Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HeydenS
Thoth
Level 14
God Stats
1W - 1L
1,586 SR
Queue Stats
66W - 49L
1,637 Elo+
Solo
Rama
Rama
Kekovv
Rama
Level 30
God Stats
5W - 17L
1,277 SR
Queue Stats
52W - 87L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
LaCalesitajunior
Ao Kuang
Level 18
God Stats
4W - 1L
1,828 SR
Queue Stats
103W - 76L
1,593 Elo+
Solo
Guan Yu
Guan Yu
Vampharos
Guan Yu
Level 27
God Stats
10W - 11L
1,532 SR
Queue Stats
44W - 33L
1,626 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,566 Elo+

VS

Team Averages
Level 15
1,711 SR
1,548 Elo+
Erlang Shen
Erlang Shen
Bettajm1308
Erlang Shen
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 6L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
CracksNoBune
Baba Yaga
Level 8
God Stats
10W - 6L
1,743 SR
Queue Stats
31W - 49L
1,569 Elo+
Party 1
Apollo
Apollo
NestórKirchner
Apollo
Level 28
God Stats
16W - 6L
1,933 SR
Queue Stats
91W - 40L
1,712 Elo+
Solo
Cupid
Cupid
OtioSnow
Cupid
Level 11
God Stats
19W - 10L
1,821 SR
Queue Stats
64W - 57L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Otsuuky
Aphrodite
Level 22
God Stats
31W - 20L
1,558 SR
Queue Stats
41W - 28L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 3 / 0
4,625
463
1,029
6,016
1,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
HeydenS
Thoth
9
2 / 1 / 1
5,664
566
4,482
4,403
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Kekovv
Rama
8
0 / 3 / 1
4,743
474
1,701
3,475
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 6 / 0
4,600
460
3,060
8,726
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Vampharos
Guan Yu
9
0 / 0 / 0
4,729
473
3,085
5,518
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bettajm1308
Erlang Shen
11
1 / 0 / 1
6,031
603
3,384
5,696
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
CracksNoBune
Baba Yaga
9
0 / 0 / 1
5,340
534
904
3,008
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 1
6,852
685
5,865
5,091
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
OtioSnow
Cupid
10
5 / 1 / 2
6,015
602
5,206
6,106
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Otsuuky
Aphrodite
9
2 / 1 / 3
5,732
573
2,191
4,534
1,665
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Erlang Shen
Bettajm1308
Erlang Shen
1
0
1
1.5
W
Baba Yaga
CracksNoBune
Baba Yaga
0
0
1
0.5
L
Thoth
HeydenS
Thoth
2
1
1
2.5
L
Rama
Kekovv
Rama
0
3
1
0.17
L
1
6
0
0.17
W
5
1
1
5.5
W
Cupid
OtioSnow
Cupid
5
1
2
6
W
Aphrodite
Otsuuky
Aphrodite
2
1
3
3.5
L
Guan Yu
Vampharos
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
17,550
28,138
Taken
24,435
10,130
Mitigated
8,008
7,163
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,029
295
0
357
6,016
1,332
0
1,145
4,871
0
11,319
W
Erlang Shen
Bettajm1308
Erlang Shen
3,384
1,492
0
4,018
5,696
2,146
0
219
5,067
0
31,314
W
Baba Yaga
CracksNoBune
Baba Yaga
904
130
0
1,774
3,008
1,023
0
848
2,160
21,793
0
L
Thoth
HeydenS
Thoth
4,482
147
0
333
4,403
1,098
306
1,433
2,970
25,247
0
L
Rama
Kekovv
Rama
1,701
837
0
376
3,475
673
0
364
3,111
0
16,184
L
3,060
949
0
2,563
8,726
2,161
0
153
8,573
17,581
0
W
5,865
3,932
0
637
5,091
1,540
0
2,399
2,613
0
45,543
W
Cupid
OtioSnow
Cupid
5,206
3,395
29
2,964
6,106
1,634
2,180
1,600
4,506
0
28,149
W
Aphrodite
Otsuuky
Aphrodite
2,191
737
966
2,519
4,534
1,665
956
2,476
2,058
18,393
0
L
Guan Yu
Vampharos
Guan Yu
3,085
408
85
3,449
5,518
4,866
0
0
5,518
0
19,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
29,970
187
Minions Killed
283
0
Camps Cleared
0
806,574
Distance Traveled
922,603
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,625
463
26
3
0
118,594
0
W
Erlang Shen
6,031
603
60
6
0
213,902
1
W
Baba Yaga
5,340
534
40
4
0
154,124
3
L
Thoth
5,664
566
47
5
0
178,759
4
L
Rama
4,743
474
28
3
0
132,121
0
L
Ao Kuang
4,600
460
38
4
0
178,826
2
W
Apollo
6,852
685
85
9
0
202,736
4
W
Cupid
6,015
602
47
5
0
178,782
0
W
Aphrodite
5,732
573
51
5
0
173,059
0
L
Guan Yu
4,729
473
48
5
0
198,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role