Player Matchup

Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BritoPMC
Osiris
Level 129
God Stats
13W - 11L
1,500 SR
Queue Stats
367W - 395L
1,427 Elo+
Solo
Fenrir
Fenrir
asesinman2
Fenrir
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
136W - 137L
1,506 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,487 Elo+

VS

Team Averages
Level 83
1,549 SR
1,435 Elo+
Neith
Neith
ElidGamer
Neith
Level 28
God Stats
7W - 10L
1,427 SR
Queue Stats
68W - 79L
1,405 Elo+
Party 1
Odin
Odin
ForshaKenn
Odin
Level 59
God Stats
13W - 20L
1,489 SR
Queue Stats
636W - 713L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
Lautycepitta
Heimdallr
Level 101
God Stats
0W - 1L
1,717 SR
Queue Stats
360W - 371L
1,426 Elo+
Solo
Merlin
Merlin
Rick_azi
Merlin
Level 97
God Stats
4W - 7L
1,491 SR
Queue Stats
171W - 184L
1,453 Elo+
Solo
Fenrir
Fenrir
raiden__BR__
Fenrir
Level 129
God Stats
66W - 55L
1,621 SR
Queue Stats
679W - 665L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
6 / 1 / 2
6,555
656
6,257
5,989
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
 
Chronos
10
1 / 0 / 1
5,347
535
508
3,243
927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
 
Guan Yu
9
2 / 0 / 4
5,288
529
3,184
6,809
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
BritoPMC
Osiris
11
2 / 1 / 1
6,248
625
3,303
4,732
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
asesinman2
Fenrir
9
2 / 0 / 2
5,543
554
2,094
5,258
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElidGamer
Neith
5
0 / 6 / 0
4,038
404
2,003
5,714
862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,661
466
1,073
5,232
1,849
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Lautycepitta
Heimdallr
9
1 / 3 / 0
5,601
560
3,228
6,321
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Rick_azi
Merlin
10
0 / 1 / 0
5,570
557
2,887
3,461
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 0 / 0
5,074
507
978
3,779
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
2
7
W
Chronos
 
Chronos
1
0
1
1.5
W
Guan Yu
 
Guan Yu
2
0
4
4
W
Osiris
BritoPMC
Osiris
2
1
1
2.5
L
Neith
ElidGamer
Neith
0
6
0
0
L
0
3
0
0
L
Heimdallr
Lautycepitta
Heimdallr
1
3
0
0.33
L
Merlin
Rick_azi
Merlin
0
1
0
0
W
Fenrir
asesinman2
Fenrir
2
0
2
3
L
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
10,169
26,031
Taken
24,507
12,370
Mitigated
6,769
13,009
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,257
1,558
0
2,400
5,989
1,833
0
148
5,841
0
39,171
W
Chronos
 
Chronos
508
135
0
1,914
3,243
927
0
1,359
1,658
26,825
0
W
Guan Yu
 
Guan Yu
3,184
366
799
2,188
6,809
4,302
0
753
5,978
0
12,779
W
Osiris
BritoPMC
Osiris
3,303
938
0
2,613
4,732
3,526
0
0
4,732
5,095
28,312
L
Neith
ElidGamer
Neith
2,003
1,135
0
864
5,714
862
0
174
5,379
0
11,193
L
1,073
308
0
1,180
5,232
1,849
0
341
4,891
0
17,026
L
Heimdallr
Lautycepitta
Heimdallr
3,228
894
0
1,501
6,321
1,558
0
271
5,933
0
26,701
L
Merlin
Rick_azi
Merlin
2,887
86
0
552
3,461
804
0
63
3,270
35,596
0
W
Fenrir
asesinman2
Fenrir
2,094
301
0
3,095
5,258
1,782
0
427
4,787
0
24,365
L
Fenrir
978
422
0
2,450
3,779
1,696
0
54
3,682
0
19,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
24,944
283
Minions Killed
260
0
Camps Cleared
0
941,262
Distance Traveled
872,754
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,555
656
78
8
0
188,563
2
W
Chronos
5,347
535
66
7
0
198,138
1
W
Guan Yu
5,288
529
19
2
0
193,782
4
W
Osiris
6,248
625
68
7
0
160,580
1
L
Neith
4,038
404
20
2
0
138,821
0
L
Odin
4,661
466
47
5
0
175,164
0
L
Heimdallr
5,601
560
46
5
0
160,043
3
L
Merlin
5,570
557
88
9
0
184,562
4
W
Fenrir
5,543
554
52
5
0
200,199
3
L
Fenrir
5,074
507
59
6
0
214,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role