Player Matchup

Artemis
Artemis
Darkjojo222
Artemis
Level 4
God Stats
1W - 2L
1,296 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KrkTR
Tsukuyomi
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 187L
1,245 Elo+
Solo
Arachne
Arachne
Sm0ga
Arachne
Level 8
God Stats
11W - 9L
1,538 SR
Queue Stats
103W - 121L
1,157 Elo+
Solo
Ra
Ra
rudykaharcos98
Ra
Level 8
God Stats
1W - 2L
1,249 SR
Queue Stats
12W - 10L
1,183 Elo+
Solo
Ymir
Ymir
tangtang115
Ymir
Level 49
God Stats
7W - 3L
1,703 SR
Queue Stats
63W - 51L
1,445 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,306 Elo+

VS

Team Averages
Level 36
1,470 SR
1,224 Elo+
Chernobog
Chernobog
Alessandro104
Chernobog
Level 17
God Stats
8W - 11L
1,176 SR
Queue Stats
62W - 87L
1,085 Elo+
Party 2
Jormungandr
Jormungandr
ExtrillAphriss
Jormungandr
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 86L
898 Elo+
Solo
Danzaburou
Danzaburou
Haevaa
Danzaburou
Level 5
God Stats
2W - 1L
1,701 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 3
Bastet
Bastet
PapiSky
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,503 Elo+
Party 3
Hera
Hera
masterpenguin19
Hera
Level 18
God Stats
12W - 12L
1,474 SR
Queue Stats
48W - 61L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkjojo222
Artemis
10
2 / 6 / 2
6,590
439
6,132
8,664
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KrkTR
Tsukuyomi
11
1 / 8 / 1
6,660
444
2,155
8,650
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Sm0ga
Arachne
10
2 / 3 / 2
6,467
431
3,658
9,653
3,549
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 1
5,634
376
1,842
4,874
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 5
6,421
428
5,066
11,711
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alessandro104
Chernobog
11
4 / 1 / 2
7,352
490
2,862
5,651
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ExtrillAphriss
Jormungandr
12
2 / 1 / 8
8,655
577
4,642
9,821
7,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Haevaa
Danzaburou
16
13 / 1 / 1
10,598
707
13,206
9,078
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
PapiSky
Bastet
15
6 / 1 / 5
9,235
616
9,075
8,442
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
6,707
447
3,635
4,886
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
25
25
Deaths
5
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alessandro104
Chernobog
4
1
2
5
L
Artemis
Darkjojo222
Artemis
2
6
2
0.5
W
Jormungandr
ExtrillAphriss
Jormungandr
2
1
8
6
W
Danzaburou
Haevaa
Danzaburou
13
1
1
13.5
L
Tsukuyomi
KrkTR
Tsukuyomi
1
8
1
0.19
W
Bastet
PapiSky
Bastet
6
1
5
8.5
L
Arachne
Sm0ga
Arachne
2
3
2
1
W
0
1
4
2
L
0
4
1
0.13
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
33,420
43,552
Taken
37,878
15,539
Mitigated
18,096
5,620
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alessandro104
Chernobog
2,862
1,350
0
1,220
5,651
2,342
1,254
1,076
4,575
0
33,470
L
Artemis
Darkjojo222
Artemis
6,132
2,803
0
640
8,664
2,599
0
2,458
6,046
0
31,696
W
Jormungandr
ExtrillAphriss
Jormungandr
4,642
1,399
0
1,880
9,821
7,487
185
1,305
8,516
28,112
0
W
Danzaburou
Haevaa
Danzaburou
13,206
7,240
0
4,450
9,078
3,950
2,705
827
8,251
0
83,927
L
Tsukuyomi
KrkTR
Tsukuyomi
2,155
173
0
36
8,650
2,037
0
1,531
7,119
0
19,713
W
Bastet
PapiSky
Bastet
9,075
3,051
0
1,633
8,442
2,957
598
2,964
5,478
0
44,328
L
Arachne
Sm0ga
Arachne
3,658
2,988
0
2,411
9,653
3,549
102
1,974
7,527
0
22,098
W
3,635
733
0
1,534
4,886
1,360
1,346
862
4,024
26,142
0
L
1,842
285
158
1,418
4,874
1,356
225
304
4,570
27,350
0
L
5,066
1,008
0
957
11,711
5,998
0
1,559
10,013
14,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
42,547
210
Minions Killed
407
0
Camps Cleared
0
1,226,101
Distance Traveled
1,333,480
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,352
490
69
5
0
275,187
3
L
Artemis
6,590
439
57
4
0
230,641
1
W
Jormungandr
8,655
577
44
3
0
275,363
5
W
Danzaburou
10,598
707
147
10
0
254,002
2
L
Tsukuyomi
6,660
444
34
2
0
233,283
0
W
Bastet
9,235
616
93
6
0
299,408
2
L
Arachne
6,467
431
48
3
0
267,048
1
W
Hera
6,707
447
54
4
0
229,520
0
L
Ra
5,634
376
50
3
0
247,029
4
L
Ymir
6,421
428
21
1
0
248,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role