Player Matchup

Kukulkan
Kukulkan
DharokBomb
Kukulkan
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
214W - 66L
1,500 Elo+
Party 2
Skadi
Skadi
MajinMudblood
Skadi
Level 26
God Stats
28W - 29L
1,404 SR
Queue Stats
64W - 91L
1,364 Elo+
Solo
Serqet
Serqet
Winter42336
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,286 Elo+
Party 1
Kali
Kali
bentxflair
Kali
Level 5
God Stats
47W - 33L
1,516 SR
Queue Stats
51W - 41L
1,286 Elo+
Party 1
Ares
Ares
soloeverytime
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,484 SR
1,387 Elo+

VS

Team Averages
Level 23
1,419 SR
1,418 Elo+
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BUD32289
Danzaburou
Level 28
God Stats
96W - 122L
1,348 SR
Queue Stats
337W - 413L
1,377 Elo+
Solo
Kukulkan
Kukulkan
Eliasjo
Kukulkan
Level 7
God Stats
0W - 3L
1,231 SR
Queue Stats
9W - 19L
1,320 Elo+
Solo
Chaac
Chaac
XKY-S
Chaac
Level 24
God Stats
35W - 29L
1,518 SR
Queue Stats
115W - 92L
1,485 Elo+
Solo
Skadi
Skadi
sev219
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DharokBomb
Kukulkan
19
11 / 1 / 13
13,010
1,183
24,685
6,636
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 2 / 9
10,388
944
8,193
8,738
3,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
17
2 / 2 / 9
10,262
933
10,916
9,834
4,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

17
1 / 4 / 14
10,536
958
7,359
11,871
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 0 / 12
12,300
1,118
13,076
10,660
12,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

275

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 0 / 4
10,413
947
10,594
6,079
1,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BUD32289
Danzaburou
15
0 / 8 / 3
9,299
845
3,770
15,278
5,043
Kukulkan
Eliasjo
Kukulkan
15
0 / 5 / 2
8,836
803
1,766
6,283
2,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
XKY-S
Chaac
16
2 / 5 / 3
9,994
909
14,144
23,808
26,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
sev219
Skadi
16
4 / 6 / 2
10,606
964
9,701
17,099
13,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
24
Kills
9
9
Deaths
24
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
0
4
5
L
Danzaburou
BUD32289
Danzaburou
0
8
3
0.19
W
Kukulkan
DharokBomb
Kukulkan
11
1
13
17.5
L
Kukulkan
Eliasjo
Kukulkan
0
5
2
0.2
W
3
2
9
3.75
W
Serqet
2
2
9
3.25
L
Chaac
XKY-S
Chaac
2
5
3
0.7
W
1
4
14
2
L
Skadi
sev219
Skadi
4
6
2
0.83
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,229
Damage
39,975
47,739
Taken
68,547
29,444
Mitigated
49,224
5,567
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,594
871
520
450
6,079
1,786
0
2,063
3,342
26,711
0
L
Danzaburou
BUD32289
Danzaburou
3,770
643
0
281
15,278
5,043
0
9,545
5,490
0
15,712
W
Kukulkan
DharokBomb
Kukulkan
24,685
3,501
0
1,190
6,636
3,354
0
1,054
5,414
52,443
0
L
Kukulkan
Eliasjo
Kukulkan
1,766
124
0
0
6,283
2,061
0
3,593
2,690
5,533
0
W
8,193
5,243
0
767
8,738
3,706
0
2,687
5,880
0
24,298
W
Serqet
10,916
2,833
0
0
9,834
4,317
0
2,488
6,979
0
17,279
L
Chaac
XKY-S
Chaac
14,144
2,156
0
4,373
23,808
26,988
0
11,086
12,722
0
37,676
W
7,359
4,095
0
3,610
11,871
5,362
0
3,901
7,504
0
24,057
L
Skadi
sev219
Skadi
9,701
4,938
12
1,019
17,099
13,346
0
11,309
5,408
0
23,873
W
13,076
1,703
0
0
10,660
12,705
0
2,230
8,344
21,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,496
Gold Earned
49,148
180
Minions Killed
136
9
Camps Cleared
3
1,053,005
Distance Traveled
794,227
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,413
947
33
3
2
160,261
0
L
Danzaburou
9,299
845
25
2
0
130,180
0
W
Kukulkan
13,010
1,183
70
6
4
220,950
0
L
Kukulkan
8,836
803
8
1
1
126,637
0
W
Skadi
10,388
944
37
3
2
192,583
0
W
Serqet
10,262
933
21
2
1
226,445
2
L
Chaac
9,994
909
47
4
0
201,316
0
W
Kali
10,536
958
36
3
1
188,233
0
L
Skadi
10,606
964
23
2
0
175,833
0
W
Ares
12,300
1,118
16
1
1
224,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role