Player Matchup

Sun Wukong
Sun Wukong
Friedrich-fri
Sun Wukong
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Solo
Raijin
Raijin
SoulOfTheTiger
Raijin
Level 28
God Stats
3W - 0L
1,652 SR
Queue Stats
72W - 105L
1,262 Elo+
Party 2
Odin
Odin
saneky
Odin
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Loki
Loki
stefox123
Loki
Level 29
God Stats
1W - 2L
1,116 SR
Queue Stats
105W - 146L
1,288 Elo+
Party 2
Aphrodite
Aphrodite
wba_lee
Aphrodite
Level 29
God Stats
27W - 11L
1,655 SR
Queue Stats
99W - 132L
1,304 Elo+
Party 2
Team Averages
Level 26
1,485 SR
1,396 Elo+

VS

Team Averages
Level 19
1,366 SR
1,303 Elo+
Skadi
Skadi
Dread119944
Skadi
Level 19
God Stats
12W - 7L
1,280 SR
Queue Stats
54W - 42L
1,290 Elo+
Solo
Fenrir
Fenrir
MagixTrox
Fenrir
Level 26
God Stats
32W - 43L
1,398 SR
Queue Stats
332W - 320L
1,391 Elo+
Solo
Neith
Neith
Nawosen
Neith
Level 15
God Stats
6W - 9L
1,465 SR
Queue Stats
275W - 326L
1,262 Elo+
Party 1
Ra
Ra
ZaBaTi_
Ra
Level 18
God Stats
26W - 18L
1,410 SR
Queue Stats
215W - 244L
1,388 Elo+
Party 1
Da Ji
Da Ji
geronte
Da Ji
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 8L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Friedrich-fri
Sun Wukong
16
2 / 7 / 6
10,616
393
5,820
19,006
11,644
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
12 / 7 / 2
13,570
503
16,632
21,097
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
saneky
Odin
20
16 / 5 / 6
13,964
517
16,467
21,562
31,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Loki
20
4 / 3 / 5
14,008
519
11,033
19,773
8,146
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
wba_lee
Aphrodite
20
7 / 4 / 12
15,876
588
16,327
26,006
23,929
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 6
16,848
624
30,080
25,540
10,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
MagixTrox
Fenrir
18
4 / 3 / 7
12,613
467
12,383
20,876
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Nawosen
Neith
19
6 / 8 / 4
13,684
507
24,175
18,925
8,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
3 / 6 / 0
10,554
391
4,166
7,663
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
geronte
Da Ji
14
1 / 18 / 6
10,196
378
4,099
21,493
7,537
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
41
Kills
25
26
Deaths
41
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
11
6
6
2.33
W
Sun Wukong
Friedrich-fri
Sun Wukong
2
7
6
0.71
L
Fenrir
MagixTrox
Fenrir
4
3
7
2.5
L
Neith
Nawosen
Neith
6
8
4
1
W
12
7
2
1.86
L
3
6
0
0.5
L
Da Ji
geronte
Da Ji
1
18
6
0.22
W
Odin
saneky
Odin
16
5
6
3.8
W
Loki
4
3
5
2.17
W
Aphrodite
wba_lee
Aphrodite
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
74,903
107,444
Taken
94,497
84,460
Mitigated
38,513
38,223
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,080
17,846
0
9,209
25,540
10,106
5,048
7,136
18,404
0
135,483
W
Sun Wukong
Friedrich-fri
Sun Wukong
5,820
1,049
0
1,951
19,006
11,644
1,206
972
18,034
0
43,302
L
Fenrir
MagixTrox
Fenrir
12,383
4,223
263
10,879
20,876
10,324
1,984
4,634
16,242
0
74,076
L
Neith
Nawosen
Neith
24,175
15,090
0
2,672
18,925
8,275
184
7,958
10,967
0
76,103
W
16,632
1,976
182
6,362
21,097
9,083
1,441
2,688
18,409
76,179
0
L
4,166
1,626
34
771
7,663
2,271
581
4,601
3,062
29,700
0
L
Da Ji
geronte
Da Ji
4,099
825
0
730
21,493
7,537
40
8,630
12,863
0
19,426
W
Odin
saneky
Odin
16,467
3,523
0
1,239
21,562
31,658
1,668
0
21,562
0
63,404
W
Loki
11,033
2,950
914
7,513
19,773
8,146
765
506
19,267
0
109,564
W
Aphrodite
wba_lee
Aphrodite
16,327
3,857
7,762
12,300
26,006
23,929
1,662
0
26,006
81,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,034
Gold Earned
63,895
614
Minions Killed
463
0
Camps Cleared
0
2,271,504
Distance Traveled
2,031,880
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,848
624
190
7
0
473,780
2
W
Sun Wukong
10,616
393
68
3
0
421,869
0
L
Fenrir
12,613
467
102
4
0
522,310
8
L
Neith
13,684
507
103
4
0
424,951
0
W
Raijin
13,570
503
123
5
0
450,347
0
L
Ra
10,554
391
44
2
0
211,881
0
L
Da Ji
10,196
378
24
1
0
398,958
5
W
Odin
13,964
517
110
4
0
461,391
0
W
Loki
14,008
519
162
6
0
497,997
4
W
Aphrodite
15,876
588
151
6
0
439,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role