.5
L
6
7
7
1.36
W
Khepri
2
1
18
11
L
Camazotz
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,434
Damage
69,758
83,658
Taken
97,258
53,459
Mitigated
58,468
14,465
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CocaColion
Nemesis
23,624
10,347
0
1,964
25,304
11,156
0
2,083
23,221
0
36,857
W
King Arthur
En Sabuh Ner
King Arthur
19,671
1,526
288
669
15,948
9,981
0
3,744
10,505
46
31,171
W
Jing Wei
IAtomicBongI
Jing Wei
31,922
28,931
0
6,378
21,917
8,994
0
7,630
12,470
0
73,657
L
Scylla
Pika-Bulu
Scylla
15,280
2,438
0
0
20,263
9,941
0
1,477
18,786
32,579
0
W
2,645
966
0
1,152
13,181
6,973
0
4,592
8,409
16,605
0
W
Arachne
Scaredace8
Arachne
29,685
20,662
0
4,278
19,172
8,160
0
4,448
13,440
0
39,153
L
10,504
3,526
0
0
12,321
3,330
0
2,581
9,740
20,054
0
L
17,776
4,991
0
8,619
32,364
32,341
0
2,561
29,803
0
48,061
W
Khepri
6,511
975
0
1,700
13,440
19,351
0
4,468
8,740
23,044
0
L
Camazotz
2,574
784
0
819
7,006
1,700
0
500
6,506
0
5,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,560
Gold Earned
65,414
218
Minions Killed
160
10
Camps Cleared
1
1,167,610
Distance Traveled
969,654
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,497
1,107
24
2
0
297,277
2
W
King Arthur
14,305
1,022
19
1
2
216,818
0
W
Jing Wei
15,763
1,126
103
7
6
255,783
0
L
Scylla
12,728
909
43
3
0
206,809
0
W
Tiamat
12,450
889
29
2
1
217,576
0
W
Arachne
15,890
1,135
31
2
1
237,332
1
L
Zeus
12,190
871
17
1
0
123,334
2
L
Chaac
14,291
1,021
70
5
0
244,676
0
W
Khepri
13,152
939
36
3
0
240,101
0
L
Camazotz
10,708
765
6
0
1
97,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role