Player Matchup

Apollo
Apollo
Bruh Mayo
Apollo
Level 7
God Stats
3W - 7L
1,240 SR
Queue Stats
8W - 19L
1,220 Elo+
Solo
Scylla
Scylla
QueenShadow90
Scylla
Level 21
God Stats
4W - 7L
1,225 SR
Queue Stats
73W - 65L
1,388 Elo+
Solo
Cthulhu
Cthulhu
YourAVERAGEXD
Cthulhu
Level 7
God Stats
8W - 14L
1,170 SR
Queue Stats
158W - 162L
1,368 Elo+
Solo
Artemis
Artemis
bonesio188
Artemis
Level 8
God Stats
7W - 5L
1,826 SR
Queue Stats
148W - 146L
1,535 Elo+
Solo
Neith
Neith
jaz101
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,435 Elo+
Solo
Team Averages
Level 10
1,392 SR
1,389 Elo+

VS

Team Averages
Level 20
1,573 SR
1,457 Elo+
Hera
Hera
Cryptid Rico
Hera
Level 17
God Stats
36W - 38L
1,485 SR
Queue Stats
118W - 112L
1,483 Elo+
Party 1
Thor
Thor
EasyKi26
Thor
Level 15
God Stats
4W - 5L
1,420 SR
Queue Stats
35W - 34L
1,453 Elo+
Solo
Hercules
Hercules
MaruChan2001
Hercules
Level 29
God Stats
14W - 14L
1,589 SR
Queue Stats
363W - 394L
1,490 Elo+
Party 1
Hel
Hel
Symphytum
Hel
Level 13
God Stats
5W - 1L
1,778 SR
Queue Stats
30W - 31L
1,366 Elo+
Solo
Cupid
Cupid
X SPARK05 X
Cupid
Level 24
God Stats
21W - 12L
1,593 SR
Queue Stats
65W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bruh Mayo
Apollo
16
0 / 2 / 0
9,212
837
1,480
8,962
8,506
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 2 / 0
10,596
963
11,499
6,779
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
1 / 5 / 2
9,899
900
8,258
13,898
13,033
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Artemis
bonesio188
Artemis
16
0 / 7 / 3
9,939
904
16,051
16,092
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
jaz101
Neith
16
0 / 5 / 2
9,758
887
7,490
12,487
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

154

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
11,881
1,080
22,667
9,126
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
17
5 / 2 / 12
11,316
1,029
7,438
9,689
4,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
MaruChan2001
Hercules
17
3 / 0 / 13
10,675
970
5,490
9,939
11,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 15
10,718
974
7,553
10,490
8,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 13
10,736
976
12,012
12,139
6,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
3
Kills
21
21
Deaths
4
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bruh Mayo
Apollo
0
2
0
0
W
9
0
10
14
W
Thor
5
2
12
5.5
W
Hercules
MaruChan2001
Hercules
3
0
13
9.5
L
2
2
0
1
W
2
1
15
9.5
W
2
1
13
8.5
L
Cthulhu
1
5
2
0.4
L
Artemis
bonesio188
Artemis
0
7
3
0.21
L
Neith
jaz101
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
55,160
58,218
Taken
51,383
35,328
Mitigated
34,488
3,154
Healing
24,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bruh Mayo
Apollo
1,480
512
0
0
8,962
8,506
0
4,108
4,854
0
13,062
W
22,667
5,002
1,123
1,574
9,126
4,300
0
3,761
5,365
46,709
0
W
Thor
7,438
1,190
0
0
9,689
4,548
0
3,231
6,458
0
16,387
W
Hercules
MaruChan2001
Hercules
5,490
1,820
0
2,316
9,939
11,532
0
3,854
6,085
0
13,195
L
11,499
69
0
0
6,779
2,555
0
3,313
3,466
31,255
0
W
7,553
1,268
9,641
5,943
10,490
8,085
0
4,524
5,966
21,982
0
W
12,012
5,913
1,094
2,566
12,139
6,023
0
4,387
7,752
0
31,694
L
Cthulhu
8,258
323
87
967
13,898
13,033
0
6,164
7,734
15,086
0
L
Artemis
bonesio188
Artemis
16,051
4,702
0
1,099
16,092
6,521
0
8,967
7,125
0
35,033
L
Neith
jaz101
Neith
7,490
1,160
0
1,001
12,487
4,713
0
7,668
4,819
0
31,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
55,326
168
Minions Killed
191
3
Camps Cleared
3
1,004,663
Distance Traveled
1,120,916
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,212
837
31
3
1
179,614
1
W
Hera
11,881
1,080
72
7
0
232,276
0
W
Thor
11,316
1,029
20
2
0
216,339
0
W
Hercules
10,675
970
17
2
1
229,287
0
L
Scylla
10,596
963
50
5
0
197,581
0
W
Hel
10,718
974
36
3
1
228,547
3
W
Cupid
10,736
976
46
4
1
214,467
0
L
Cthulhu
9,899
900
21
2
0
195,846
0
L
Artemis
9,939
904
28
3
2
210,486
2
L
Neith
9,758
887
38
3
0
221,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role