Player Matchup

Scylla
Scylla
IlJIGGYII
Scylla
Level 5
God Stats
15W - 15L
1,245 SR
Queue Stats
21W - 16L
1,469 Elo+
Party 2
Skadi
Skadi
VihhVortex
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,347 Elo+
Solo
Loki
Loki
maintainjr12
Loki
Level 27
God Stats
21W - 13L
1,487 SR
Queue Stats
160W - 156L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
tymonte1
Gilgamesh
Level 26
God Stats
21W - 29L
1,389 SR
Queue Stats
85W - 102L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
vTrigger
Baron Samedi
Level 5
God Stats
13W - 10L
1,751 SR
Queue Stats
15W - 15L
1,678 Elo+
Party 2
Team Averages
Level 18
1,475 SR
1,540 Elo+

VS

Team Averages
Level 10
1,453 SR
1,552 Elo+
Ares
Ares
Bubbasparxxx19
Ares
Level 5
God Stats
12W - 11L
1,411 SR
Queue Stats
12W - 11L
1,413 Elo+
Party 3
Neith
Neith
CTRL-incogNITO
Neith
Level 7
God Stats
9W - 8L
1,356 SR
Queue Stats
12W - 9L
1,357 Elo+
Party 3
Terra
Terra
SuppaSlickG
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,746 Elo+
Party 1
Set
Set
buckeyeraider
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,746 Elo+
Party 1
Freya
Freya
nobledamus
Freya
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 122L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlJIGGYII
Scylla
20
3 / 0 / 25
12,166
1,014
15,602
4,563
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
20
6 / 6 / 23
13,320
1,110
15,846
13,883
5,342
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
15 / 4 / 13
14,060
1,172
21,700
11,949
4,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
tymonte1
Gilgamesh
19
10 / 0 / 15
12,949
1,079
17,431
10,233
6,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
vTrigger
Baron Samedi
20
7 / 2 / 21
12,611
1,051
20,487
10,103
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 4
11,941
995
15,909
29,816
18,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 10 / 6
12,032
1,003
14,449
21,941
8,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 10 / 6
10,982
915
4,430
24,713
14,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 8 / 2
10,253
854
3,621
17,508
11,809
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
16
4 / 3 / 0
10,560
880
3,293
4,592
1,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
30
41
Kills
12
12
Deaths
41
97
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
2
10
6
0.5
W
Scylla
IlJIGGYII
Scylla
3
0
25
15.5
L
1
10
6
0.4
W
Skadi
6
6
23
2.92
L
1
8
2
0.25
W
15
4
13
5.38
L
Freya
4
3
0
1.33
W
Gilgamesh
tymonte1
Gilgamesh
10
0
15
17.5
W
Baron Samedi
vTrigger
Baron Samedi
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,066
Damage
41,702
50,731
Taken
98,570
22,145
Mitigated
55,906
8,083
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,909
58
22
572
29,816
18,484
0
14,261
15,208
29,570
0
L
14,449
8,311
0
2,462
21,941
8,958
0
7,703
14,238
0
42,975
W
Scylla
IlJIGGYII
Scylla
15,602
3,487
0
333
4,563
1,664
0
2,099
2,464
27,892
0
L
4,430
1,837
2,569
2,989
24,713
14,971
0
8,312
16,262
13,737
0
W
Skadi
15,846
6,597
0
1,201
13,883
5,342
0
6,476
7,407
0
45,319
L
3,621
1,751
0
84
17,508
11,809
0
4,205
13,303
0
13,959
W
21,700
10,029
0
0
11,949
4,941
0
4,823
7,126
0
35,593
L
Freya
3,293
1,073
0
555
4,592
1,684
0
1,122
3,470
7,366
0
W
Gilgamesh
tymonte1
Gilgamesh
17,431
6,098
0
455
10,233
6,002
0
4,257
5,976
0
37,734
W
Baron Samedi
vTrigger
Baron Samedi
20,487
3,048
2,726
3,368
10,103
4,196
0
5,977
4,126
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,106
Gold Earned
55,768
189
Minions Killed
142
5
Camps Cleared
2
1,082,063
Distance Traveled
911,853
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,941
995
23
2
0
241,682
0
L
Neith
12,032
1,003
56
5
1
199,315
0
W
Scylla
12,166
1,014
36
3
1
221,982
1
L
Terra
10,982
915
27
2
0
209,241
0
W
Skadi
13,320
1,110
70
6
1
191,479
0
L
Set
10,253
854
24
2
0
194,251
0
W
Loki
14,060
1,172
20
2
2
227,195
0
L
Freya
10,560
880
12
1
1
67,364
0
W
Gilgamesh
12,949
1,079
52
4
1
225,957
0
W
Baron Samedi
12,611
1,051
11
1
0
215,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role