Player Matchup

Ymir
Ymir
NathZor7
Ymir
Level 17
God Stats
15W - 7L
1,568 SR
Queue Stats
24W - 24L
1,356 Elo+
Solo
Skadi
Skadi
horrorbanana
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,227 Elo+
Party 2
Zeus
Zeus
tp19731012
Zeus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,269 Elo+
Party 2
Chang'e
Chang'e
udoafica
Chang'e
Level 69
God Stats
14W - 12L
1,812 SR
Queue Stats
118W - 108L
1,642 Elo+
Party 3
Kukulkan
Kukulkan
Корум
Kukulkan
Level 10
God Stats
15W - 12L
1,613 SR
Queue Stats
131W - 126L
1,582 Elo+
Party 3
Team Averages
Level 21
1,599 SR
1,415 Elo+

VS

Team Averages
Level 30
1,483 SR
1,355 Elo+
Cthulhu
Cthulhu
Gaihorn
Cthulhu
Level 25
God Stats
5W - 3L
1,745 SR
Queue Stats
60W - 113L
1,379 Elo+
Party 1
Izanami
Izanami
SpearheadHUN
Izanami
Level 98
God Stats
2W - 4L
1,129 SR
Queue Stats
93W - 138L
1,256 Elo+
Party 1
Tiamat
Tiamat
Szidney
Tiamat
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,411 Elo+
Party 1
Thoth
Thoth
Vicky22
Thoth
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 93L
1,274 Elo+
Party 1
Chernobog
Chernobog
Кабанчик777
Chernobog
Level 14
God Stats
8W - 8L
1,544 SR
Queue Stats
57W - 74L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 2 / 14
13,581
849
10,962
25,237
36,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 5 / 14
16,755
1,047
37,616
20,619
11,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 13 / 15
13,858
866
10,433
23,360
11,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
udoafica
Chang'e
20
6 / 5 / 18
15,323
958
9,870
22,706
21,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Корум
Kukulkan
20
13 / 3 / 16
18,408
1,151
51,542
24,043
14,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gaihorn
Cthulhu
20
7 / 4 / 19
16,973
1,061
23,962
30,453
50,478
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
SpearheadHUN
Izanami
20
12 / 6 / 14
17,975
1,123
47,450
24,624
11,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Szidney
Tiamat
20
1 / 8 / 4
13,092
818
3,733
19,994
10,400
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Vicky22
Thoth
20
0 / 8 / 12
13,672
855
8,084
18,904
6,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 6 / 13
15,739
984
29,351
32,204
13,643
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
90
32
Kills
28
28
Deaths
32
77
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gaihorn
Cthulhu
7
4
19
4.13
W
Ymir
2
2
14
4.5
L
Izanami
SpearheadHUN
Izanami
12
6
14
3.17
L
Tiamat
Szidney
Tiamat
1
8
4
0.38
L
Thoth
Vicky22
Thoth
0
8
12
0.75
W
10
5
14
3.4
W
1
13
15
0.65
W
Chang'e
udoafica
Chang'e
6
5
18
3
L
8
6
13
2.42
W
Kukulkan
Корум
Kukulkan
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,423
Damage
112,580
115,965
Taken
126,179
95,396
Mitigated
92,741
29,052
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gaihorn
Cthulhu
23,962
889
1,227
1,496
30,453
50,478
0
15,180
15,273
60,254
0
W
Ymir
10,962
2,570
0
782
25,237
36,265
0
6,394
18,843
16,125
0
L
Izanami
SpearheadHUN
Izanami
47,450
38,588
0
6,785
24,624
11,273
0
12,038
12,586
0
87,377
L
Tiamat
Szidney
Tiamat
3,733
660
0
1,489
19,994
10,400
0
13,267
6,727
11,997
0
L
Thoth
Vicky22
Thoth
8,084
2,107
455
1,087
18,904
6,947
0
15,593
3,311
19,949
0
W
37,616
16,735
0
1,831
20,619
11,409
0
6,598
14,021
0
60,250
W
10,433
2,732
0
438
23,360
11,834
0
7,733
15,627
28,540
0
W
Chang'e
udoafica
Chang'e
9,870
1,362
11,875
8,162
22,706
21,658
0
6,792
15,914
29,283
0
L
29,351
18,258
0
727
32,204
13,643
0
26,729
5,475
0
75,860
W
Kukulkan
Корум
Kukulkan
51,542
4,761
1,762
4,202
24,043
14,230
0
8,262
15,781
114,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,925
Gold Earned
77,451
313
Minions Killed
315
2
Camps Cleared
7
1,490,463
Distance Traveled
1,399,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,973
1,061
72
5
2
310,429
0
W
Ymir
13,581
849
11
1
0
294,031
0
L
Izanami
17,975
1,123
119
7
1
288,352
0
L
Tiamat
13,092
818
17
1
0
287,117
0
L
Thoth
13,672
855
21
1
1
239,720
0
W
Skadi
16,755
1,047
65
4
1
305,113
5
W
Zeus
13,858
866
41
3
0
233,834
0
W
Chang'e
15,323
958
51
3
1
327,032
0
L
Chernobog
15,739
984
86
5
3
274,015
0
W
Kukulkan
18,408
1,151
145
9
0
330,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role