Player Matchup

Thanatos
Thanatos
GreedyIllusion
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,546 Elo+
Solo
Ares
Ares
Kent40
Ares
Level 23
God Stats
22W - 18L
1,586 SR
Queue Stats
127W - 147L
1,508 Elo+
Solo
Geb
Geb
Lilnc07
Geb
Level 6
God Stats
3W - 8L
1,308 SR
Queue Stats
6W - 10L
1,246 Elo+
Party 2
Susano
Susano
Tyster2
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
starstreamer3030
Ao Kuang
Level 14
God Stats
1W - 3L
1,409 SR
Queue Stats
20W - 31L
1,328 Elo+
Party 2
Team Averages
Level 15
1,461 SR
1,396 Elo+

VS

Team Averages
Level 22
1,430 SR
1,480 Elo+
Achilles
Achilles
JackTheSoldier
Achilles
Level 28
God Stats
208W - 189L
1,429 SR
Queue Stats
653W - 666L
1,375 Elo+
Party 1
Discordia
Discordia
Sharkman28
Discordia
Level 26
God Stats
17W - 8L
1,434 SR
Queue Stats
95W - 62L
1,640 Elo+
Solo
Serqet
Serqet
gamerremy123
Serqet
Level 27
God Stats
3W - 2L
1,281 SR
Queue Stats
64W - 69L
1,367 Elo+
Party 1
Sol
Sol
talakhadze
Sol
Level 17
God Stats
2W - 1L
1,505 SR
Queue Stats
112W - 86L
1,517 Elo+
Solo
Olorun
Olorun
willsada
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
14 / 13 / 6
15,989
1,230
22,490
29,498
13,456
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
Kent40
Ares
20
2 / 9 / 19
13,775
1,060
11,441
27,409
39,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
19
1 / 6 / 13
13,393
1,030
4,919
20,719
17,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Tyster2
Susano
19
5 / 12 / 11
13,556
1,043
13,250
23,131
8,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 7 / 5
12,507
962
8,578
17,110
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 2 / 17
15,442
1,188
9,031
15,617
22,413
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Sharkman28
Discordia
20
11 / 4 / 27
16,811
1,293
34,878
10,737
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
20
5 / 7 / 20
13,745
1,057
11,357
15,891
5,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 9 / 11
17,518
1,348
52,525
23,212
18,512
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
willsada
Olorun
16
1 / 1 / 0
9,968
767
1,056
1,107
361
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
122
23
Kills
47
47
Deaths
23
54
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thanatos
14
13
6
1.31
W
Achilles
7
2
17
7.75
L
Ares
Kent40
Ares
2
9
19
1.28
L
Geb
1
6
13
1.25
W
Discordia
Sharkman28
Discordia
11
4
27
6.13
L
Susano
Tyster2
Susano
5
12
11
0.88
W
Serqet
5
7
20
2.14
L
1
7
5
0.5
W
23
9
11
3.17
W
Olorun
willsada
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,678
Damage
108,847
117,867
Taken
66,564
84,869
Mitigated
50,006
11,836
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
22,490
7,746
0
10,704
29,498
13,456
0
23,137
6,361
0
36,403
W
Achilles
9,031
2,950
0
2,728
15,617
22,413
0
6,780
8,837
0
40,155
L
Ares
Kent40
Ares
11,441
824
0
0
27,409
39,157
0
21,463
5,096
34,092
0
L
Geb
4,919
831
0
39
20,719
17,294
0
13,978
6,393
18,515
0
W
Discordia
Sharkman28
Discordia
34,878
3,555
0
609
10,737
3,269
0
1,875
8,862
60,103
0
L
Susano
Tyster2
Susano
13,250
3,114
0
0
23,131
8,577
0
13,519
9,025
0
43,878
W
Serqet
11,357
4,754
0
0
15,891
5,451
0
7,088
8,803
0
18,427
L
8,578
1,675
0
1,093
17,110
6,385
0
12,198
4,912
24,674
0
W
52,525
21,806
0
8,017
23,212
18,512
0
8,797
14,415
73,193
5,523
W
Olorun
willsada
Olorun
1,056
643
2
145
1,107
361
0
398
709
2,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,220
Gold Earned
73,484
182
Minions Killed
195
9
Camps Cleared
4
1,216,046
Distance Traveled
949,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,989
1,230
36
3
2
269,300
0
W
Achilles
15,442
1,188
54
4
0
277,130
1
L
Ares
13,775
1,060
43
3
0
269,956
0
L
Geb
13,393
1,030
18
1
4
231,602
0
W
Discordia
16,811
1,293
67
5
0
249,712
1
L
Susano
13,556
1,043
71
5
2
240,358
1
W
Serqet
13,745
1,057
20
2
3
202,393
2
L
Ao Kuang
12,507
962
14
1
1
204,830
0
W
Sol
17,518
1,348
51
4
1
204,995
0
W
Olorun
9,968
767
3
0
0
15,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role