Player Matchup

Sol
Sol
KaptainCrevette
Sol
Level 151
God Stats
5W - 1L
1,899 SR
Queue Stats
658W - 532L
1,655 Elo+
Party 1
Mulan
Mulan
OppaiSalmoNyan
Mulan
Level 88
God Stats
5W - 5L
1,609 SR
Queue Stats
234W - 168L
1,616 Elo+
Party 1
Khepri
Khepri
Winraven
Khepri
Level 152
God Stats
26W - 24L
1,642 SR
Queue Stats
521W - 406L
1,663 Elo+
Party 1
Team Averages
Level 130
1,717 SR
1,645 Elo+

VS

Team Averages
Level 100
1,579 SR
1,607 Elo+
Anhur
Anhur
JoseManuel1998
Anhur
Level 84
God Stats
3W - 7L
1,369 SR
Queue Stats
152W - 106L
1,666 Elo+
Solo
Geb
Geb
avatarhulst
Geb
Level 88
God Stats
4W - 5L
1,710 SR
Queue Stats
24W - 25L
1,574 Elo+
Solo
Janus
Janus
enantyum
Janus
Level 128
God Stats
4W - 4L
1,658 SR
Queue Stats
122W - 125L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 2
14,393
720
30,239
20,689
9,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 9
12,192
610
12,885
17,001
12,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Winraven
Khepri
16
1 / 1 / 11
12,925
646
9,397
16,945
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
11,365
568
17,219
20,034
7,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 2
10,791
540
12,325
23,747
33,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
enantyum
Janus
16
1 / 2 / 0
11,042
552
13,828
15,153
6,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
11
1
2
12
W
2
0
9
6.5
W
Khepri
Winraven
Khepri
1
1
11
6.5
L
0
5
2
0.2
L
Janus
enantyum
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,521
Damage
43,372
54,635
Taken
58,934
45,653
Mitigated
47,499
21,871
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,219
8,930
0
2,862
20,034
7,764
345
15,179
4,855
0
50,730
W
30,239
10,829
0
13,955
20,689
9,508
2,925
11,094
8,995
109,776
0
W
12,885
1,077
0
4,616
17,001
12,936
59
7,904
8,760
4,672
44,102
W
Khepri
Winraven
Khepri
9,397
578
0
3,300
16,945
23,209
0
5,683
10,727
26,510
0
L
12,325
511
256
4,054
23,747
33,298
0
13,924
9,823
20,748
0
L
Janus
enantyum
Janus
13,828
263
0
3,814
15,153
6,437
305
11,318
3,835
75,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
33,198
241
Minions Killed
197
0
Camps Cleared
0
1,114,832
Distance Traveled
1,132,678
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,365
568
74
4
0
331,115
2
W
Sol
14,393
720
157
8
0
382,014
1
W
Mulan
12,192
610
53
3
0
326,640
1
W
Khepri
12,925
646
31
2
0
406,178
5
L
Geb
10,791
540
6
0
0
409,112
4
L
Janus
11,042
552
117
6
0
392,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role