Player Matchup

Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElidGamer
Ymir
Level 28
God Stats
2W - 6L
1,375 SR
Queue Stats
68W - 79L
1,398 Elo+
Party 1
Odin
Odin
ForshaKenn
Odin
Level 59
God Stats
13W - 20L
1,400 SR
Queue Stats
636W - 713L
1,420 Elo+
Party 1
Rama
Rama
KaMiKaZe14_0620
Rama
Level 86
God Stats
2W - 4L
1,685 SR
Queue Stats
510W - 494L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
coyotetd
Ao Kuang
Level 88
God Stats
5W - 5L
1,490 SR
Queue Stats
365W - 344L
1,426 Elo+
Solo
Team Averages
Level 81
1,490 SR
1,442 Elo+

VS

Team Averages
Level 63
1,435 SR
1,428 Elo+
Achilles
Achilles
CALANGOTANK
Achilles
Level 84
God Stats
21W - 18L
1,535 SR
Queue Stats
660W - 654L
1,499 Elo+
Party 2
Chiron
Chiron
LIONS_Freyr
Chiron
Level 86
God Stats
15W - 17L
1,497 SR
Queue Stats
550W - 589L
1,425 Elo+
Solo
Ymir
Ymir
LTBlackhole
Ymir
Level 15
God Stats
2W - 3L
1,139 SR
Queue Stats
9W - 14L
1,259 Elo+
Party 2
Nu Wa
Nu Wa
R4T0 1MUND0
Nu Wa
Level 65
God Stats
34W - 26L
1,572 SR
Queue Stats
390W - 428L
1,478 Elo+
Party 2
Bakasura
Bakasura
XxCAVALRYxX7246
Bakasura
Level 65
God Stats
6W - 7L
1,433 SR
Queue Stats
656W - 555L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 1 / 0
7,491
535
8,294
9,536
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 7 / 1
6,087
435
1,704
10,500
6,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 0
7,237
517
4,750
11,359
6,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 0
7,874
562
2,135
6,870
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
coyotetd
Ao Kuang
12
0 / 3 / 2
7,133
510
2,709
10,340
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CALANGOTANK
Achilles
14
3 / 2 / 4
7,997
571
8,004
8,667
5,118
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
15
5 / 1 / 1
8,892
635
6,146
5,630
1,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 0 / 6
7,098
507
1,827
4,804
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 6
7,902
564
9,261
5,327
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
4 / 0 / 5
9,081
649
7,145
11,063
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
16
16
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
W
Achilles
CALANGOTANK
Achilles
3
2
4
2.5
L
Ymir
0
7
1
0.07
L
2
5
0
0.4
L
1
0
0
1
W
Chiron
5
1
1
5.5
W
1
0
6
4
W
3
1
6
6
W
Bakasura
4
0
5
6.5
L
Ao Kuang
coyotetd
Ao Kuang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
32,383
48,605
Taken
35,491
20,568
Mitigated
18,434
15,633
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,294
3,182
0
4,051
9,536
3,028
540
2,795
6,312
64,021
0
W
Achilles
CALANGOTANK
Achilles
8,004
2,223
0
2,992
8,667
5,118
759
2,536
6,131
0
44,794
L
Ymir
1,704
167
0
590
10,500
6,389
0
3,506
6,236
10,865
0
L
4,750
884
0
2,170
11,359
6,100
0
1,405
9,681
0
39,073
L
2,135
1,656
0
3,794
6,870
2,142
0
935
5,830
0
53,041
W
Chiron
6,146
2,915
468
2,623
5,630
1,732
1,484
657
4,973
0
62,894
W
1,827
1,120
0
661
4,804
3,918
24
2,060
2,744
14,025
0
W
9,261
2,023
0
1,396
5,327
1,984
718
3,028
2,299
47,905
0
W
Bakasura
7,145
4,956
0
5,144
11,063
5,682
0
4,596
6,467
0
72,485
L
Ao Kuang
coyotetd
Ao Kuang
2,709
795
0
5,028
10,340
2,909
0
1,608
8,403
45,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
40,970
450
Minions Killed
443
0
Camps Cleared
0
1,269,730
Distance Traveled
1,421,804
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,491
535
137
10
0
251,518
2
W
Achilles
7,997
571
67
5
0
296,492
2
L
Ymir
6,087
435
13
1
0
201,770
0
L
Odin
7,237
517
88
6
0
259,758
0
L
Rama
7,874
562
112
8
0
274,758
3
W
Chiron
8,892
635
117
8
0
255,053
6
W
Ymir
7,098
507
36
3
0
239,330
0
W
Nu Wa
7,902
564
75
5
0
268,131
6
W
Bakasura
9,081
649
148
11
0
362,798
2
L
Ao Kuang
7,133
510
100
7
0
281,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role