Player Matchup

Horus
Horus
Cessar2480
Horus
Level 152
God Stats
4W - 0L
1,755 SR
Queue Stats
304W - 172L
1,837 Elo+
Party 1
Neith
Neith
MY MataAbuelas9
Neith
Level 18
God Stats
4W - 1L
1,852 SR
Queue Stats
40W - 28L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
pigoo2013
Aphrodite
Level 160
God Stats
17W - 5L
1,839 SR
Queue Stats
363W - 197L
1,812 Elo+
Party 1
Team Averages
Level 110
1,815 SR
1,730 Elo+

VS

Team Averages
Level 14
1,427 SR
1,357 Elo+
Yemoja
Yemoja
Curliewizze
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 59L
1,584 Elo+
Solo
Anubis
Anubis
ShodaiChan
Anubis
Level 6
God Stats
0W - 5L
1,281 SR
Queue Stats
0W - 8L
1,167 Elo+
Solo
Danzaburou
Danzaburou
i_smookr_0
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 1 / 9
7,835
871
7,646
8,341
5,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 12
7,261
807
8,525
5,250
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
pigoo2013
Aphrodite
12
10 / 0 / 6
8,361
929
10,298
9,126
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 4 / 1
5,585
621
4,129
11,513
5,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ShodaiChan
Anubis
8
1 / 8 / 0
5,653
628
3,838
10,204
3,190
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
i_smookr_0
Danzaburou
9
0 / 4 / 1
5,737
637
3,149
8,250
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
4
1
9
8.5
L
Yemoja
0
4
1
0.13
W
2
0
12
8
L
Anubis
ShodaiChan
Anubis
1
8
0
0.13
L
Danzaburou
i_smookr_0
Danzaburou
0
4
1
0.13
W
Aphrodite
pigoo2013
Aphrodite
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
11,116
22,717
Taken
29,967
11,132
Mitigated
11,228
11,151
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,646
3,485
1,233
1,928
8,341
5,551
345
2,699
5,642
0
20,756
L
Yemoja
4,129
380
736
3,281
11,513
5,858
0
2,526
8,987
14,997
0
W
8,525
2,779
0
1,681
5,250
1,786
1,079
3,243
2,007
0
26,065
L
Anubis
ShodaiChan
Anubis
3,838
535
0
0
10,204
3,190
0
2,723
7,481
10,883
0
L
Danzaburou
i_smookr_0
Danzaburou
3,149
557
0
2,007
8,250
2,180
0
5,049
3,201
0
16,783
W
Aphrodite
pigoo2013
Aphrodite
10,298
1,316
1,456
4,853
9,126
3,795
1,243
2,025
7,101
28,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,457
Gold Earned
16,975
100
Minions Killed
64
0
Camps Cleared
0
480,925
Distance Traveled
380,912
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,835
871
22
2
0
176,768
0
L
Yemoja
5,585
621
17
2
0
141,207
2
W
Neith
7,261
807
39
4
0
157,235
1
L
Anubis
5,653
628
19
2
0
102,931
0
L
Danzaburou
5,737
637
28
3
0
136,774
2
W
Aphrodite
8,361
929
39
4
0
146,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role