Player Matchup

Ao Kuang
Ao Kuang
DuffMcCrackin
Ao Kuang
Level 101
God Stats
5W - 5L
1,588 SR
Queue Stats
52W - 49L
1,584 Elo+
Party 1
Apollo
Apollo
RugletDaRigster
Apollo
Level 96
God Stats
23W - 11L
1,678 SR
Queue Stats
60W - 42L
1,650 Elo+
Party 1
Loki
Loki
ShoyoHinata1
Loki
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spacehomer135
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,320 SR
Queue Stats
221W - 193L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Targha2490
Sylvanus
Level 107
God Stats
12W - 9L
1,627 SR
Queue Stats
292W - 212L
1,580 Elo+
Party 1
Team Averages
Level 82
1,542 SR
1,579 Elo+

VS

Team Averages
Level 82
1,469 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Conciseacorn569
Achilles
Level 42
God Stats
6W - 12L
1,343 SR
Queue Stats
121W - 114L
1,450 Elo+
Solo
Artemis
Artemis
FlyAWei
Artemis
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuffMcCrackin
Ao Kuang
15
6 / 2 / 2
9,156
610
3,994
9,042
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
0 / 2 / 4
7,174
478
3,240
8,095
2,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 3
7,973
532
7,315
9,296
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Spacehomer135
Morgan Le Fay
11
1 / 0 / 5
6,837
456
7,769
5,875
2,602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Targha2490
Sylvanus
12
5 / 3 / 4
7,787
519
8,437
10,484
10,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 3 / 3
8,759
584
7,518
8,618
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
12
3 / 2 / 3
8,627
575
7,238
12,813
8,350
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
 
Cerberus
12
1 / 3 / 2
7,124
475
3,025
8,668
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
11
2 / 7 / 0
6,939
463
5,835
12,756
7,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
FlyAWei
Artemis
13
0 / 2 / 2
8,078
539
6,690
7,359
2,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
10
10
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
3
1.83
L
Fenrir
 
Fenrir
3
2
3
2.25
L
Cerberus
 
Cerberus
1
3
2
0.67
L
Achilles
2
7
0
0.29
W
Ao Kuang
DuffMcCrackin
Ao Kuang
6
2
2
3.5
L
Artemis
FlyAWei
Artemis
0
2
2
0.5
W
0
2
4
1
W
5
3
3
2.17
W
Morgan Le Fay
Spacehomer135
Morgan Le Fay
1
0
5
3.5
W
Sylvanus
Targha2490
Sylvanus
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
30,306
42,792
Taken
50,214
21,572
Mitigated
25,408
9,896
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,518
300
0
3,976
8,618
3,779
0
2,519
6,099
60,317
0
L
Fenrir
 
Fenrir
7,238
1,478
0
3,397
12,813
8,350
0
5,846
6,967
0
34,178
L
Cerberus
 
Cerberus
3,025
72
0
1,491
8,668
3,694
0
2,836
5,832
39,332
3,873
L
Achilles
5,835
2,306
0
148
12,756
7,117
0
7,137
5,619
0
27,469
W
Ao Kuang
DuffMcCrackin
Ao Kuang
3,994
556
0
600
9,042
2,831
0
872
8,170
59,382
0
L
Artemis
FlyAWei
Artemis
6,690
3,636
0
4,015
7,359
2,468
844
1,299
6,060
0
56,337
W
3,240
1,729
0
3,804
8,095
2,259
848
1,320
6,775
0
36,274
W
7,315
1,505
0
324
9,296
2,937
0
5,346
3,950
0
44,191
W
Morgan Le Fay
Spacehomer135
Morgan Le Fay
7,769
582
0
1,311
5,875
2,602
0
1,056
4,819
39,203
0
W
Sylvanus
Targha2490
Sylvanus
8,437
2,483
71
3,786
10,484
10,943
626
1,941
8,543
28,583
6,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
39,527
402
Minions Killed
427
0
Camps Cleared
0
1,456,070
Distance Traveled
1,349,908
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,759
584
110
7
0
263,000
5
L
Fenrir
8,627
575
52
3
0
305,185
5
L
Cerberus
7,124
475
85
6
0
250,751
0
L
Achilles
6,939
463
54
4
0
259,859
0
W
Ao Kuang
9,156
610
103
7
0
314,288
3
L
Artemis
8,078
539
126
8
0
271,113
7
W
Apollo
7,174
478
91
6
0
272,354
2
W
Loki
7,973
532
90
6
0
312,418
4
W
Morgan Le Fay
6,837
456
48
3
0
302,307
4
W
Sylvanus
7,787
519
70
5
0
254,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role