Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bloop5455
Olorun
Level 54
God Stats
3W - 11L
1,500 SR
Queue Stats
504W - 543L
1,436 Elo+
Party 1
Pele
Pele
CloudyFoot 100
Pele
Level 5
God Stats
5W - 10L
1,407 SR
Queue Stats
12W - 23L
1,403 Elo+
Party 1
Ymir
Ymir
NRG Whiskay
Ymir
Level 16
God Stats
8W - 7L
1,519 SR
Queue Stats
17W - 28L
1,270 Elo+
Party 1
Nox
Nox
SubakiHime345
Nox
Level 18
God Stats
5W - 4L
1,730 SR
Queue Stats
6W - 7L
1,399 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,402 Elo+

VS

Team Averages
Level 29
1,396 SR
1,450 Elo+
Ares
Ares
Greening IQ
Ares
Level 18
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 2
Neith
Neith
Promptbubble62
Neith
Level 25
God Stats
71W - 94L
1,549 SR
Queue Stats
75W - 98L
1,402 Elo+
Solo
Ra
Ra
Raymhonator
Ra
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
42W - 50L
1,564 Elo+
Solo
Artemis
Artemis
Skunkemain
Artemis
Level 43
God Stats
2W - 1L
1,293 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 2
Mercury
Mercury
The_Law_joker
Mercury
Level 28
God Stats
5W - 0L
1,533 SR
Queue Stats
59W - 45L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 4 / 1
8,776
585
8,387
15,782
12,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Bloop5455
Olorun
10
0 / 4 / 0
6,013
401
5,188
8,470
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 0
5,943
396
3,133
7,440
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 0
6,856
457
2,851
8,936
4,003
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 0
6,229
415
2,384
8,654
3,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
6,517
434
3,675
6,786
2,759
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 7 / 0
8,974
598
11,385
10,431
3,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 0 / 2
9,566
638
9,582
6,950
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
Skunkemain
Artemis
12
5 / 0 / 1
7,406
494
8,231
6,024
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
13
3 / 1 / 3
7,894
526
2,700
9,902
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
7
Kills
22
22
Deaths
8
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
4
1
1.63
L
Olorun
Bloop5455
Olorun
0
4
0
0
L
1
6
0
0.17
W
0
0
6
3
L
0
0
0
0
W
5
7
0
0.71
W
9
0
2
10
W
Artemis
Skunkemain
Artemis
5
0
1
5.5
L
0
8
0
0
W
Mercury
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
35,573
49,282
Taken
40,093
24,586
Mitigated
15,449
10,326
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,387
1,880
0
6,030
15,782
12,486
1,058
613
15,169
0
46,504
L
Olorun
Bloop5455
Olorun
5,188
2,126
28
2,549
8,470
2,553
0
1,508
6,962
31,072
0
L
3,133
332
0
519
7,440
2,277
0
2,328
5,112
0
20,068
W
3,675
202
481
898
6,786
2,759
537
3,552
3,234
16,053
0
L
2,851
355
0
880
8,936
4,003
0
2,167
6,769
23,562
0
W
11,385
7,255
0
2,478
10,431
3,795
2,665
0
10,431
0
54,200
W
9,582
1,942
129
3,056
6,950
2,982
1,229
2,384
4,566
61,295
0
W
Artemis
Skunkemain
Artemis
8,231
3,544
619
791
6,024
2,049
2,032
3,781
2,243
0
42,363
L
2,384
0
0
320
8,654
3,267
290
6,641
2,013
32,501
0
W
Mercury
2,700
928
0
3,929
9,902
3,864
322
983
8,919
0
42,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
40,357
275
Minions Killed
389
0
Camps Cleared
0
1,243,314
Distance Traveled
1,363,743
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,776
585
83
6
0
269,796
1
L
Olorun
6,013
401
63
4
0
238,477
0
L
Pele
5,943
396
38
3
0
215,407
0
W
Ares
6,517
434
22
1
0
285,172
4
L
Ymir
6,856
457
32
2
0
293,260
2
W
Neith
8,974
598
102
7
0
232,142
0
W
Ra
9,566
638
119
8
0
278,674
4
W
Artemis
7,406
494
74
5
0
266,976
0
L
Nox
6,229
415
59
4
0
226,374
5
W
Mercury
7,894
526
72
5
0
300,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role