Player Matchup

Artemis
Artemis
DnY2199
Artemis
Level 19
God Stats
12W - 11L
1,545 SR
Queue Stats
37W - 48L
1,483 Elo+
Party 1
Tyr
Tyr
Ksaos
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,465 Elo+
Party 1
Persephone
Persephone
SP4MERKO
Persephone
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 18L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Slniecko
Sun Wukong
Level 17
God Stats
11W - 17L
1,511 SR
Queue Stats
19W - 27L
1,446 Elo+
Party 1
Loki
Loki
wwewa
Loki
Level 20
God Stats
1W - 2L
1,505 SR
Queue Stats
37W - 47L
1,476 Elo+
Party 1
Team Averages
Level 17
1,512 SR
1,469 Elo+

VS

Team Averages
Level 24
1,580 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Guapo777
Awilix
Level 28
God Stats
22W - 16L
1,713 SR
Queue Stats
82W - 84L
1,517 Elo+
Solo
Anhur
Anhur
ottomaani99
Anhur
Level 27
God Stats
3W - 0L
1,703 SR
Queue Stats
8W - 9L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
sprezzz
Cu Chulainn
Level 21
God Stats
5W - 3L
1,482 SR
Queue Stats
46W - 44L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DnY2199
Artemis
12
1 / 7 / 2
7,782
432
9,832
12,097
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Ksaos
Tyr
11
3 / 5 / 1
7,140
397
5,660
18,841
9,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
SP4MERKO
Persephone
16
6 / 2 / 1
10,208
567
9,860
9,268
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Slniecko
Sun Wukong
15
5 / 3 / 2
9,493
527
10,831
11,325
10,837
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
wwewa
Loki
13
1 / 5 / 4
8,189
455
8,845
14,148
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 2 / 15
9,401
522
6,734
13,020
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
 
Hel
14
3 / 6 / 4
8,912
495
8,992
11,083
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Guapo777
Awilix
16
4 / 3 / 5
9,686
538
8,861
16,816
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 2 / 0
10,262
570
13,791
12,324
4,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
sprezzz
Cu Chulainn
16
3 / 3 / 5
9,622
535
9,712
14,783
12,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
16
Kills
22
22
Deaths
16
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
15
4.75
W
Hel
 
Hel
3
6
4
0.83
L
Artemis
DnY2199
Artemis
1
7
2
0.29
W
Awilix
Guapo777
Awilix
4
3
5
2.17
L
Tyr
Ksaos
Tyr
3
5
1
0.7
L
Persephone
SP4MERKO
Persephone
6
2
1
3.25
L
Sun Wukong
Slniecko
Sun Wukong
5
3
2
2
W
10
2
0
5
W
Cu Chulainn
sprezzz
Cu Chulainn
3
3
5
1.83
L
Loki
wwewa
Loki
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
48,090
65,679
Taken
68,026
30,044
Mitigated
39,748
18,318
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,734
1,317
139
2,623
13,020
11,143
32
2,429
10,591
27,916
0
W
Hel
 
Hel
8,992
1,142
5,138
4,981
11,083
5,279
1,290
3,139
7,944
56,365
0
L
Artemis
DnY2199
Artemis
9,832
5,286
0
2,779
12,097
3,101
866
3,567
8,530
0
43,623
W
Awilix
Guapo777
Awilix
8,861
4,946
0
4,957
16,816
7,083
431
2,750
14,066
0
57,546
L
Tyr
Ksaos
Tyr
5,660
973
0
5,182
18,841
9,321
0
7,607
11,234
0
18,444
L
Persephone
SP4MERKO
Persephone
9,860
1,481
0
2,451
9,268
2,811
145
1,813
7,453
62,180
0
L
Sun Wukong
Slniecko
Sun Wukong
10,831
2,822
0
1,972
11,325
10,837
253
2,212
9,113
0
52,113
W
13,791
5,581
0
2,338
12,324
4,142
2,619
958
11,366
0
66,371
W
Cu Chulainn
sprezzz
Cu Chulainn
9,712
1,700
0
4,031
14,783
12,101
158
584
14,199
10,155
50,234
L
Loki
wwewa
Loki
8,845
3,179
0
5,934
14,148
3,974
0
2,810
11,338
0
53,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
47,883
438
Minions Killed
456
0
Camps Cleared
0
1,588,684
Distance Traveled
1,728,786
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,401
522
29
2
0
339,176
7
W
Hel
8,912
495
107
6
0
314,241
0
L
Artemis
7,782
432
65
4
0
282,221
3
W
Awilix
9,686
538
104
6
0
393,769
1
L
Tyr
7,140
397
30
2
0
349,778
4
L
Persephone
10,208
567
116
6
0
351,386
1
L
Sun Wukong
9,493
527
136
8
0
282,971
0
W
Anhur
10,262
570
95
5
0
315,548
3
W
Cu Chulainn
9,622
535
121
7
0
366,052
0
L
Loki
8,189
455
91
5
0
322,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role