Player Matchup

Apollo
Apollo
DhonckBjs
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,646 Elo+
Solo
Tiamat
Tiamat
MadcoilJW
Tiamat
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
16W - 14L
1,646 Elo+
Party 1
Bellona
Bellona
Neox37_
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,611 Elo+
Solo
Loki
Loki
insta_lock_Loki
Loki
Level 9
God Stats
15W - 6L
1,745 SR
Queue Stats
17W - 7L
1,685 Elo+
Party 1
Ymir
Ymir
instalockymir
Ymir
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
9W - 5L
1,681 Elo+
Party 1
Team Averages
Level 6
1,627 SR
1,654 Elo+

VS

Team Averages
Level 22
1,613 SR
1,602 Elo+
Ra
Ra
JouunaC13
Ra
Level 28
God Stats
12W - 13L
1,703 SR
Queue Stats
101W - 87L
1,525 Elo+
Solo
Artemis
Artemis
MechPlayGame
Artemis
Level 27
God Stats
19W - 16L
1,623 SR
Queue Stats
135W - 104L
1,657 Elo+
Solo
Sol
Sol
MedicEMT911
Sol
Level 16
God Stats
19W - 13L
1,595 SR
Queue Stats
104W - 97L
1,555 Elo+
Solo
Arachne
Arachne
sliptis
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 159L
1,643 Elo+
Solo
Chaac
Chaac
thesnapgods
Chaac
Level 24
God Stats
4W - 4L
1,642 SR
Queue Stats
218W - 183L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DhonckBjs
Apollo
7
0 / 8 / 0
5,187
346
1,300
8,410
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MadcoilJW
Tiamat
11
0 / 5 / 3
6,998
467
3,653
7,198
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Neox37_
Bellona
11
0 / 5 / 0
6,531
435
2,540
10,348
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 4 / 0
6,997
466
9,258
10,823
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,989
466
3,011
11,748
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
10,827
722
12,898
10,214
5,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MechPlayGame
Artemis
15
3 / 0 / 2
8,626
575
9,676
5,480
1,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 6
8,085
539
4,494
6,795
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
sliptis
Arachne
14
5 / 1 / 5
8,479
565
7,022
10,446
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 9
7,934
529
4,144
9,565
4,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
25
25
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
DhonckBjs
Apollo
0
8
0
0
W
11
0
3
12.5
L
Tiamat
MadcoilJW
Tiamat
0
5
3
0.3
W
Artemis
MechPlayGame
Artemis
3
0
2
4
W
4
3
6
2.33
L
Bellona
Neox37_
Bellona
0
5
0
0
L
4
4
0
1
L
0
3
0
0
W
Arachne
sliptis
Arachne
5
1
5
7.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
38,234
48,527
Taken
42,500
19,025
Mitigated
17,927
8,538
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DhonckBjs
Apollo
1,300
765
0
374
8,410
2,020
140
3,567
4,697
0
11,688
W
12,898
1,587
983
6,888
10,214
5,714
1,663
0
9,960
81,431
0
L
Tiamat
MadcoilJW
Tiamat
3,653
183
26
1,656
7,198
2,564
592
3,328
3,662
30,523
0
W
Artemis
MechPlayGame
Artemis
9,676
4,731
0
4,027
5,480
1,922
471
1,338
4,142
0
60,577
W
4,494
975
0
3,172
6,795
1,208
894
1,417
5,002
34,879
0
L
Bellona
Neox37_
Bellona
2,540
690
0
3,312
10,348
7,170
0
6,168
4,180
0
43,537
L
9,258
1,754
0
2,295
10,823
3,607
0
3,977
6,684
0
38,404
L
3,011
802
0
875
11,748
3,664
0
119
11,629
23,982
0
W
Arachne
sliptis
Arachne
7,022
4,516
0
4,021
10,446
4,599
0
1,448
8,968
0
54,998
W
4,144
1,508
0
2,740
9,565
4,484
0
2,056
7,268
0
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
43,951
275
Minions Killed
493
0
Camps Cleared
0
1,310,446
Distance Traveled
1,453,557
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,187
346
29
2
0
237,682
1
W
Ra
10,827
722
186
12
0
326,459
3
L
Tiamat
6,998
467
64
4
0
237,978
1
W
Artemis
8,626
575
112
7
0
271,523
0
W
Sol
8,085
539
61
4
0
262,375
3
L
Bellona
6,531
435
83
6
0
272,266
4
L
Loki
6,997
466
60
4
0
288,789
2
L
Ymir
6,989
466
39
3
0
273,731
0
W
Arachne
8,479
565
96
6
0
340,412
0
W
Chaac
7,934
529
38
3
0
252,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role