Player Matchup

Mercury
Mercury
ElRoZa
Mercury
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
599W - 644L
1,404 Elo+
Solo
Loki
Loki
Ldiazuwu
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
SHARK122107
Zeus
Level 13
God Stats
3W - 8L
1,371 SR
Queue Stats
15W - 28L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
bushini21_TRLD
Jing Wei
Level 18
God Stats
0W - 8L
1,266 SR
Queue Stats
49W - 77L
1,274 Elo+
Party 1
Cerberus
Cerberus
imsamano
Cerberus
Level 50
God Stats
8W - 9L
1,428 SR
Queue Stats
10W - 30L
1,221 Elo+
Party 1
Team Averages
Level 20
1,413 SR
1,335 Elo+

VS

Team Averages
Level 25
1,505 SR
1,441 Elo+
Hel
Hel
Iceattack
Hel
Level 24
God Stats
26W - 26L
1,465 SR
Queue Stats
146W - 164L
1,327 Elo+
Solo
Chaac
Chaac
WHEEL1S
Chaac
Level 28
God Stats
5W - 7L
1,429 SR
Queue Stats
80W - 68L
1,411 Elo+
Solo
Fenrir
Fenrir
jarptig98
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Scylla
Scylla
jessica_cobalt
Scylla
Level 27
God Stats
2W - 2L
1,686 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Izanami
Izanami
legoman6
Izanami
Level 29
God Stats
17W - 17L
1,444 SR
Queue Stats
338W - 333L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElRoZa
Mercury
12
1 / 7 / 1
7,817
391
3,243
17,379
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
1 / 10 / 0
6,993
350
3,823
12,808
3,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 9 / 1
8,470
424
9,991
15,156
4,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
14
6 / 8 / 1
8,944
447
12,028
16,629
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
imsamano
Cerberus
12
2 / 6 / 7
8,118
406
10,913
30,053
25,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
9,224
461
13,788
13,571
7,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
WHEEL1S
Chaac
18
14 / 1 / 8
11,685
584
20,526
13,955
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
jarptig98
Fenrir
15
3 / 1 / 9
9,803
490
4,885
15,127
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 3 / 11
8,323
416
5,371
8,526
2,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
legoman6
Izanami
18
18 / 4 / 4
12,148
607
22,678
18,076
6,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
13
Kills
39
40
Deaths
14
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElRoZa
Mercury
1
7
1
0.21
W
3
5
11
1.7
L
Loki
1
10
0
0.1
L
3
9
1
0.39
W
Chaac
WHEEL1S
Chaac
14
1
8
18
L
Jing Wei
6
8
1
0.81
L
Cerberus
imsamano
Cerberus
2
6
7
0.92
W
Fenrir
jarptig98
Fenrir
3
1
9
7.5
W
1
3
11
2.17
W
Izanami
legoman6
Izanami
18
4
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
67,248
92,025
Taken
69,255
45,007
Mitigated
36,578
21,249
Healing
33,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElRoZa
Mercury
3,243
1,126
0
3,122
17,379
6,093
0
2,257
14,919
0
40,224
W
13,788
1,391
5,934
7,031
13,571
7,959
410
5,567
8,004
42,737
0
L
Loki
3,823
1,192
0
440
12,808
3,657
404
915
11,167
0
18,536
L
9,991
1,707
0
2,157
15,156
4,659
1,085
2,968
11,856
43,926
0
W
Chaac
WHEEL1S
Chaac
20,526
4,823
0
6,727
13,955
14,305
1,601
3,538
10,417
0
68,801
L
Jing Wei
12,028
9,355
422
3,424
16,629
5,386
1,000
3,580
13,049
0
51,908
L
Cerberus
imsamano
Cerberus
10,913
647
17
11,667
30,053
25,212
102
9,439
20,254
35,786
0
W
Fenrir
jarptig98
Fenrir
4,885
962
0
6,634
15,127
5,437
0
2,812
12,315
0
43,024
W
5,371
264
707
304
8,526
2,434
362
4,210
4,316
17,079
0
W
Izanami
legoman6
Izanami
22,678
18,270
0
6,254
18,076
6,443
4,986
4,777
13,299
0
83,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,342
Gold Earned
51,183
303
Minions Killed
382
0
Camps Cleared
0
1,585,805
Distance Traveled
1,877,208
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,817
391
68
3
0
380,259
0
W
Hel
9,224
461
48
2
0
365,706
0
L
Loki
6,993
350
34
2
0
279,677
1
L
Zeus
8,470
424
81
4
0
257,666
0
W
Chaac
11,685
584
108
5
0
415,626
2
L
Jing Wei
8,944
447
74
4
0
332,387
0
L
Cerberus
8,118
406
46
2
0
335,816
0
W
Fenrir
9,803
490
68
3
0
438,283
0
W
Scylla
8,323
416
20
1
0
325,952
3
W
Izanami
12,148
607
138
7
0
331,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role