Player Matchup

Chaac
Chaac
BigChicken2670
Chaac
Level 48
God Stats
5W - 1L
1,494 SR
Queue Stats
53W - 76L
1,322 Elo+
Solo
Thanatos
Thanatos
Dukenukemboi
Thanatos
Level 63
God Stats
32W - 27L
1,467 SR
Queue Stats
53W - 64L
1,366 Elo+
Solo
Ymir
Ymir
GabeGotRang
Ymir
Level 79
God Stats
10W - 25L
1,394 SR
Queue Stats
249W - 279L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Hgg45rew
Kukulkan
Level 104
God Stats
40W - 45L
1,421 SR
Queue Stats
501W - 644L
1,312 Elo+
Solo
Jing Wei
Jing Wei
littleyesel
Jing Wei
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,646 Elo+
Solo
Team Averages
Level 68
1,455 SR
1,409 Elo+

VS

Team Averages
Level 67
1,451 SR
1,375 Elo+
Da Ji
Da Ji
CasualSweat6838
Da Ji
Level 47
God Stats
3W - 4L
1,262 SR
Queue Stats
70W - 70L
1,435 Elo+
Solo
Hercules
Hercules
DosBlacNMild
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
679W - 760L
1,347 Elo+
Solo
Aphrodite
Aphrodite
Dv8nKaoS
Aphrodite
Level 100
God Stats
29W - 25L
1,527 SR
Queue Stats
83W - 102L
1,334 Elo+
Solo
Sol
Sol
MG Yayo
Sol
Level 48
God Stats
44W - 54L
1,453 SR
Queue Stats
216W - 230L
1,403 Elo+
Solo
Anhur
Anhur
Tenuta25
Anhur
Level 37
God Stats
6W - 7L
1,514 SR
Queue Stats
10W - 15L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 3
13,802
575
9,277
21,604
14,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Dukenukemboi
Thanatos
20
15 / 2 / 6
15,784
658
16,768
22,755
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 13
13,099
546
10,028
28,409
19,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Hgg45rew
Kukulkan
20
6 / 6 / 4
14,748
615
19,703
17,418
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
littleyesel
Jing Wei
18
3 / 4 / 3
12,423
518
5,671
13,187
3,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 5
11,413
476
9,011
19,146
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
DosBlacNMild
Hercules
7
1 / 4 / 0
7,159
298
1,811
6,020
3,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Dv8nKaoS
Aphrodite
11
2 / 4 / 6
9,072
378
8,419
13,055
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
19
6 / 5 / 4
11,723
488
23,120
26,821
10,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Tenuta25
Anhur
16
2 / 8 / 5
10,230
426
14,299
17,919
5,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
29
Kills
17
19
Deaths
29
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
6
8
5
1.06
L
Hercules
DosBlacNMild
Hercules
1
4
0
0.25
W
Thanatos
Dukenukemboi
Thanatos
15
2
6
9
L
Aphrodite
Dv8nKaoS
Aphrodite
2
4
6
1.25
W
1
4
13
1.88
W
Kukulkan
Hgg45rew
Kukulkan
6
6
4
1.33
L
Sol
6
5
4
1.6
L
Anhur
Tenuta25
Anhur
2
8
5
0.56
W
Jing Wei
littleyesel
Jing Wei
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,447
Damage
56,660
103,373
Taken
82,961
55,797
Mitigated
36,212
49,919
Healing
29,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,277
2,860
0
7,936
21,604
14,068
6,495
4,789
16,815
0
76,529
L
9,011
2,318
0
3,516
19,146
6,928
0
6,680
12,466
0
49,509
L
Hercules
DosBlacNMild
Hercules
1,811
790
0
1,449
6,020
3,898
0
494
5,526
0
14,026
W
Thanatos
Dukenukemboi
Thanatos
16,768
5,548
0
21,587
22,755
10,851
322
4,415
18,340
0
159,460
L
Aphrodite
Dv8nKaoS
Aphrodite
8,419
1,392
3,094
8,037
13,055
10,024
160
4,212
8,843
28,354
0
W
10,028
1,759
788
10,511
28,409
19,765
1,301
11,038
17,371
58,800
0
W
Kukulkan
Hgg45rew
Kukulkan
19,703
1,677
0
4,874
17,418
7,256
3,089
8,563
8,855
103,140
0
L
Sol
23,120
5,425
0
11,382
26,821
10,331
285
12,881
13,940
100,178
0
L
Anhur
Tenuta25
Anhur
14,299
6,385
0
2,345
17,919
5,031
477
5,464
12,455
0
58,159
W
Jing Wei
littleyesel
Jing Wei
5,671
4,363
1,071
3,152
13,187
3,857
3,402
2,861
10,326
0
53,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,856
Gold Earned
49,597
676
Minions Killed
393
0
Camps Cleared
0
2,216,812
Distance Traveled
1,591,842
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,802
575
139
6
0
467,238
5
L
Da Ji
11,413
476
88
4
0
413,541
2
L
Hercules
7,159
298
24
1
0
125,002
1
W
Thanatos
15,784
658
153
6
0
515,917
1
L
Aphrodite
9,072
378
39
2
0
242,191
2
W
Ymir
13,099
546
83
3
0
402,429
1
W
Kukulkan
14,748
615
189
8
0
398,242
2
L
Sol
11,723
488
146
6
0
427,924
5
L
Anhur
10,230
426
96
4
0
383,184
5
W
Jing Wei
12,423
518
112
5
0
432,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role