Player Matchup

Yemoja
Yemoja
D0inkz
Yemoja
Level 23
God Stats
2W - 1L
1,245 SR
Queue Stats
42W - 42L
1,403 Elo+
Solo
He Bo
He Bo
Eckzavior
He Bo
Level 11
God Stats
3W - 2L
1,706 SR
Queue Stats
112W - 88L
1,420 Elo+
Solo
Geb
Geb
LextenkoCZ
Geb
Level 17
God Stats
3W - 2L
1,491 SR
Queue Stats
24W - 24L
1,441 Elo+
Solo
Vamana
Vamana
SIMPai2380
Vamana
Level 18
God Stats
27W - 31L
1,423 SR
Queue Stats
98W - 123L
1,403 Elo+
Solo
Nemesis
Nemesis
TarTarth
Nemesis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 23L
1,499 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,433 Elo+

VS

Team Averages
Level 19
1,411 SR
1,394 Elo+
Athena
Athena
LordOddiues
Athena
Level 28
God Stats
1W - 2L
1,509 SR
Queue Stats
108W - 124L
1,451 Elo+
Party 1
Anhur
Anhur
R4nsolo
Anhur
Level 21
God Stats
9W - 8L
1,622 SR
Queue Stats
54W - 55L
1,497 Elo+
Party 1
Set
Set
TePeee
Set
Level 5
God Stats
2W - 3L
1,116 SR
Queue Stats
52W - 49L
1,194 Elo+
Solo
Susano
Susano
Vernner
Susano
Level 16
God Stats
0W - 3L
1,306 SR
Queue Stats
29W - 26L
1,456 Elo+
Solo
Zeus
Zeus
sahtehafiz
Zeus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 377L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D0inkz
Yemoja
18
1 / 0 / 19
11,131
928
5,914
5,239
4,372
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
Eckzavior
He Bo
20
20 / 2 / 16
15,874
1,323
34,925
10,019
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 5 / 28
11,858
988
14,612
16,997
18,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
SIMPai2380
Vamana
19
3 / 5 / 23
11,819
985
13,203
22,375
21,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
TarTarth
Nemesis
20
17 / 3 / 13
14,750
1,229
25,556
19,891
8,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
1 / 2 / 12
12,723
1,060
12,324
22,664
39,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
R4nsolo
Anhur
19
8 / 3 / 7
13,592
1,133
13,535
15,152
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
TePeee
Set
18
2 / 15 / 9
11,505
959
14,136
24,646
11,703
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
Vernner
Susano
18
1 / 9 / 12
11,101
925
10,596
18,569
7,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 12 / 8
11,378
948
15,259
19,881
7,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
62
41
Kills
14
15
Deaths
41
99
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Yemoja
D0inkz
Yemoja
1
0
19
10.5
W
He Bo
Eckzavior
He Bo
20
2
16
14
W
0
5
28
2.8
L
Athena
1
2
12
3.5
L
Anhur
R4nsolo
Anhur
8
3
7
3.83
W
Vamana
SIMPai2380
Vamana
3
5
23
2.9
W
Nemesis
TarTarth
Nemesis
17
3
13
7.83
L
Set
TePeee
Set
2
15
9
0.43
L
Susano
Vernner
Susano
1
9
12
0.78
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,210
Damage
65,850
74,521
Taken
100,912
56,823
Mitigated
73,564
11,067
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
D0inkz
Yemoja
5,914
1,744
6,059
1,108
5,239
4,372
0
2,481
2,758
14,729
0
W
He Bo
Eckzavior
He Bo
34,925
3,865
0
0
10,019
3,683
0
4,831
5,188
72,152
0
W
14,612
818
0
0
16,997
18,934
0
6,159
9,601
25,115
0
L
Athena
12,324
2,087
671
2,308
22,664
39,753
0
11,360
11,304
27,912
0
L
Anhur
R4nsolo
Anhur
13,535
9,273
153
2,542
15,152
6,906
0
7,167
7,985
0
39,418
W
Vamana
SIMPai2380
Vamana
13,203
6,018
0
3,025
22,375
21,489
0
6,643
15,732
1,266
18,678
W
Nemesis
TarTarth
Nemesis
25,556
13,844
0
875
19,891
8,345
0
7,469
12,422
0
44,747
L
Set
TePeee
Set
14,136
6,424
0
920
24,646
11,703
0
13,772
10,874
0
28,024
L
Susano
Vernner
Susano
10,596
2,215
0
515
18,569
7,413
0
12,431
6,138
0
21,887
L
15,259
3,820
0
1,345
19,881
7,789
0
11,648
8,233
36,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,432
Gold Earned
60,299
200
Minions Killed
188
3
Camps Cleared
6
1,174,020
Distance Traveled
1,090,787
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,131
928
18
2
1
159,148
0
W
He Bo
15,874
1,323
115
10
1
238,778
0
W
Geb
11,858
988
8
1
0
258,584
0
L
Athena
12,723
1,060
30
3
1
244,027
0
L
Anhur
13,592
1,133
61
5
0
222,286
1
W
Vamana
11,819
985
10
1
0
251,712
0
W
Nemesis
14,750
1,229
49
4
1
265,798
0
L
Set
11,505
959
32
3
2
240,609
0
L
Susano
11,101
925
22
2
0
213,530
0
L
Zeus
11,378
948
43
4
3
170,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role