Player Matchup

Neith
Neith
CoPiE265
Neith
Level 15
God Stats
106W - 65L
1,552 SR
Queue Stats
165W - 128L
1,458 Elo+
Party 3
Anhur
Anhur
Fut2214
Anhur
Level 68
God Stats
1W - 2L
1,348 SR
Queue Stats
7W - 12L
1,394 Elo+
Party 4
Ra
Ra
J_mrtinezz
Ra
Level 17
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
PARADOX TODDY
Morgan Le Fay
Level 44
God Stats
59W - 69L
1,392 SR
Queue Stats
313W - 325L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
xReiN_SolzeNx
Kuzenbo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 71L
1,601 Elo+
Party 3
Team Averages
Level 43
1,407 SR
1,448 Elo+

VS

Team Averages
Level 65
1,582 SR
1,516 Elo+
Artemis
Artemis
I-FoxInstinct-I
Artemis
Level 128
God Stats
10W - 1L
1,779 SR
Queue Stats
55W - 31L
1,592 Elo+
Party 1
Loki
Loki
Krawallbruder94
Loki
Level 25
God Stats
42W - 39L
1,542 SR
Queue Stats
118W - 135L
1,536 Elo+
Party 1
Mulan
Mulan
Nergall
Mulan
Level 36
God Stats
16W - 17L
1,610 SR
Queue Stats
223W - 215L
1,513 Elo+
Solo
Ra
Ra
thehornswolf13
Ra
Level 68
God Stats
5W - 9L
1,358 SR
Queue Stats
53W - 59L
1,453 Elo+
Party 2
Discordia
Discordia
xylon 025
Discordia
Level 69
God Stats
24W - 19L
1,620 SR
Queue Stats
91W - 105L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoPiE265
Neith
15
2 / 5 / 3
8,845
885
6,330
11,118
4,544
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Fut2214
Anhur
16
2 / 6 / 5
9,842
984
10,291
19,255
7,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 10 / 4
9,035
904
5,233
15,376
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
PARADOX TODDY
Morgan Le Fay
16
3 / 5 / 2
10,444
1,044
8,606
13,952
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
16
1 / 2 / 5
9,971
997
9,443
17,004
28,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

110

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 9
11,524
1,152
21,582
11,521
5,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 11
11,257
1,126
5,678
6,803
2,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Nergall
Mulan
17
1 / 4 / 18
10,280
1,028
12,753
15,593
12,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 2 / 15
11,326
1,133
14,169
6,525
2,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
xylon 025
Discordia
17
5 / 1 / 11
10,230
1,023
17,455
4,408
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
8
Kills
28
28
Deaths
8
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
CoPiE265
Neith
2
5
3
0.7
L
Anhur
Fut2214
Anhur
2
6
5
0.75
W
9
1
9
13.5
L
0
10
4
0.2
W
7
0
11
12.5
W
Mulan
Nergall
Mulan
1
4
18
2.5
L
Morgan Le Fay
PARADOX TODDY
Morgan Le Fay
3
5
2
0.8
W
6
2
15
6.75
L
Kuzenbo
1
2
5
1.75
W
Discordia
xylon 025
Discordia
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
71,637
76,705
Taken
44,850
52,936
Mitigated
24,489
4,879
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CoPiE265
Neith
6,330
3,166
0
1,012
11,118
4,544
0
2,508
8,488
0
17,056
L
Anhur
Fut2214
Anhur
10,291
3,825
0
1,074
19,255
7,821
0
7,105
11,872
0
39,651
W
21,582
8,558
0
3,950
11,521
5,242
0
5,947
5,574
0
47,858
L
5,233
1,074
234
1,422
15,376
6,321
0
6,175
8,857
16,158
0
W
5,678
276
0
236
6,803
2,411
0
2,567
4,236
0
18,720
W
Mulan
Nergall
Mulan
12,753
911
0
580
15,593
12,650
0
8,446
7,147
0
22,757
L
Morgan Le Fay
PARADOX TODDY
Morgan Le Fay
8,606
1,355
0
125
13,952
5,901
0
6,892
6,838
37,691
0
W
14,169
1,247
1,628
2,116
6,525
2,659
0
3,594
2,931
46,426
0
L
Kuzenbo
9,443
3,436
0
1,012
17,004
28,349
0
7,541
9,026
14,885
0
W
Discordia
xylon 025
Discordia
17,455
670
0
0
4,408
1,527
0
2,728
1,680
22,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
54,617
177
Minions Killed
229
6
Camps Cleared
6
925,988
Distance Traveled
1,035,717
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,845
885
27
3
0
155,159
0
L
Anhur
9,842
984
60
6
2
184,191
1
W
Artemis
11,524
1,152
81
8
2
191,196
0
L
Ra
9,035
904
27
3
1
168,179
0
W
Loki
11,257
1,126
18
2
1
236,190
1
W
Mulan
10,280
1,028
20
2
2
181,667
0
L
Morgan Le Fay
10,444
1,044
55
6
2
201,706
2
W
Ra
11,326
1,133
89
9
0
215,061
0
L
Kuzenbo
9,971
997
8
1
1
216,753
2
W
Discordia
10,230
1,023
21
2
1
211,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role