Player Matchup

Mercury
Mercury
Handswet
Mercury
Level 28
God Stats
5W - 5L
1,496 SR
Queue Stats
103W - 107L
1,560 Elo+
Solo
Ares
Ares
RileyReidFan_
Ares
Level 24
God Stats
7W - 2L
1,758 SR
Queue Stats
159W - 139L
1,514 Elo+
Solo
Ra
Ra
Slaterade
Ra
Level 17
God Stats
48W - 36L
1,541 SR
Queue Stats
294W - 264L
1,480 Elo+
Solo
Neith
Neith
bambie_feroce01
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Rama
Rama
iiTorix
Rama
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 35L
1,595 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,558 Elo+

VS

Team Averages
Level 16
1,443 SR
1,354 Elo+
Kukulkan
Kukulkan
B2W_BigDawg7
Kukulkan
Level 26
God Stats
2W - 2L
1,291 SR
Queue Stats
69W - 63L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Grimsleybear21
Danzaburou
Level 17
God Stats
2W - 1L
1,807 SR
Queue Stats
27W - 27L
1,571 Elo+
Solo
Athena
Athena
SPAZ_Sebasfons05
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 1
Loki
Loki
humberto992
Loki
Level 14
God Stats
0W - 1L
1,090 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 1
Gilgamesh
Gilgamesh
shaggyzplaysTWT
Gilgamesh
Level 13
God Stats
6W - 11L
1,530 SR
Queue Stats
27W - 23L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Handswet
Mercury
20
11 / 3 / 6
14,159
590
17,390
15,087
8,711
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 3 / 8
11,717
488
13,273
18,649
22,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
11 / 0 / 3
13,160
548
16,820
13,248
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 9 / 5
11,341
473
4,716
17,557
10,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
iiTorix
Rama
20
10 / 0 / 3
13,692
571
19,135
17,046
7,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B2W_BigDawg7
Kukulkan
17
5 / 4 / 4
11,479
478
17,356
15,519
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Grimsleybear21
Danzaburou
13
4 / 4 / 0
9,183
383
10,555
15,787
5,487
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 11 / 2
8,435
351
2,842
24,325
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 11 / 0
7,886
329
3,277
12,362
5,542
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
shaggyzplaysTWT
Gilgamesh
19
3 / 7 / 2
12,954
540
14,042
26,566
18,444
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
37
Kills
14
15
Deaths
37
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B2W_BigDawg7
Kukulkan
5
4
4
1.75
L
Danzaburou
Grimsleybear21
Danzaburou
4
4
0
1
W
Mercury
Handswet
Mercury
11
3
6
4.67
W
5
3
8
3
L
1
11
2
0.18
W
11
0
3
12.5
W
0
9
5
0.28
L
1
11
0
0.09
W
Rama
iiTorix
Rama
10
0
3
11.5
L
Gilgamesh
shaggyzplaysTWT
Gilgamesh
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,334
Damage
48,072
81,587
Taken
94,559
55,661
Mitigated
56,588
24,603
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B2W_BigDawg7
Kukulkan
17,356
1,522
0
1,360
15,519
6,747
351
4,433
10,862
79,942
0
L
Danzaburou
Grimsleybear21
Danzaburou
10,555
2,692
0
3,709
15,787
5,487
62
4,754
10,817
0
45,040
W
Mercury
Handswet
Mercury
17,390
11,511
0
2,815
15,087
8,711
3,333
344
14,743
0
110,856
W
13,273
1,304
511
4,547
18,649
22,028
431
2,140
16,509
50,098
0
L
2,842
632
0
610
24,325
20,368
32
5,525
18,674
14,820
0
W
16,820
1,264
1,771
7,486
13,248
6,734
1,581
5,884
7,364
93,746
0
W
4,716
3,393
0
972
17,557
10,926
954
9,131
8,426
0
29,061
L
3,277
792
0
112
12,362
5,542
161
3,378
8,704
0
22,564
W
Rama
iiTorix
Rama
19,135
17,834
0
6,501
17,046
7,262
6,783
2,914
14,132
0
134,519
L
Gilgamesh
shaggyzplaysTWT
Gilgamesh
14,042
4,398
0
4,336
26,566
18,444
0
11,123
15,409
0
83,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,069
Gold Earned
49,937
573
Minions Killed
398
0
Camps Cleared
0
2,052,255
Distance Traveled
1,943,428
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,479
478
139
6
0
403,918
4
L
Danzaburou
9,183
383
64
3
0
410,529
4
W
Mercury
14,159
590
140
6
0
406,459
1
W
Ares
11,717
488
73
3
0
429,296
0
L
Athena
8,435
351
21
1
0
345,552
1
W
Ra
13,160
548
147
6
0
478,433
9
W
Neith
11,341
473
39
2
0
357,109
0
L
Loki
7,886
329
32
1
0
370,045
0
W
Rama
13,692
571
174
7
0
380,958
2
L
Gilgamesh
12,954
540
142
6
0
413,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role