Player Matchup

Artio
Artio
Silver II
MattNasquiPatasq
Artio
Silver II
Level 86
God Stats
2W - 1L
1,464 SR
Queue Stats
26W - 38L
941 MMR
Solo
Hera
Hera
Silver II
NinoGbg415
Hera
Silver II
Level 151
God Stats
28W - 24L
1,574 SR
Queue Stats
430W - 439L
1,070 MMR
Solo
Neith
Neith
Silver III
Stinkybathtub84
Neith
Silver III
Level 124
God Stats
8W - 10L
1,588 SR
Queue Stats
584W - 604L
914 MMR
Solo
Vulcan
Vulcan
Silver III
eR_FeDeRaKa
Vulcan
Silver III
Level 147
God Stats
6W - 6L
1,480 SR
Queue Stats
112W - 128L
970 MMR
Solo
Arachne
Arachne
Silver II
xMentalityy_
Arachne
Silver II
Level 49
God Stats
11W - 8L
1,407 SR
Queue Stats
103W - 103L
913 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,503 SR
962 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,433 SR
962 MMR
Bacchus
Bacchus
Silver III
ADY786CFC
Bacchus
Silver III
Level 118
God Stats
87W - 88L
1,439 SR
Queue Stats
383W - 426L
906 MMR
Solo
Anhur
Anhur
Silver II
IvanKradeTok
Anhur
Silver II
Level 92
God Stats
0W - 2L
1,262 SR
Queue Stats
126W - 134L
1,001 MMR
Solo
Fenrir
Fenrir
Silver V
Rigggs_
Fenrir
Silver V
Level 36
God Stats
2W - 2L
1,442 SR
Queue Stats
36W - 67L
911 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
flo27xx
Baron Samedi
Silver III
Level 85
God Stats
6W - 9L
1,711 SR
Queue Stats
186W - 225L
972 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
zolee992
Baba Yaga
Silver I
Level 114
God Stats
2W - 3L
1,312 SR
Queue Stats
609W - 610L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
9,838
492
7,522
21,737
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 2 / 7
10,903
545
14,975
9,145
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 9
10,316
516
11,445
12,449
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
3 / 1 / 2
11,576
579
9,504
6,575
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
xMentalityy_
Arachne
18
9 / 2 / 6
11,471
574
12,855
19,698
8,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayAthenaLokiSetAnubis

VS

Bans
DanzaburouChironThanatosIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADY786CFC
Bacchus
11
1 / 4 / 2
7,898
395
5,684
17,162
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 0
8,564
428
6,934
14,388
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Rigggs_
Fenrir
14
2 / 6 / 3
8,834
442
6,257
17,053
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
flo27xx
Baron Samedi
18
2 / 2 / 1
10,208
510
8,169
12,172
4,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
zolee992
Baba Yaga
13
1 / 5 / 2
8,320
416
16,989
14,915
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
20
Kills
8
8
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ADY786CFC
Bacchus
1
4
2
0.5
L
2
3
0
0.67
W
1
2
13
3.75
W
6
2
7
4.75
L
Fenrir
Rigggs_
Fenrir
2
6
3
0.58
W
1
1
9
5.5
W
Vulcan
3
1
2
4
L
Baron Samedi
flo27xx
Baron Samedi
2
2
1
1.25
W
Arachne
xMentalityy_
Arachne
9
2
6
6
L
Baba Yaga
zolee992
Baba Yaga
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,301
Damage
44,033
69,604
Taken
75,690
41,774
Mitigated
40,661
28,956
Healing
21,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ADY786CFC
Bacchus
5,684
1,354
0
2,706
17,162
18,103
116
9,178
7,935
21,392
0
L
6,934
3,393
0
4,419
14,388
4,614
409
4,457
9,875
0
58,004
W
7,522
893
2,517
8,403
21,737
21,762
278
10,943
10,463
26,640
0
W
14,975
3,607
114
3,644
9,145
3,581
1,137
5,191
3,646
73,146
0
L
Fenrir
Rigggs_
Fenrir
6,257
2,038
0
3,905
17,053
7,890
0
5,846
11,138
223
49,005
W
11,445
3,241
0
4,787
12,449
4,908
5,223
4,493
7,738
0
71,900
W
Vulcan
9,504
4,015
0
1,822
6,575
2,769
1,882
1,858
4,701
74,561
0
L
Baron Samedi
flo27xx
Baron Samedi
8,169
165
1,201
4,062
12,172
4,540
0
5,247
6,742
75,134
0
W
Arachne
xMentalityy_
Arachne
12,855
8,653
0
7,669
19,698
8,754
714
7,542
11,952
0
80,867
L
Baba Yaga
zolee992
Baba Yaga
16,989
1,204
0
4,993
14,915
5,514
245
6,916
7,999
68,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
43,824
527
Minions Killed
440
0
Camps Cleared
0
1,842,337
Distance Traveled
1,784,540
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,898
395
29
1
0
343,994
2
L
Anhur
8,564
428
96
5
0
338,985
0
W
Artio
9,838
492
23
1
0
368,937
6
W
Hera
10,903
545
117
6
0
324,987
5
L
Fenrir
8,834
442
80
4
0
406,903
2
W
Neith
10,316
516
123
6
0
364,035
3
W
Vulcan
11,576
579
146
7
0
367,546
6
L
Baron Samedi
10,208
510
134
7
0
322,212
6
W
Arachne
11,471
574
118
6
0
416,832
4
L
Baba Yaga
8,320
416
101
5
0
372,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role