Player Matchup

Susano
Susano
Frostility
Susano
Level 2
God Stats
2W - 2L
1,533 SR
Queue Stats
4W - 6L
1,554 Elo+
Party 1
Chang'e
Chang'e
Pamillo
Chang'e
Level 24
God Stats
7W - 10L
1,463 SR
Queue Stats
97W - 92L
1,430 Elo+
Party 1
The Morrigan
The Morrigan
RiendeauZ34
The Morrigan
Level 6
God Stats
6W - 2L
1,723 SR
Queue Stats
22W - 7L
1,519 Elo+
Party 1
Bacchus
Bacchus
TheT1nyG1ant
Bacchus
Level 28
God Stats
71W - 53L
1,566 SR
Queue Stats
234W - 264L
1,436 Elo+
Party 1
Hachiman
Hachiman
seragapoy
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,553 Elo+
Party 1
Team Averages
Level 13
1,557 SR
1,498 Elo+

VS

Team Averages
Level 14
1,505 SR
1,449 Elo+
Neith
Neith
Clamp God9669
Neith
Level 3
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 6L
1,222 Elo+
Solo
Agni
Agni
Eeyore_Vibes
Agni
Level 27
God Stats
3W - 4L
1,641 SR
Queue Stats
27W - 56L
1,453 Elo+
Solo
Pele
Pele
KHAN2859
Pele
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,468 Elo+
Solo
Osiris
Osiris
TeaBagggginz
Osiris
Level 29
God Stats
13W - 9L
1,637 SR
Queue Stats
130W - 135L
1,517 Elo+
Solo
Thanatos
Thanatos
Water_for_Gamer
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Frostility
Susano
2
0 / 0 / 0
3,296
206
0
0
0
Chang'e
Pamillo
Chang'e
17
14 / 0 / 1
10,605
663
14,020
10,001
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
RiendeauZ34
The Morrigan
16
12 / 4 / 4
10,528
658
11,300
8,963
2,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
TheT1nyG1ant
Bacchus
12
1 / 3 / 9
8,606
538
4,498
7,364
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
seragapoy
Hachiman
11
1 / 4 / 2
6,978
436
1,281
8,524
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
6,409
401
4,053
8,719
2,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 0
7,567
473
2,633
8,995
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
10
0 / 7 / 0
6,502
406
3,052
10,430
3,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
16
8 / 3 / 1
9,366
585
8,797
10,273
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
13
1 / 5 / 2
7,810
488
1,891
13,699
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
28
Kills
11
11
Deaths
30
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
2
7
0
0.29
W
Susano
Frostility
Susano
0
0
0
0
L
Pele
0
7
0
0
W
Chang'e
Pamillo
Chang'e
14
0
1
14.5
W
The Morrigan
RiendeauZ34
The Morrigan
12
4
4
3.5
L
Osiris
8
3
1
2.83
W
Bacchus
TheT1nyG1ant
Bacchus
1
3
9
1.83
L
Thanatos
1
5
2
0.4
W
Hachiman
seragapoy
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
20,426
34,852
Taken
52,116
14,306
Mitigated
19,246
7,986
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,053
2,123
0
1,472
8,719
2,572
1,249
5,714
2,707
0
23,088
L
2,633
180
0
865
8,995
2,933
35
4,161
4,558
43,230
0
W
Susano
Frostility
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Pele
3,052
839
0
1,128
10,430
3,109
822
6,764
3,306
0
22,380
W
Chang'e
Pamillo
Chang'e
14,020
1,575
240
4,736
10,001
3,477
868
637
9,312
69,626
0
W
The Morrigan
RiendeauZ34
The Morrigan
11,300
3,429
0
719
8,963
2,948
2,279
1,112
7,715
58,856
1,586
L
Osiris
8,797
2,802
0
1,180
10,273
6,232
2,243
5,604
4,551
0
51,003
W
Bacchus
TheT1nyG1ant
Bacchus
4,498
333
0
748
7,364
5,985
435
712
6,652
18,018
0
L
Thanatos
1,891
172
0
9,090
13,699
4,400
0
5,342
8,137
0
43,002
W
Hachiman
seragapoy
Hachiman
1,281
742
0
1,543
8,524
1,896
220
172
8,352
0
19,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
37,654
324
Minions Killed
327
0
Camps Cleared
0
1,055,160
Distance Traveled
1,351,822
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,409
401
33
2
0
237,947
0
L
Agni
7,567
473
78
5
0
269,950
2
W
Susano
3,296
206
0
0
0
0
0
L
Pele
6,502
406
40
3
0
272,734
0
W
Chang'e
10,605
663
144
9
0
289,419
5
W
The Morrigan
10,528
658
112
7
0
270,276
1
L
Osiris
9,366
585
85
5
0
291,374
0
W
Bacchus
8,606
538
28
2
0
250,956
4
L
Thanatos
7,810
488
91
6
0
279,817
2
W
Hachiman
6,978
436
40
3
0
244,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role