Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Lowhittt
Ne Zha
Gold II
Level 129
God Stats
3W - 2L
1,777 SR
Queue Stats
179W - 198L
1,574 MMR
Solo
Xbalanque
Xbalanque
Gold V
Mauri999
Xbalanque
Gold V
Level 156
God Stats
2W - 4L
1,810 SR
Queue Stats
64W - 64L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,617 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,553 SR
1,520 MMR
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Elsapodiondo3
Chiron
Silver I
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,539 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
EndertrolX
Gilgamesh
Silver II
Level 151
God Stats
0W - 1L
1,815 SR
Queue Stats
27W - 31L
1,472 MMR
Solo
Scylla
Scylla
Gold III
Holepro32
Scylla
Gold III
Level 56
God Stats
10W - 12L
1,571 SR
Queue Stats
190W - 185L
1,551 MMR
Solo
Thor
Thor
Silver I
dogjack
Thor
Silver I
Level 52
God Stats
0W - 1L
1,381 SR
Queue Stats
16W - 11L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 1 / 3
9,489
633
10,253
6,818
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
14
0 / 3 / 0
8,221
548
6,025
9,027
3,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
12
1 / 3 / 6
8,151
543
3,502
10,687
8,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
Lowhittt
Ne Zha
13
2 / 2 / 7
8,278
552
7,850
10,894
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Mauri999
Xbalanque
16
5 / 1 / 1
9,855
657
5,860
9,503
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaMorgan Le FaySetTsukuyomiApollo

VS

Bans
TiamatGebGuan YuTyrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 3 / 6
7,945
530
4,543
12,476
9,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
8,124
542
2,981
7,500
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
EndertrolX
Gilgamesh
13
1 / 2 / 3
7,243
483
5,233
13,172
9,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Holepro32
Scylla
14
6 / 3 / 2
8,012
534
7,820
9,163
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
dogjack
Thor
6
0 / 1 / 2
5,261
351
1,556
3,679
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
10
10
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
3
4.5
W
Zeus
 
Zeus
0
3
0
0
W
Horus
 
Horus
1
3
6
1.33
L
Yemoja
 
Yemoja
2
3
6
1.67
L
1
2
0
0.5
L
Gilgamesh
EndertrolX
Gilgamesh
1
2
3
1.25
L
Scylla
Holepro32
Scylla
6
3
2
2.33
W
Ne Zha
Lowhittt
Ne Zha
2
2
7
2.75
W
Xbalanque
Mauri999
Xbalanque
5
1
1
5.5
L
Thor
dogjack
Thor
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
22,133
46,929
Taken
45,990
25,167
Mitigated
24,563
18,426
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,253
3,137
0
4,120
6,818
3,305
838
1,247
5,547
62,641
0
W
Zeus
 
Zeus
6,025
93
0
2,681
9,027
3,968
416
4,419
4,460
66,224
0
W
Horus
 
Horus
3,502
1,352
1,606
2,086
10,687
8,054
0
3,830
6,691
0
11,631
L
Yemoja
 
Yemoja
4,543
799
1,342
1,319
12,476
9,329
0
4,537
7,939
24,583
0
L
2,981
1,194
455
3,483
7,500
1,876
48
161
7,339
0
58,514
L
Gilgamesh
EndertrolX
Gilgamesh
5,233
1,700
0
3,927
13,172
9,724
0
7,098
6,074
0
46,561
L
Scylla
Holepro32
Scylla
7,820
504
0
860
9,163
2,818
0
4,003
5,160
44,605
0
W
Ne Zha
Lowhittt
Ne Zha
7,850
1,379
0
4,189
10,894
6,769
407
1,442
9,406
0
49,919
W
Xbalanque
Mauri999
Xbalanque
5,860
1,922
0
3,744
9,503
3,071
2,241
1,185
8,314
0
79,276
L
Thor
dogjack
Thor
1,556
568
0
495
3,679
816
0
640
3,039
0
13,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
36,585
507
Minions Killed
373
0
Camps Cleared
0
1,373,376
Distance Traveled
1,185,821
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,489
633
139
9
0
276,429
1
W
Zeus
8,221
548
127
8
0
246,120
5
W
Horus
8,151
543
8
1
0
286,829
3
L
Yemoja
7,945
530
25
2
0
242,696
3
L
Chiron
8,124
542
124
8
0
263,665
0
L
Gilgamesh
7,243
483
88
6
0
309,517
3
L
Scylla
8,012
534
108
7
0
261,298
5
W
Ne Zha
8,278
552
81
5
0
294,140
1
W
Xbalanque
9,855
657
152
10
0
269,858
2
L
Thor
5,261
351
28
2
0
108,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role