Player Matchup

Nu Wa
Nu Wa
Hahadyn
Nu Wa
Level 17
God Stats
2W - 1L
1,233 SR
Queue Stats
41W - 25L
1,411 Elo+
Solo
Artemis
Artemis
ME86dd
Artemis
Level 27
God Stats
21W - 14L
1,560 SR
Queue Stats
30W - 26L
1,424 Elo+
Solo
Cthulhu
Cthulhu
OneAgileBoi
Cthulhu
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
13W - 16L
1,397 Elo+
Solo
Neith
Neith
PredatorPixel
Neith
Level 15
God Stats
15W - 2L
1,782 SR
Queue Stats
18W - 6L
1,624 Elo+
Party 1
Merlin
Merlin
theleonperson
Merlin
Level 15
God Stats
1W - 1L
1,271 SR
Queue Stats
12W - 8L
1,474 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,466 Elo+

VS

Team Averages
Level 27
1,510 SR
1,350 Elo+
Persephone
Persephone
BlakJellyfish
Persephone
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 2
Nox
Nox
Euthreille
Nox
Level 23
God Stats
7W - 19L
1,321 SR
Queue Stats
23W - 35L
1,289 Elo+
Solo
Set
Set
Sauce Blanche75
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo
Artemis
Artemis
Xx_ImNitaro_xX
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
lejoueurpro01
Raijin
Level 28
God Stats
0W - 1L
1,728 SR
Queue Stats
52W - 77L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hahadyn
Nu Wa
17
2 / 0 / 15
10,287
935
10,341
5,063
1,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ME86dd
Artemis
19
11 / 0 / 18
13,226
1,202
20,561
5,285
2,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
OneAgileBoi
Cthulhu
19
12 / 0 / 17
13,194
1,199
14,915
9,695
8,251
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 15
11,593
1,054
11,293
6,331
2,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 11
9,678
880
7,072
8,267
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

336

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlakJellyfish
Persephone
15
0 / 5 / 3
9,603
873
6,863
11,882
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
9,480
862
5,886
11,798
4,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 2
8,989
817
2,820
18,505
6,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 11 / 1
9,908
901
11,614
16,878
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 1
8,584
780
4,392
13,696
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
15
35
Kills
5
5
Deaths
35
76
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
BlakJellyfish
Persephone
0
5
3
0.3
L
1
4
3
0.63
W
Nu Wa
Hahadyn
Nu Wa
2
0
15
9.5
W
Artemis
ME86dd
Artemis
11
0
18
20
W
Cthulhu
OneAgileBoi
Cthulhu
12
0
17
20.5
W
8
0
15
15.5
L
0
7
2
0.14
L
4
11
1
0.41
L
0
8
1
0.06
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,182
Damage
31,575
34,641
Taken
72,759
17,877
Mitigated
24,055
4,739
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BlakJellyfish
Persephone
6,863
153
0
235
11,882
3,825
0
5,498
6,379
33,823
0
L
5,886
534
272
190
11,798
4,133
0
5,783
6,015
24,703
0
W
Nu Wa
Hahadyn
Nu Wa
10,341
2,817
0
1,142
5,063
1,798
0
3,261
1,802
27,214
0
W
Artemis
ME86dd
Artemis
20,561
12,676
0
0
5,285
2,232
0
2,795
2,490
0
41,695
W
Cthulhu
OneAgileBoi
Cthulhu
14,915
1,048
464
1,033
9,695
8,251
0
5,027
4,668
36,995
0
W
11,293
4,915
0
1,946
6,331
2,557
0
3,339
2,992
0
27,293
L
2,820
754
0
1,762
18,505
6,077
0
7,602
10,903
0
12,190
L
11,614
5,572
0
1,403
16,878
5,570
0
7,187
9,691
0
24,777
L
4,392
469
0
0
13,696
4,450
0
6,254
7,442
11,735
0
W
7,072
1,195
0
154
8,267
3,039
0
2,719
5,548
9,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
46,564
198
Minions Killed
134
6
Camps Cleared
4
916,662
Distance Traveled
886,184
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,603
873
47
4
1
183,524
1
L
Nox
9,480
862
53
5
2
201,604
0
W
Nu Wa
10,287
935
42
4
1
142,035
0
W
Artemis
13,226
1,202
57
5
4
205,884
1
W
Cthulhu
13,194
1,199
54
5
0
212,242
3
W
Neith
11,593
1,054
40
4
1
209,975
0
L
Set
8,989
817
10
1
1
175,857
2
L
Artemis
9,908
901
14
1
0
175,839
0
L
Raijin
8,584
780
10
1
0
149,360
0
W
Merlin
9,678
880
5
0
0
146,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role