Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Jgoga
Loki
Level 100
God Stats
12W - 20L
1,490 SR
Queue Stats
460W - 590L
1,461 Elo+
Party 1
Achilles
Achilles
PRIZRAKgg
Achilles
Level 102
God Stats
1W - 0L
1,280 SR
Queue Stats
17W - 21L
1,379 Elo+
Party 2
Izanami
Izanami
Riskbak
Izanami
Level 107
God Stats
8W - 10L
1,369 SR
Queue Stats
267W - 399L
1,359 Elo+
Party 1
Persephone
Persephone
Tutumpak
Persephone
Level 67
God Stats
76W - 76L
1,328 SR
Queue Stats
697W - 863L
1,303 Elo+
Solo
Team Averages
Level 94
1,394 SR
1,400 Elo+

VS

Team Averages
Level 97
1,454 SR
1,421 Elo+
Ymir
Ymir
DrRubilax
Ymir
Level 65
God Stats
1W - 5L
1,260 SR
Queue Stats
63W - 69L
1,460 Elo+
Party 3
Fenrir
Fenrir
GENERAL6565
Fenrir
Level 127
God Stats
148W - 144L
1,446 SR
Queue Stats
255W - 286L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Rauferei
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,401 Elo+
Solo
Neith
Neith
Spiraloom
Neith
Level 119
God Stats
215W - 249L
1,469 SR
Queue Stats
322W - 397L
1,406 Elo+
Solo
Anubis
Anubis
smvit
Anubis
Level 106
God Stats
34W - 25L
1,593 SR
Queue Stats
51W - 50L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 4 / 1
8,130
542
7,162
9,651
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Jgoga
Loki
15
4 / 1 / 4
9,027
602
7,893
7,322
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PRIZRAKgg
Achilles
14
7 / 1 / 6
9,384
626
8,326
10,590
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Riskbak
Izanami
15
6 / 5 / 6
9,625
642
12,375
12,552
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Tutumpak
Persephone
14
1 / 3 / 1
8,130
542
5,655
8,160
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 2
7,625
508
2,598
11,433
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
7 / 3 / 1
8,466
564
6,510
11,081
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Rauferei
Sun Wukong
13
2 / 2 / 2
7,877
525
6,932
10,511
5,420
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Spiraloom
Neith
9
0 / 6 / 1
5,611
374
6,109
9,785
2,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
smvit
Anubis
15
4 / 4 / 0
8,897
593
9,399
11,881
6,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
14
14
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
1
0.63
L
Ymir
1
5
2
0.4
L
Fenrir
7
3
1
2.5
W
Loki
Jgoga
Loki
4
1
4
6
W
Achilles
PRIZRAKgg
Achilles
7
1
6
10
L
Sun Wukong
Rauferei
Sun Wukong
2
2
2
1.5
W
Izanami
Riskbak
Izanami
6
5
6
1.8
L
Neith
Spiraloom
Neith
0
6
1
0.08
W
Persephone
Tutumpak
Persephone
1
3
1
0.5
L
Anubis
smvit
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
31,548
48,275
Taken
54,691
22,108
Mitigated
28,590
12,365
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,162
849
0
2,004
9,651
5,396
806
0
9,651
40,287
0
L
Ymir
2,598
348
212
2,243
11,433
10,756
360
261
11,172
25,567
0
L
Fenrir
6,510
1,153
346
1,177
11,081
4,155
532
710
10,363
0
50,877
W
Loki
Jgoga
Loki
7,893
3,512
0
250
7,322
2,028
0
2,480
4,842
0
57,735
W
Achilles
PRIZRAKgg
Achilles
8,326
1,990
0
3,131
10,590
9,107
280
3,550
7,040
1,237
18,971
L
Sun Wukong
Rauferei
Sun Wukong
6,932
1,005
0
434
10,511
5,420
322
6,825
3,686
0
41,129
W
Izanami
Riskbak
Izanami
12,375
8,881
119
4,960
12,552
4,089
4,873
1,349
11,203
0
64,166
L
Neith
Spiraloom
Neith
6,109
2,556
377
2,718
9,785
2,197
96
50
9,735
0
32,126
W
Persephone
Tutumpak
Persephone
5,655
759
0
1,901
8,160
1,488
128
4,760
3,397
43,183
0
L
Anubis
smvit
Anubis
9,399
0
0
5,648
11,881
6,062
628
5,305
6,226
63,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
38,476
414
Minions Killed
390
0
Camps Cleared
0
1,288,326
Distance Traveled
1,240,785
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,130
542
90
6
0
247,105
3
L
Ymir
7,625
508
53
4
0
241,937
2
L
Fenrir
8,466
564
84
6
0
299,017
1
W
Loki
9,027
602
93
6
0
275,611
0
W
Achilles
9,384
626
31
2
0
280,064
2
L
Sun Wukong
7,877
525
88
6
0
276,328
6
W
Izanami
9,625
642
115
8
0
237,611
0
L
Neith
5,611
374
50
3
0
197,238
4
W
Persephone
8,130
542
85
6
0
247,935
3
L
Anubis
8,897
593
115
8
0
226,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role