Player Matchup

Yemoja
Yemoja
AggroOCD
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 384L
1,355 Elo+
Solo
Hachiman
Hachiman
Bks Snthetic
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,247 Elo+
Solo
Ravana
Ravana
Drothus
Ravana
Level 123
God Stats
3W - 5L
1,288 SR
Queue Stats
362W - 353L
1,381 Elo+
Solo
Achilles
Achilles
Novak0001
Achilles
Level 69
God Stats
7W - 8L
1,471 SR
Queue Stats
355W - 416L
1,404 Elo+
Solo
Chang'e
Chang'e
space cowboy563
Chang'e
Level 108
God Stats
8W - 8L
1,433 SR
Queue Stats
103W - 133L
1,362 Elo+
Solo
Team Averages
Level 105
1,438 SR
1,350 Elo+

VS

Team Averages
Level 91
1,375 SR
1,409 Elo+
Yemoja
Yemoja
 
Yemoja
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ItchyVolcano312
Olorun
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 289L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
J_C_A-3
Cu Chulainn
Level 64
God Stats
14W - 17L
1,296 SR
Queue Stats
242W - 282L
1,359 Elo+
Solo
Chernobog
Chernobog
Tisky
Chernobog
Level 85
God Stats
2W - 4L
1,296 SR
Queue Stats
185W - 222L
1,332 Elo+
Solo
Awilix
Awilix
WxstJet
Awilix
Level 51
God Stats
0W - 2L
1,283 SR
Queue Stats
25W - 29L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AggroOCD
Yemoja
10
0 / 0 / 2
7,218
481
1,690
4,615
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Bks Snthetic
Hachiman
12
2 / 2 / 0
7,707
514
5,599
11,525
3,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Drothus
Ravana
13
3 / 1 / 2
7,877
525
3,587
7,970
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Novak0001
Achilles
14
2 / 2 / 2
8,311
554
5,929
8,151
4,476
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 3 / 2
7,972
531
8,110
12,938
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 2
6,522
435
3,374
9,198
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 0
7,984
532
6,853
8,933
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
J_C_A-3
Cu Chulainn
12
1 / 2 / 3
7,203
480
5,132
8,655
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
Tisky
Chernobog
12
1 / 2 / 1
7,497
500
4,915
5,935
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
WxstJet
Awilix
14
2 / 2 / 2
7,895
526
6,013
9,750
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
8
8
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
2
1
W
Yemoja
AggroOCD
Yemoja
0
0
2
1
W
Hachiman
Bks Snthetic
Hachiman
2
2
0
1
W
Ravana
Drothus
Ravana
3
1
2
4
L
3
3
0
1
L
Cu Chulainn
J_C_A-3
Cu Chulainn
1
2
3
1.25
W
Achilles
Novak0001
Achilles
2
2
2
1.5
L
Chernobog
Tisky
Chernobog
1
2
1
0.75
L
Awilix
WxstJet
Awilix
2
2
2
1.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
26,287
45,199
Taken
42,471
16,972
Mitigated
22,062
20,981
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,374
867
862
1,824
9,198
6,437
214
2,478
6,720
16,363
0
W
Yemoja
AggroOCD
Yemoja
1,690
235
3,260
1,835
4,615
2,019
0
1,113
3,502
11,680
0
W
Hachiman
Bks Snthetic
Hachiman
5,599
2,918
0
4,749
11,525
3,500
1,108
1,848
9,587
0
38,004
W
Ravana
Drothus
Ravana
3,587
672
0
2,780
7,970
2,827
0
1,096
6,664
0
45,801
L
6,853
3,606
137
1,401
8,933
3,710
462
3,761
5,172
52,614
7,350
L
Cu Chulainn
J_C_A-3
Cu Chulainn
5,132
997
0
1,731
8,655
6,312
22
149
8,506
0
29,661
W
Achilles
Novak0001
Achilles
5,929
1,933
0
1,259
8,151
4,476
50
949
6,603
0
41,993
L
Chernobog
Tisky
Chernobog
4,915
2,715
0
1,964
5,935
2,110
780
950
4,985
0
35,715
L
Awilix
WxstJet
Awilix
6,013
2,918
401
1,107
9,750
3,493
0
2,462
7,288
0
56,744
W
8,110
786
161
6,937
12,938
4,150
594
4,387
8,461
49,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
37,101
341
Minions Killed
391
0
Camps Cleared
0
1,405,985
Distance Traveled
1,411,755
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,522
435
27
2
0
273,397
3
W
Yemoja
7,218
481
33
2
0
281,141
12
W
Hachiman
7,707
514
67
4
0
242,429
1
W
Ravana
7,877
525
77
5
0
336,699
4
L
Olorun
7,984
532
111
7
0
263,231
1
L
Cu Chulainn
7,203
480
53
4
0
260,061
2
W
Achilles
8,311
554
89
6
0
282,362
7
L
Chernobog
7,497
500
87
6
0
264,074
1
L
Awilix
7,895
526
113
8
0
350,992
0
W
Chang'e
7,972
531
75
5
0
263,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role