Player Matchup

King Arthur
King Arthur
HuTao my UwU
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 72L
1,685 Elo+
Party 2
Guan Yu
Guan Yu
KoKomiMyUwU
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,742 Elo+
Party 2
Agni
Agni
Maplez2616
Agni
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 9L
1,605 Elo+
Solo
Khepri
Khepri
Mona my UwU
Khepri
Level 17
God Stats
10W - 0L
1,813 SR
Queue Stats
162W - 66L
1,713 Elo+
Party 2
Anhur
Anhur
svento_09
Anhur
Level 27
God Stats
2W - 8L
1,507 SR
Queue Stats
70W - 55L
1,566 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,662 Elo+

VS

Team Averages
Level 10
1,526 SR
1,595 Elo+
Kukulkan
Kukulkan
BunnyBubbles839
Kukulkan
Level 7
God Stats
3W - 4L
1,527 SR
Queue Stats
7W - 4L
1,696 Elo+
Party 1
King Arthur
King Arthur
ChrisChross12
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,546 Elo+
Solo
Nu Wa
Nu Wa
CladCapybara736
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,696 Elo+
Party 1
Izanami
Izanami
Ismagic98
Izanami
Level 26
God Stats
71W - 38L
1,647 SR
Queue Stats
123W - 69L
1,588 Elo+
Solo
Bakasura
Bakasura
Mikolaj98124
Bakasura
Level 4
God Stats
1W - 4L
1,454 SR
Queue Stats
2W - 6L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HuTao my UwU
King Arthur
12
6 / 0 / 7
7,574
583
6,160
9,470
4,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
KoKomiMyUwU
Guan Yu
12
5 / 2 / 7
7,476
575
5,275
9,590
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 3 / 1
7,337
564
4,939
6,319
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
2 / 1 / 11
6,517
501
3,544
6,289
3,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
svento_09
Anhur
12
9 / 2 / 3
7,626
587
7,187
6,258
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 6 / 1
5,678
437
2,297
6,035
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ChrisChross12
King Arthur
12
4 / 6 / 0
7,461
574
4,951
11,150
3,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
5,992
461
6,405
8,365
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ismagic98
Izanami
11
2 / 2 / 2
6,893
530
5,074
6,173
1,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Mikolaj98124
Bakasura
9
0 / 6 / 2
5,768
444
1,851
10,116
5,097
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
27
Kills
7
8
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
1
0.25
L
King Arthur
ChrisChross12
King Arthur
4
6
0
0.67
L
0
7
1
0.07
W
King Arthur
HuTao my UwU
King Arthur
6
0
7
9.5
L
Izanami
Ismagic98
Izanami
2
2
2
1.5
W
Guan Yu
KoKomiMyUwU
Guan Yu
5
2
7
4.25
W
5
3
1
1.83
L
Bakasura
Mikolaj98124
Bakasura
0
6
2
0.17
W
Khepri
2
1
11
7.5
W
Anhur
svento_09
Anhur
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
20,578
37,926
Taken
41,839
16,018
Mitigated
13,087
10,349
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,297
134
0
5
6,035
1,532
0
4,242
1,407
16,353
0
L
King Arthur
ChrisChross12
King Arthur
4,951
977
0
1,924
11,150
3,657
0
1,534
9,438
0
34,637
L
6,405
834
0
1,032
8,365
1,645
0
335
7,590
34,119
0
W
King Arthur
HuTao my UwU
King Arthur
6,160
914
0
3,419
9,470
4,581
78
2,130
7,049
0
42,014
L
Izanami
Ismagic98
Izanami
5,074
2,649
0
1,710
6,173
1,156
1,695
766
5,320
0
38,514
W
Guan Yu
KoKomiMyUwU
Guan Yu
5,275
1,569
412
1,034
9,590
4,321
0
1,791
7,567
0
41,453
W
4,939
180
0
1,250
6,319
1,890
394
2,065
4,054
34,562
0
L
Bakasura
Mikolaj98124
Bakasura
1,851
1,712
5
2,239
10,116
5,097
0
1,319
8,797
0
20,931
W
Khepri
3,544
762
90
2,249
6,289
3,501
45
693
5,507
17,439
0
W
Anhur
svento_09
Anhur
7,187
4,605
0
1,895
6,258
1,725
2,040
1,090
5,012
0
37,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
31,792
340
Minions Killed
298
0
Camps Cleared
0
1,301,661
Distance Traveled
1,065,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,678
437
29
2
0
155,035
0
L
King Arthur
7,461
574
76
6
0
238,094
0
L
Nu Wa
5,992
461
73
6
0
186,111
2
W
King Arthur
7,574
583
84
6
0
278,798
1
L
Izanami
6,893
530
76
6
0
253,331
2
W
Guan Yu
7,476
575
85
7
0
264,317
2
W
Agni
7,337
564
62
5
0
237,867
0
L
Bakasura
5,768
444
44
3
0
233,250
0
W
Khepri
6,517
501
28
2
0
279,916
0
W
Anhur
7,626
587
81
6
0
240,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role