Player Matchup

Ymir
Ymir
Fokkito
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,711 Elo+
Solo
Susano
Susano
LilSchnin
Susano
Level 28
God Stats
19W - 14L
1,658 SR
Queue Stats
78W - 57L
1,684 Elo+
Party 2
Ao Kuang
Ao Kuang
LilSchoggii
Ao Kuang
Level 25
God Stats
8W - 3L
1,758 SR
Queue Stats
73W - 51L
1,701 Elo+
Party 2
Sun Wukong
Sun Wukong
OoOBEANOoO
Sun Wukong
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
124W - 117L
1,632 Elo+
Solo
Neith
Neith
aapple69
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Solo
Team Averages
Level 18
1,636 SR
1,705 Elo+

VS

Team Averages
Level 25
1,523 SR
1,620 Elo+
Nemesis
Nemesis
JACKEDFURRY
Nemesis
Level 27
God Stats
3W - 1L
1,509 SR
Queue Stats
140W - 123L
1,560 Elo+
Solo
Ra
Ra
KrazyKierenLUL
Ra
Level 29
God Stats
2W - 1L
1,565 SR
Queue Stats
100W - 52L
1,671 Elo+
Solo
Jormungandr
Jormungandr
Nukkumatto
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,520 Elo+
Party 1
Chronos
Chronos
Timewalking
Chronos
Level 16
God Stats
2W - 2L
1,540 SR
Queue Stats
20W - 9L
1,788 Elo+
Solo
Izanami
Izanami
Xkaappi
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fokkito
Ymir
9
1 / 2 / 1
4,936
494
2,411
4,805
2,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
LilSchnin
Susano
7
1 / 6 / 0
4,448
445
3,637
8,191
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
LilSchoggii
Ao Kuang
10
1 / 0 / 0
5,872
587
2,315
6,289
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
OoOBEANOoO
Sun Wukong
8
0 / 5 / 0
4,848
485
1,171
7,054
2,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
aapple69
Neith
8
0 / 3 / 1
4,691
469
4,079
4,439
1,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JACKEDFURRY
Nemesis
10
3 / 1 / 3
6,010
601
3,401
6,505
2,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 0
7,610
761
5,698
5,846
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Nukkumatto
Jormungandr
8
1 / 1 / 1
5,499
550
1,520
6,080
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Timewalking
Chronos
12
5 / 0 / 2
7,275
728
5,749
5,384
1,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Xkaappi
Izanami
10
2 / 0 / 2
5,932
593
3,025
4,416
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
16
16
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
Fokkito
Ymir
1
2
1
0.75
W
Nemesis
JACKEDFURRY
Nemesis
3
1
3
4.5
W
5
1
0
5
L
Susano
LilSchnin
Susano
1
6
0
0.17
L
Ao Kuang
LilSchoggii
Ao Kuang
1
0
0
1
W
Jormungandr
Nukkumatto
Jormungandr
1
1
1
1.5
L
Sun Wukong
OoOBEANOoO
Sun Wukong
0
5
0
0
W
Chronos
Timewalking
Chronos
5
0
2
6
W
Izanami
Xkaappi
Izanami
2
0
2
3
L
Neith
aapple69
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
19,393
30,778
Taken
28,231
11,204
Mitigated
9,587
5,365
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Fokkito
Ymir
2,411
218
29
1,325
4,805
2,707
0
2,083
2,722
15,277
0
W
Nemesis
JACKEDFURRY
Nemesis
3,401
2,059
0
917
6,505
2,170
0
617
5,888
0
31,740
W
5,698
983
96
2,027
5,846
1,809
412
1,837
4,009
52,775
0
L
Susano
LilSchnin
Susano
3,637
1,120
0
860
8,191
2,887
0
3,326
4,865
0
20,080
L
Ao Kuang
LilSchoggii
Ao Kuang
2,315
674
0
1,472
6,289
1,777
0
2,754
3,535
26,927
0
W
Jormungandr
Nukkumatto
Jormungandr
1,520
343
143
1,129
6,080
2,814
0
1,105
4,975
12,849
0
L
Sun Wukong
OoOBEANOoO
Sun Wukong
1,171
136
0
734
7,054
2,733
0
4,232
2,822
0
20,653
W
Chronos
Timewalking
Chronos
5,749
2,201
0
2,167
5,384
1,626
0
969
4,415
39,974
0
W
Izanami
Xkaappi
Izanami
3,025
1,939
0
2,506
4,416
1,168
1,440
352
4,064
0
41,865
L
Neith
aapple69
Neith
4,079
1,702
0
945
4,439
1,100
0
572
3,867
0
29,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
32,326
220
Minions Killed
366
0
Camps Cleared
0
960,416
Distance Traveled
978,808
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,936
494
32
3
0
184,079
3
W
Nemesis
6,010
601
62
6
0
221,909
4
W
Ra
7,610
761
115
12
0
207,324
3
L
Susano
4,448
445
32
3
0
196,559
1
L
Ao Kuang
5,872
587
62
6
0
215,587
1
W
Jormungandr
5,499
550
13
1
0
162,952
1
L
Sun Wukong
4,848
485
41
4
0
196,175
0
W
Chronos
7,275
728
79
8
0
204,793
1
W
Izanami
5,932
593
97
10
0
181,830
0
L
Neith
4,691
469
53
5
0
168,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role