Player Matchup

Ymir
Ymir
GEOVANNI JF
Ymir
Level 129
God Stats
1W - 2L
1,399 SR
Queue Stats
33W - 42L
1,451 Elo+
Party 1
Loki
Loki
Jo40iKxz
Loki
Level 5
God Stats
1W - 2L
1,452 SR
Queue Stats
9W - 17L
1,090 Elo+
Solo
Neith
Neith
MwOTheBlack
Neith
Level 7
God Stats
0W - 1L
1,193 SR
Queue Stats
2W - 2L
1,635 Elo+
Party 1
Scylla
Scylla
Reinols28
Scylla
Level 60
God Stats
3W - 9L
1,500 SR
Queue Stats
405W - 471L
1,429 Elo+
Party 2
Bellona
Bellona
romeeeek
Bellona
Level 3
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 2
Team Averages
Level 41
1,365 SR
1,332 Elo+

VS

Team Averages
Level 21
1,441 SR
1,430 Elo+
Ah Puch
Ah Puch
CufitaZPZ
Ah Puch
Level 21
God Stats
3W - 2L
1,668 SR
Queue Stats
42W - 33L
1,485 Elo+
Solo
Heimdallr
Heimdallr
EnderShock00
Heimdallr
Level 29
God Stats
7W - 2L
1,549 SR
Queue Stats
33W - 17L
1,545 Elo+
Solo
Mercury
Mercury
ITsGosthZ
Mercury
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 164L
1,417 Elo+
Solo
King Arthur
King Arthur
ilhacomauzaimer
King Arthur
Level 27
God Stats
3W - 6L
1,207 SR
Queue Stats
311W - 348L
1,340 Elo+
Solo
Cthulhu
Cthulhu
thiagiño
Cthulhu
Level 24
God Stats
1W - 0L
1,282 SR
Queue Stats
45W - 55L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,348
467
14,201
20,084
23,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
4
0 / 0 / 0
6,307
315
0
1,683
251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 2 / 5
7,113
356
4,238
5,577
2,082
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Reinols28
Scylla
17
2 / 2 / 5
9,576
479
5,308
7,845
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
romeeeek
Bellona
14
4 / 3 / 1
8,339
417
7,140
13,014
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CufitaZPZ
Ah Puch
15
1 / 4 / 2
9,313
466
6,934
12,776
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
EnderShock00
Heimdallr
10
0 / 5 / 0
7,027
351
4,721
9,485
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ITsGosthZ
Mercury
17
6 / 2 / 2
10,227
511
5,344
11,206
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ilhacomauzaimer
King Arthur
15
1 / 1 / 5
8,971
449
6,369
11,054
6,947
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
thiagiño
Cthulhu
12
0 / 4 / 3
7,811
391
9,602
12,760
9,472
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
8
8
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CufitaZPZ
Ah Puch
1
4
2
0.5
W
Heimdallr
EnderShock00
Heimdallr
0
5
0
0
L
8
1
2
9
W
Mercury
ITsGosthZ
Mercury
6
2
2
3.5
L
Loki
0
0
0
0
L
0
2
5
1.25
L
Scylla
Reinols28
Scylla
2
2
5
2.25
W
King Arthur
ilhacomauzaimer
King Arthur
1
1
5
3.5
L
Bellona
romeeeek
Bellona
4
3
1
1.5
W
Cthulhu
thiagiño
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
32,970
48,203
Taken
57,281
38,233
Mitigated
28,876
8,522
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CufitaZPZ
Ah Puch
6,934
582
0
5,756
12,776
4,418
327
3,743
8,877
67,075
0
W
Heimdallr
EnderShock00
Heimdallr
4,721
1,920
0
849
9,485
3,425
443
5,018
4,467
0
24,315
L
14,201
3,473
0
4,304
20,084
23,066
0
8,740
11,344
51,704
0
W
Mercury
ITsGosthZ
Mercury
5,344
2,674
0
1,489
11,206
4,614
1,250
1,351
9,855
0
78,231
L
Loki
0
0
0
0
1,683
251
0
0
1,683
0
3,296
L
4,238
657
0
328
5,577
2,082
0
2,599
2,978
0
14,405
L
Scylla
Reinols28
Scylla
5,308
1,384
0
598
7,845
2,829
0
1,807
6,038
58,102
0
W
King Arthur
ilhacomauzaimer
King Arthur
6,369
1,436
309
2,494
11,054
6,947
0
2,519
8,393
0
35,077
L
Bellona
romeeeek
Bellona
7,140
2,658
0
3,292
13,014
10,005
0
3,390
9,624
0
39,970
W
Cthulhu
thiagiño
Cthulhu
9,602
1,542
104
1,305
12,760
9,472
200
6,536
6,180
41,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
43,349
277
Minions Killed
399
0
Camps Cleared
0
1,359,129
Distance Traveled
1,864,639
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,313
466
110
6
0
327,449
1
W
Heimdallr
7,027
351
52
3
0
364,356
0
L
Ymir
9,348
467
49
2
0
420,628
2
W
Mercury
10,227
511
121
6
0
429,130
8
L
Loki
6,307
315
8
0
0
58,736
0
L
Neith
7,113
356
31
2
0
213,897
0
L
Scylla
9,576
479
123
6
0
367,026
1
W
King Arthur
8,971
449
61
3
0
378,960
1
L
Bellona
8,339
417
66
3
0
298,842
2
W
Cthulhu
7,811
391
55
3
0
364,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role