Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigHugeWullyBoi
Scylla
Level 34
God Stats
14W - 15L
1,515 SR
Queue Stats
207W - 261L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jackinglis22
Morgan Le Fay
Level 29
God Stats
55W - 66L
1,431 SR
Queue Stats
90W - 108L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shrek2LecyBoGLOo
Tsukuyomi
Level 48
God Stats
31W - 41L
1,482 SR
Queue Stats
319W - 350L
1,379 Elo+
Party 1
Tyr
Tyr
weemikey05
Tyr
Level 29
God Stats
12W - 26L
1,249 SR
Queue Stats
65W - 85L
1,326 Elo+
Party 1
Team Averages
Level 36
1,435 SR
1,376 Elo+

VS

Team Averages
Level 55
1,409 SR
1,356 Elo+
Awilix
Awilix
FALAHQ8
Awilix
Level 43
God Stats
1W - 3L
1,346 SR
Queue Stats
30W - 72L
1,305 Elo+
Solo
Artemis
Artemis
Frost99svk
Artemis
Level 28
God Stats
2W - 7L
1,310 SR
Queue Stats
57W - 69L
1,393 Elo+
Party 2
Bellona
Bellona
MiZyFim
Bellona
Level 12
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 3
Janus
Janus
PanPetko
Janus
Level 72
God Stats
2W - 7L
1,464 SR
Queue Stats
72W - 96L
1,392 Elo+
Party 2
Athena
Athena
keltas007
Athena
Level 118
God Stats
2W - 3L
1,309 SR
Queue Stats
70W - 56L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 5 / 10
9,868
470
12,237
15,780
13,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 3 / 4
11,725
558
10,041
10,556
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
jackinglis22
Morgan Le Fay
18
7 / 3 / 9
11,375
542
17,156
18,168
8,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
17
5 / 8 / 3
10,603
505
16,494
20,998
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 5
11,128
530
13,428
17,959
19,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FALAHQ8
Awilix
17
8 / 7 / 6
10,721
511
11,721
20,931
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Frost99svk
Artemis
14
2 / 7 / 6
8,779
418
9,135
13,259
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
MiZyFim
Bellona
14
2 / 5 / 5
8,949
426
7,692
17,612
12,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
PanPetko
Janus
16
7 / 7 / 5
11,178
532
13,005
13,612
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
keltas007
Athena
13
2 / 7 / 8
8,817
420
10,873
21,391
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
33
Kills
21
22
Deaths
33
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
5
10
1.8
W
9
3
4
3.67
L
Awilix
FALAHQ8
Awilix
8
7
6
1.57
L
Artemis
Frost99svk
Artemis
2
7
6
0.71
L
Bellona
MiZyFim
Bellona
2
5
5
0.9
L
Janus
PanPetko
Janus
7
7
5
1.36
W
Morgan Le Fay
jackinglis22
Morgan Le Fay
7
3
9
3.83
L
Athena
keltas007
Athena
2
7
8
0.86
W
Tsukuyomi
5
8
3
0.81
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,356
Damage
52,426
83,461
Taken
86,805
54,124
Mitigated
46,106
30,085
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,237
3,040
0
2,469
15,780
13,841
699
4,359
11,421
0
52,187
W
10,041
646
0
2,637
10,556
4,477
210
3,112
7,444
80,233
0
L
Awilix
FALAHQ8
Awilix
11,721
4,858
34
6,886
20,931
7,853
0
3,531
17,334
0
56,884
L
Artemis
Frost99svk
Artemis
9,135
4,753
0
1,000
13,259
4,843
0
4,728
8,491
0
51,624
L
Bellona
MiZyFim
Bellona
7,692
3,139
0
1,073
17,612
12,966
253
3,605
13,919
0
27,610
L
Janus
PanPetko
Janus
13,005
1,275
0
2,725
13,612
4,088
826
5,474
8,032
57,708
0
W
Morgan Le Fay
jackinglis22
Morgan Le Fay
17,156
2,138
59
10,644
18,168
8,240
1,078
6,361
11,807
73,286
0
L
Athena
keltas007
Athena
10,873
2,016
772
3,740
21,391
16,356
0
9,453
11,832
24,900
0
W
Tsukuyomi
16,494
4,178
0
6,399
20,998
8,423
0
4,649
16,349
0
76,607
W
13,428
1,736
0
7,877
17,959
19,143
1,301
5,397
12,562
0
68,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
48,444
559
Minions Killed
338
0
Camps Cleared
0
1,942,191
Distance Traveled
1,752,110
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,868
470
73
3
0
360,738
3
W
Scylla
11,725
558
156
7
0
394,105
3
L
Awilix
10,721
511
88
4
0
414,122
0
L
Artemis
8,779
418
77
4
0
313,897
1
L
Bellona
8,949
426
45
2
0
375,813
3
L
Janus
11,178
532
100
5
0
342,644
3
W
Morgan Le Fay
11,375
542
91
4
0
399,179
0
L
Athena
8,817
420
28
1
0
305,634
0
W
Tsukuyomi
10,603
505
133
6
0
391,426
0
W
Tyr
11,128
530
106
5
0
396,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role