Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Anathk
Cerberus
Level 156
God Stats
16W - 16L
1,372 SR
Queue Stats
454W - 491L
1,442 Elo+
Solo
Sylvanus
Sylvanus
LastPhoenix21
Sylvanus
Level 49
God Stats
14W - 12L
1,392 SR
Queue Stats
56W - 58L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Shadowwolft1499
Danzaburou
Level 67
God Stats
1W - 2L
1,316 SR
Queue Stats
88W - 96L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
SwirlyLuck
Gilgamesh
Level 108
God Stats
16W - 16L
1,485 SR
Queue Stats
233W - 244L
1,462 Elo+
Solo
Team Averages
Level 101
1,413 SR
1,456 Elo+

VS

Team Averages
Level 65
1,485 SR
1,452 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GKN83
Tsukuyomi
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 35L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
Skerei
Baron Samedi
Level 65
God Stats
10W - 6L
1,426 SR
Queue Stats
225W - 220L
1,439 Elo+
Solo
Aphrodite
Aphrodite
honorvir
Aphrodite
Level 34
God Stats
44W - 48L
1,499 SR
Queue Stats
70W - 86L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 5 / 4
8,815
464
13,764
15,231
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Anathk
Cerberus
15
7 / 4 / 4
9,824
517
12,102
19,655
17,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
LastPhoenix21
Sylvanus
12
1 / 2 / 3
8,937
470
5,773
10,457
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Shadowwolft1499
Danzaburou
15
4 / 6 / 2
10,214
538
7,115
11,379
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SwirlyLuck
Gilgamesh
10
0 / 5 / 2
7,407
390
3,342
10,004
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 1 / 4
10,258
540
10,278
14,169
4,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
 
Erlang Shen
14
3 / 3 / 5
9,479
499
10,233
14,433
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
GKN83
Tsukuyomi
17
8 / 5 / 9
11,212
590
11,733
16,049
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Skerei
Baron Samedi
18
5 / 3 / 9
11,377
599
10,057
13,691
12,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
honorvir
Aphrodite
13
1 / 3 / 7
8,368
440
7,044
11,343
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
22
22
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
4
1
W
Jing Wei
 
Jing Wei
5
1
4
7
W
Erlang Shen
 
Erlang Shen
3
3
5
1.83
L
Cerberus
Anathk
Cerberus
7
4
4
2.25
W
Tsukuyomi
GKN83
Tsukuyomi
8
5
9
2.5
L
Sylvanus
LastPhoenix21
Sylvanus
1
2
3
1.25
L
Danzaburou
Shadowwolft1499
Danzaburou
4
6
2
0.83
W
Baron Samedi
Skerei
Baron Samedi
5
3
9
3.17
L
Gilgamesh
SwirlyLuck
Gilgamesh
0
5
2
0.2
W
Aphrodite
honorvir
Aphrodite
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,096
Damage
49,345
66,726
Taken
69,685
37,111
Mitigated
38,192
19,498
Healing
31,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
13,764
7,654
0
3,982
15,231
4,884
318
3,438
11,740
0
65,549
W
Jing Wei
 
Jing Wei
10,278
8,319
0
6,173
14,169
4,590
1,323
2,106
12,063
0
79,811
W
Erlang Shen
 
Erlang Shen
10,233
6,397
0
4,481
14,433
8,191
1,649
4,478
9,955
0
45,080
L
Cerberus
Anathk
Cerberus
12,102
994
0
8,906
19,655
17,009
278
5,932
13,374
43,157
0
W
Tsukuyomi
GKN83
Tsukuyomi
11,733
3,072
0
1,743
16,049
6,032
77
4,616
11,433
0
71,749
L
Sylvanus
LastPhoenix21
Sylvanus
5,773
1,723
1,288
2,832
10,457
8,086
195
2,710
7,747
25,302
0
L
Danzaburou
Shadowwolft1499
Danzaburou
7,115
2,413
0
1,162
11,379
3,952
2,661
2,511
8,686
0
65,170
W
Baron Samedi
Skerei
Baron Samedi
10,057
1,419
878
6,086
13,691
12,731
260
3,753
9,938
76,286
0
L
Gilgamesh
SwirlyLuck
Gilgamesh
3,342
1,145
0
1,328
10,004
3,180
0
1,549
8,078
0
30,510
W
Aphrodite
honorvir
Aphrodite
7,044
376
6,517
6,117
11,343
6,648
215
2,988
8,355
30,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
50,694
406
Minions Killed
512
0
Camps Cleared
0
1,375,418
Distance Traveled
1,796,766
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,815
464
104
5
0
316,460
2
W
Jing Wei
10,258
540
132
7
0
352,460
1
W
Erlang Shen
9,479
499
71
4
0
411,387
4
L
Cerberus
9,824
517
78
4
0
307,557
1
W
Tsukuyomi
11,212
590
99
5
0
354,567
4
L
Sylvanus
8,937
470
33
2
0
259,589
2
L
Danzaburou
10,214
538
137
7
0
289,914
0
W
Baron Samedi
11,377
599
141
7
0
305,395
2
L
Gilgamesh
7,407
390
54
3
0
201,898
0
W
Aphrodite
8,368
440
69
4
0
372,957
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role