Player Matchup

Anubis
Anubis
 
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Br4galeo
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Khepri
Khepri
RatSmacker
Khepri
Level 25
God Stats
19W - 21L
1,551 SR
Queue Stats
106W - 120L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
beastkille777
Gilgamesh
Level 29
God Stats
20W - 8L
1,856 SR
Queue Stats
83W - 65L
1,611 Elo+
Solo
Sol
Sol
largemilkdud
Sol
Level 14
God Stats
6W - 6L
1,614 SR
Queue Stats
14W - 18L
1,442 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,506 Elo+

VS

Team Averages
Level 39
1,579 SR
1,463 Elo+
Ganesha
Ganesha
Ashmine
Ganesha
Level 122
God Stats
1W - 0L
1,746 SR
Queue Stats
38W - 38L
1,532 Elo+
Party 1
Nemesis
Nemesis
Millyv
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,513 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 20
God Stats
73W - 63L
1,517 SR
Queue Stats
108W - 98L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Smetz0r
Danzaburou
Level 8
God Stats
3W - 4L
1,495 SR
Queue Stats
17W - 20L
1,310 Elo+
Party 1
Bellona
Bellona
blodslex
Bellona
Level 29
God Stats
3W - 1L
1,635 SR
Queue Stats
4W - 7L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 1
8,142
429
4,723
6,757
2,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Br4galeo
Skadi
9
1 / 5 / 1
6,866
361
2,616
6,480
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
RatSmacker
Khepri
11
1 / 5 / 3
7,684
404
1,917
15,743
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
beastkille777
Gilgamesh
12
2 / 6 / 3
7,903
416
8,462
12,593
6,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 7 / 2
7,458
393
9,300
13,402
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ashmine
Ganesha
14
0 / 2 / 12
10,180
536
5,745
14,847
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Millyv
Nemesis
19
7 / 1 / 2
11,999
632
7,817
10,226
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 1 / 3
12,892
679
19,863
12,018
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Smetz0r
Danzaburou
13
3 / 3 / 2
9,663
509
5,011
10,175
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
blodslex
Bellona
16
2 / 0 / 5
10,463
551
4,439
8,779
8,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
25
25
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
W
Ganesha
Ashmine
Ganesha
0
2
12
3
L
Skadi
Br4galeo
Skadi
1
5
1
0.3
W
Nemesis
Millyv
Nemesis
7
1
2
8
L
Khepri
RatSmacker
Khepri
1
5
3
0.5
W
13
1
3
14.5
W
Danzaburou
Smetz0r
Danzaburou
3
3
2
1.33
L
Gilgamesh
beastkille777
Gilgamesh
2
6
3
0.58
W
Bellona
blodslex
Bellona
2
0
5
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
42,875
54,975
Taken
56,045
23,729
Mitigated
35,695
8,521
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,723
112
0
2,731
6,757
2,921
0
2,268
4,359
33,158
0
W
Ganesha
Ashmine
Ganesha
5,745
867
0
2,261
14,847
15,080
502
5,547
9,300
29,079
0
L
Skadi
Br4galeo
Skadi
2,616
1,424
0
720
6,480
1,708
740
1,125
5,349
0
17,379
W
Nemesis
Millyv
Nemesis
7,817
5,004
0
1,231
10,226
3,857
1,130
1,214
7,547
0
108,712
L
Khepri
RatSmacker
Khepri
1,917
372
0
1,714
15,743
8,199
0
10,732
4,825
20,785
0
W
19,863
2,303
3,425
7,170
12,018
5,437
2,879
5,963
6,055
103,956
0
W
Danzaburou
Smetz0r
Danzaburou
5,011
2,017
0
2,102
10,175
3,294
1,996
2,911
7,264
0
46,643
L
Gilgamesh
beastkille777
Gilgamesh
8,462
2,243
0
525
12,593
6,665
0
3,998
8,521
0
38,309
W
Bellona
blodslex
Bellona
4,439
1,475
0
3,792
8,779
8,027
1,984
547
8,232
0
49,057
L
9,300
4,026
0
2,831
13,402
4,236
435
6,924
6,313
57,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,053
Gold Earned
55,197
305
Minions Killed
557
0
Camps Cleared
0
1,316,963
Distance Traveled
1,885,280
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,142
429
67
4
0
247,462
2
W
Ganesha
10,180
536
14
1
0
369,285
2
L
Skadi
6,866
361
45
2
0
186,561
0
W
Nemesis
11,999
632
167
9
0
442,388
6
L
Khepri
7,684
404
30
2
0
303,407
5
W
Ra
12,892
679
193
10
0
411,781
2
W
Danzaburou
9,663
509
90
5
0
292,744
3
L
Gilgamesh
7,903
416
66
3
0
290,386
0
W
Bellona
10,463
551
93
5
0
369,082
5
L
Sol
7,458
393
97
5
0
289,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role