Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
HornyGord69
Hun Batz
Level 33
God Stats
3W - 3L
1,629 SR
Queue Stats
198W - 217L
1,361 Elo+
Party 1
Hachiman
Hachiman
MickaylaAkaWifey
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,238 Elo+
Party 1
Bacchus
Bacchus
NovaKibitz
Bacchus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,090 Elo+
Party 1
Loki
Loki
tonyaustre
Loki
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,432 Elo+
Solo
Team Averages
Level 60
1,526 SR
1,324 Elo+

VS

Team Averages
Level 98
1,573 SR
1,359 Elo+
Artemis
Artemis
Fatya122
Artemis
Level 62
God Stats
1W - 2L
1,323 SR
Queue Stats
144W - 129L
1,416 Elo+
Solo
Chronos
Chronos
Rusty Chair
Chronos
Level 89
God Stats
5W - 6L
1,591 SR
Queue Stats
541W - 571L
1,410 Elo+
Solo
Bacchus
Bacchus
Saddian
Bacchus
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
516W - 542L
1,318 Elo+
Solo
Cerberus
Cerberus
Violent Action
Cerberus
Level 146
God Stats
5W - 0L
1,734 SR
Queue Stats
533W - 611L
1,292 Elo+
Solo
Anhur
Anhur
theAnnaMossity
Anhur
Level 106
God Stats
3W - 1L
1,716 SR
Queue Stats
84W - 81L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 6 / 8
14,056
781
24,917
20,673
13,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
HornyGord69
Hun Batz
18
6 / 10 / 10
12,239
680
20,865
18,393
5,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 11
10,997
611
13,633
16,960
5,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NovaKibitz
Bacchus
20
8 / 9 / 11
13,484
749
20,561
20,518
14,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 13 / 8
11,962
665
8,846
20,957
7,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fatya122
Artemis
20
16 / 7 / 11
14,520
807
22,311
16,239
6,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Rusty Chair
Chronos
20
12 / 5 / 18
15,326
851
19,587
15,356
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Saddian
Bacchus
20
6 / 4 / 27
12,979
721
16,132
27,572
32,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
6 / 5 / 31
13,865
770
17,857
28,010
36,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 7 / 18
13,093
727
13,856
19,003
8,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
152
28
Kills
47
47
Deaths
28
48
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
6
8
1.83
W
Artemis
Fatya122
Artemis
16
7
11
3.07
L
Hun Batz
HornyGord69
Hun Batz
6
10
10
1.1
L
2
9
11
0.83
L
Bacchus
NovaKibitz
Bacchus
8
9
11
1.5
W
Chronos
Rusty Chair
Chronos
12
5
18
4.2
W
Bacchus
Saddian
Bacchus
6
4
27
4.88
W
Cerberus
6
5
31
4.3
W
7
7
18
2.29
L
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,822
Damage
89,743
97,501
Taken
106,180
46,258
Mitigated
91,598
19,809
Healing
38,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
24,917
2,672
1,357
8,312
20,673
13,532
44
12,082
8,591
60,953
0
W
Artemis
Fatya122
Artemis
22,311
11,168
3,205
3,394
16,239
6,973
2,042
9,664
6,575
0
43,590
L
Hun Batz
HornyGord69
Hun Batz
20,865
6,826
682
2,190
18,393
5,489
1,250
10,659
7,734
0
35,255
L
13,633
10,023
622
818
16,960
5,245
350
10,880
6,080
0
20,801
L
Bacchus
NovaKibitz
Bacchus
20,561
1,829
619
1,764
20,518
14,568
0
9,167
11,351
32,249
0
W
Chronos
Rusty Chair
Chronos
19,587
7,318
1,642
4,533
15,356
7,577
1,664
3,360
11,996
45,106
0
W
Bacchus
Saddian
Bacchus
16,132
1,158
301
9,060
27,572
32,840
996
9,877
17,695
30,842
0
W
Cerberus
17,857
574
869
8,589
28,010
36,176
128
12,145
15,865
36,019
0
W
13,856
6,974
1,998
5,359
19,003
8,032
608
10,432
8,571
0
38,978
L
8,846
3,101
2,308
1,137
20,957
7,424
152
10,788
10,169
0
16,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,738
Gold Earned
69,783
158
Minions Killed
233
0
Camps Cleared
0
1,262,764
Distance Traveled
1,565,553
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,056
781
64
4
0
308,898
4
W
Artemis
14,520
807
37
2
0
285,107
0
L
Hun Batz
12,239
680
26
1
0
224,861
0
L
Hachiman
10,997
611
28
2
0
223,330
0
L
Bacchus
13,484
749
29
2
0
266,753
0
W
Chronos
15,326
851
63
4
0
314,130
0
W
Bacchus
12,979
721
19
1
0
328,274
1
W
Cerberus
13,865
770
48
3
0
346,836
1
W
Anhur
13,093
727
66
4
0
291,206
0
L
Loki
11,962
665
11
1
0
238,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role