Player Matchup

Arachne
Arachne
DJcooper20
Arachne
Level 97
God Stats
11W - 7L
1,438 SR
Queue Stats
324W - 289L
1,562 Elo+
Party 1
Ymir
Ymir
Fylliah
Ymir
Level 17
God Stats
40W - 29L
1,857 SR
Queue Stats
122W - 118L
1,638 Elo+
Party 1
Vulcan
Vulcan
ImTerrible123
Vulcan
Level 28
God Stats
1W - 1L
1,215 SR
Queue Stats
56W - 45L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Savemegod
Ah Muzen Cab
Level 19
God Stats
10W - 6L
1,500 SR
Queue Stats
146W - 115L
1,728 Elo+
Party 1
Ah Puch
Ah Puch
Teynox
Ah Puch
Level 27
God Stats
11W - 8L
1,669 SR
Queue Stats
47W - 38L
1,614 Elo+
Solo
Team Averages
Level 38
1,536 SR
1,630 Elo+

VS

Team Averages
Level 18
1,637 SR
1,634 Elo+
Neith
Neith
Asmodei99
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Solo
Ares
Ares
BrokenPatch
Ares
Level 14
God Stats
8W - 6L
1,788 SR
Queue Stats
190W - 203L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Hzex
Kukulkan
Level 22
God Stats
0W - 1L
1,381 SR
Queue Stats
35W - 21L
1,647 Elo+
Solo
Discordia
Discordia
SlurpingSoup
Discordia
Level 22
God Stats
1W - 1L
1,709 SR
Queue Stats
118W - 87L
1,592 Elo+
Party 2
Kali
Kali
maxmilky
Kali
Level 26
God Stats
44W - 22L
1,809 SR
Queue Stats
147W - 121L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJcooper20
Arachne
17
3 / 0 / 13
11,813
591
9,848
13,474
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Fylliah
Ymir
14
0 / 2 / 16
11,305
565
2,687
16,350
13,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 0 / 1
12,384
619
11,015
8,454
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Savemegod
Ah Muzen Cab
19
14 / 1 / 6
13,528
676
14,005
15,082
5,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Teynox
Ah Puch
18
8 / 4 / 3
12,792
640
11,767
14,720
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asmodei99
Neith
12
1 / 10 / 2
7,476
374
4,079
14,876
4,467
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 2
8,305
415
8,914
14,249
11,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Hzex
Kukulkan
13
2 / 9 / 2
8,527
426
7,534
12,180
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
SlurpingSoup
Discordia
15
0 / 3 / 2
8,898
445
9,921
12,118
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
14
2 / 4 / 0
8,857
443
6,187
17,072
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
32
Kills
7
7
Deaths
34
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Asmodei99
Neith
1
10
2
0.2
L
2
8
2
0.38
W
Arachne
DJcooper20
Arachne
3
0
13
9.5
W
Ymir
Fylliah
Ymir
0
2
16
4
L
Kukulkan
Hzex
Kukulkan
2
9
2
0.33
W
7
0
1
7.5
W
Ah Muzen Cab
Savemegod
Ah Muzen Cab
14
1
6
17
L
Discordia
SlurpingSoup
Discordia
0
3
2
0.33
W
Ah Puch
Teynox
Ah Puch
8
4
3
2.38
L
Kali
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,322
Damage
36,635
68,080
Taken
70,495
33,811
Mitigated
29,749
26,645
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asmodei99
Neith
4,079
879
0
922
14,876
4,467
0
2,983
11,847
0
40,117
L
8,914
282
0
2,136
14,249
11,768
0
6,198
8,051
32,125
0
W
Arachne
DJcooper20
Arachne
9,848
7,643
0
5,048
13,474
5,535
817
4,744
8,384
0
79,541
W
Ymir
Fylliah
Ymir
2,687
258
0
3,773
16,350
13,419
464
6,142
10,054
23,407
0
L
Kukulkan
Hzex
Kukulkan
7,534
623
0
828
12,180
3,590
0
4,125
7,997
48,117
0
W
11,015
1,549
113
2,814
8,454
3,232
1,178
2,984
5,068
84,671
0
W
Ah Muzen Cab
Savemegod
Ah Muzen Cab
14,005
8,051
0
8,920
15,082
5,750
9,952
4,998
9,944
0
111,010
L
Discordia
SlurpingSoup
Discordia
9,921
120
0
1,673
12,118
3,697
0
5,836
5,952
66,340
0
W
Ah Puch
Teynox
Ah Puch
11,767
746
0
5,977
14,720
5,875
971
8,065
5,985
79,341
0
L
Kali
6,187
2,631
0
3,054
17,072
6,227
0
5,957
11,035
0
50,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
42,063
575
Minions Killed
424
0
Camps Cleared
0
1,959,411
Distance Traveled
1,642,603
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,476
374
62
3
0
300,745
1
L
Ares
8,305
415
57
3
0
297,648
2
W
Arachne
11,813
591
113
6
0
449,010
4
W
Ymir
11,305
565
26
1
0
384,823
3
L
Kukulkan
8,527
426
100
5
0
302,872
2
W
Vulcan
12,384
619
147
7
0
411,468
10
W
Ah Muzen Cab
13,528
676
145
7
0
372,356
2
L
Discordia
8,898
445
128
6
0
351,045
4
W
Ah Puch
12,792
640
144
7
0
341,754
5
L
Kali
8,857
443
77
4
0
390,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role