Player Matchup

Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Black Burn5564
Gilgamesh
Level 15
God Stats
18W - 19L
1,445 SR
Queue Stats
59W - 67L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
JvSkywalker9719
Guan Yu
Level 18
God Stats
21W - 37L
1,370 SR
Queue Stats
25W - 48L
1,259 Elo+
Party 2
Anubis
Anubis
ZucatoDH
Anubis
Level 16
God Stats
12W - 19L
1,476 SR
Queue Stats
18W - 37L
1,243 Elo+
Party 2
Thanatos
Thanatos
yngSHINOBI
Thanatos
Level 28
God Stats
5W - 12L
1,263 SR
Queue Stats
56W - 70L
1,293 Elo+
Party 1
Team Averages
Level 18
1,411 SR
1,332 Elo+

VS

Team Averages
Level 29
1,539 SR
1,501 Elo+
Thanatos
Thanatos
Escanor_cbn
Thanatos
Level 29
God Stats
4W - 1L
1,839 SR
Queue Stats
15W - 12L
1,408 Elo+
Solo
Bakasura
Bakasura
ImTre6527
Bakasura
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SCOF ucme
Cthulhu
Level 26
God Stats
32W - 41L
1,398 SR
Queue Stats
83W - 85L
1,292 Elo+
Solo
Zeus
Zeus
Vengeful Way
Zeus
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
pyrobaker
Olorun
Level 36
God Stats
3W - 1L
1,458 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 2
6,913
461
2,081
8,382
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Black Burn5564
Gilgamesh
11
0 / 1 / 0
5,920
395
4,344
10,451
3,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 2
5,883
392
3,166
10,072
5,542
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ZucatoDH
Anubis
10
2 / 3 / 1
6,162
411
4,845
6,873
3,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
yngSHINOBI
Thanatos
12
1 / 2 / 1
6,799
453
5,123
9,805
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Escanor_cbn
Thanatos
13
7 / 2 / 0
7,895
526
6,945
8,664
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ImTre6527
Bakasura
11
2 / 2 / 0
6,680
445
2,663
6,446
2,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
SCOF ucme
Cthulhu
11
1 / 0 / 1
7,016
468
5,778
10,358
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 2
7,668
511
6,039
6,763
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
pyrobaker
Olorun
13
1 / 1 / 3
7,451
497
7,684
7,406
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
13
13
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
L
Gilgamesh
Black Burn5564
Gilgamesh
0
1
0
0
W
Thanatos
Escanor_cbn
Thanatos
7
2
0
3.5
W
Bakasura
ImTre6527
Bakasura
2
2
0
1
L
1
2
2
1
W
Cthulhu
SCOF ucme
Cthulhu
1
0
1
1.5
W
2
1
2
3
L
Anubis
ZucatoDH
Anubis
2
3
1
0.83
W
Olorun
pyrobaker
Olorun
1
1
3
2.5
L
Thanatos
yngSHINOBI
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
29,109
45,583
Taken
39,637
18,262
Mitigated
15,823
18,271
Healing
20,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,081
1,000
0
1,881
8,382
2,839
680
4,787
3,595
0
35,804
L
Gilgamesh
Black Burn5564
Gilgamesh
4,344
406
0
1,996
10,451
3,684
0
4,420
5,956
0
24,114
W
Thanatos
Escanor_cbn
Thanatos
6,945
2,642
275
9,207
8,664
2,423
0
1,130
7,534
0
36,004
W
Bakasura
ImTre6527
Bakasura
2,663
2,150
0
2,026
6,446
2,357
1,036
203
6,243
0
14,791
L
3,166
0
562
2,259
10,072
5,542
156
5,880
4,162
0
21,097
W
Cthulhu
SCOF ucme
Cthulhu
5,778
540
129
2,034
10,358
8,275
0
0
10,358
24,768
0
W
6,039
1,530
0
2,272
6,763
1,779
536
0
6,763
39,495
0
L
Anubis
ZucatoDH
Anubis
4,845
385
0
2,224
6,873
3,072
80
1,804
5,069
26,192
0
W
Olorun
pyrobaker
Olorun
7,684
3,734
0
4,648
7,406
989
722
3,512
3,894
45,294
0
L
Thanatos
yngSHINOBI
Thanatos
5,123
860
0
9,349
9,805
3,125
0
2,610
7,195
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
36,710
262
Minions Killed
308
0
Camps Cleared
0
1,265,430
Distance Traveled
1,250,026
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,913
461
75
5
0
260,241
0
L
Gilgamesh
5,920
395
36
2
0
264,058
3
W
Thanatos
7,895
526
77
5
0
304,578
1
W
Bakasura
6,680
445
45
3
0
262,495
4
L
Guan Yu
5,883
392
37
2
0
281,970
1
W
Cthulhu
7,016
468
33
2
0
260,337
0
W
Zeus
7,668
511
81
5
0
207,509
2
L
Anubis
6,162
411
47
3
0
190,457
0
W
Olorun
7,451
497
72
5
0
215,107
0
L
Thanatos
6,799
453
67
4
0
268,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role