Player Matchup

Awilix
Awilix
Dabble Deity
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 35L
1,500 Elo+
Party 1
Hades
Hades
Narko Puffs
Hades
Level 109
God Stats
0W - 5L
1,132 SR
Queue Stats
162W - 96L
1,530 Elo+
Party 1
Chiron
Chiron
Plort Pumper
Chiron
Level 147
God Stats
6W - 5L
1,669 SR
Queue Stats
137W - 80L
1,505 Elo+
Party 1
Team Averages
Level 89
1,434 SR
1,512 Elo+

VS

Team Averages
Level 7
1,578 SR
1,644 Elo+
Tiamat
Tiamat
MadcoilJW
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 2
Loki
Loki
insta_lock_Loki
Loki
Level 8
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 1L
1,574 Elo+
Party 2
Ymir
Ymir
instalockymir
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
0 / 6 / 5
6,145
615
1,323
6,383
1,924
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 4
6,292
629
5,924
8,740
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
11
6 / 2 / 0
7,982
798
9,263
6,090
2,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MadcoilJW
Tiamat
11
3 / 1 / 9
7,344
734
5,994
5,552
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 4 / 4
7,991
799
5,119
6,253
2,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 8
7,918
792
5,829
8,432
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
14
14
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
6
5
0.42
W
Tiamat
MadcoilJW
Tiamat
3
1
9
7.5
L
0
6
4
0.33
L
Chiron
6
2
0
3
W
6
4
4
2
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
16,942
21,213
Taken
20,237
7,831
Mitigated
10,579
4,086
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
1,323
333
0
0
6,383
1,924
0
3,850
2,357
0
3,202
W
Tiamat
MadcoilJW
Tiamat
5,994
348
661
1,443
5,552
2,573
0
1,732
3,702
16,425
0
L
5,924
96
117
1,943
8,740
3,895
71
4,249
4,203
20,394
0
L
Chiron
9,263
2,990
279
1,747
6,090
2,012
130
2,800
3,122
0
29,598
W
5,119
1,992
476
400
6,253
2,026
190
1,195
4,955
0
24,384
W
5,829
1,654
0
706
8,432
5,980
0
2,502
5,656
18,806
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,419
Gold Earned
23,253
97
Minions Killed
102
0
Camps Cleared
0
471,093
Distance Traveled
534,375
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,145
615
5
1
0
150,650
1
W
Tiamat
7,344
734
40
4
0
188,897
0
L
Hades
6,292
629
28
3
0
162,202
3
L
Chiron
7,982
798
64
6
0
158,241
0
W
Loki
7,991
799
28
3
0
182,596
0
W
Ymir
7,918
792
34
3
0
162,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role