Player Matchup

Bacchus
Bacchus
DankNeutron
Bacchus
Level 26
God Stats
3W - 1L
1,294 SR
Queue Stats
14W - 12L
1,555 Elo+
Solo
Sol
Sol
ExaltingFire
Sol
Level 22
God Stats
2W - 0L
1,721 SR
Queue Stats
128W - 155L
1,463 Elo+
Solo
Susano
Susano
Javier_M_D
Susano
Level 21
God Stats
29W - 24L
1,500 SR
Queue Stats
540W - 547L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Roasterjoe300
Ao Kuang
Level 11
God Stats
5W - 3L
1,723 SR
Queue Stats
14W - 14L
1,529 Elo+
Solo
Tiamat
Tiamat
TTV_King_Borri
Tiamat
Level 18
God Stats
11W - 15L
1,548 SR
Queue Stats
150W - 176L
1,547 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,513 Elo+

VS

Team Averages
Level 18
1,546 SR
1,514 Elo+
Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
D34THR4Z3
Da Ji
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,550 Elo+
Solo
Ymir
Ymir
Ultra Spartan 5
Ymir
Level 23
God Stats
17W - 9L
1,842 SR
Queue Stats
56W - 52L
1,554 Elo+
Solo
Ra
Ra
blazedking99
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 35L
1,498 Elo+
Solo
Danzaburou
Danzaburou
mushr00m2013
Danzaburou
Level 29
God Stats
2W - 5L
1,388 SR
Queue Stats
150W - 167L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DankNeutron
Bacchus
12
4 / 0 / 8
7,353
490
4,944
6,568
4,935
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 0 / 10
8,705
580
9,911
5,401
2,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Javier_M_D
Susano
13
2 / 2 / 3
8,109
541
2,319
6,707
2,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Roasterjoe300
Ao Kuang
15
15 / 1 / 5
9,434
629
13,149
13,257
4,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 1
7,843
523
8,916
9,285
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 8 / 1
7,569
505
6,266
12,445
3,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
D34THR4Z3
Da Ji
8
0 / 9 / 0
5,778
385
3,087
9,813
4,082
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 5 / 2
6,288
419
2,763
12,014
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 1
7,705
514
5,787
10,537
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mushr00m2013
Danzaburou
12
0 / 5 / 0
7,301
487
2,377
9,386
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
29
Kills
8
8
Deaths
31
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
8
1
0.56
L
Da Ji
D34THR4Z3
Da Ji
0
9
0
0
W
Bacchus
DankNeutron
Bacchus
4
0
8
8
W
4
0
10
9
W
Susano
Javier_M_D
Susano
2
2
3
1.75
W
Ao Kuang
Roasterjoe300
Ao Kuang
15
1
5
17.5
W
4
5
1
0.9
L
1
5
2
0.4
L
3
4
1
0.88
L
Danzaburou
mushr00m2013
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
20,280
41,218
Taken
54,195
20,019
Mitigated
21,325
17,872
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,266
3,182
0
2,210
12,445
3,747
0
8,508
3,859
0
27,795
L
Da Ji
D34THR4Z3
Da Ji
3,087
778
0
384
9,813
4,082
240
5,507
4,242
0
23,136
W
Bacchus
DankNeutron
Bacchus
4,944
789
0
800
6,568
4,935
0
387
6,103
17,496
0
W
9,911
2,675
0
3,578
5,401
2,122
936
272
5,129
55,471
0
W
Susano
Javier_M_D
Susano
2,319
457
0
2,723
6,707
2,435
310
1,090
5,617
0
38,282
W
Ao Kuang
Roasterjoe300
Ao Kuang
13,149
3,998
0
9,165
13,257
4,941
0
2,219
10,962
48,026
0
W
8,916
641
0
1,606
9,285
5,586
556
4,162
4,857
43,717
0
L
2,763
994
0
199
12,014
7,445
0
9,007
2,944
14,647
0
L
5,787
675
100
2,444
10,537
3,046
0
7,385
2,728
44,445
0
L
Danzaburou
mushr00m2013
Danzaburou
2,377
363
0
2,505
9,386
3,005
654
5,884
3,502
0
41,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
34,641
340
Minions Killed
310
0
Camps Cleared
0
1,416,772
Distance Traveled
1,330,890
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,569
505
52
3
0
276,155
2
L
Da Ji
5,778
385
45
3
0
279,923
1
W
Bacchus
7,353
490
33
2
0
286,950
0
W
Sol
8,705
580
95
6
0
284,455
3
W
Susano
8,109
541
74
5
0
287,913
0
W
Ao Kuang
9,434
629
71
5
0
270,578
3
W
Tiamat
7,843
523
67
4
0
286,876
3
L
Ymir
6,288
419
24
2
0
254,093
3
L
Ra
7,705
514
98
7
0
267,964
1
L
Danzaburou
7,301
487
91
6
0
252,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role