Player Matchup

Izanami
Izanami
Allotting
Izanami
Level 105
God Stats
1W - 1L
1,681 SR
Queue Stats
17W - 18L
1,574 Elo+
Party 1
Sol
Sol
Wizzy of Ozzy
Sol
Level 142
God Stats
10W - 1L
1,671 SR
Queue Stats
56W - 40L
1,546 Elo+
Party 1
Da Ji
Da Ji
dop3xz3ro
Da Ji
Level 116
God Stats
2W - 2L
1,581 SR
Queue Stats
17W - 18L
1,562 Elo+
Party 1
Team Averages
Level 121
1,644 SR
1,561 Elo+

VS

Team Averages
Level 71
1,642 SR
1,567 Elo+
Geb
Geb
OTF_Elite_Ninja_
Geb
Level 84
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 12L
1,311 Elo+
Party 2
Chronos
Chronos
SweaterDadYT
Chronos
Level 87
God Stats
0W - 1L
1,399 SR
Queue Stats
12W - 9L
1,576 Elo+
Party 2
Neith
Neith
Wiggers05
Neith
Level 42
God Stats
2W - 2L
1,812 SR
Queue Stats
10W - 12L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allotting
Izanami
12
5 / 2 / 12
9,070
825
9,703
8,147
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
12 / 0 / 9
9,974
907
14,225
9,945
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
dop3xz3ro
Da Ji
11
5 / 2 / 12
8,725
793
5,630
4,436
1,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,675
607
2,913
15,090
12,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
SweaterDadYT
Chronos
11
3 / 6 / 0
8,115
738
4,941
10,418
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wiggers05
Neith
11
0 / 8 / 4
7,169
652
6,766
10,928
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
3
4
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Allotting
Izanami
5
2
12
5.5
L
0
8
2
0.13
L
Chronos
SweaterDadYT
Chronos
3
6
0
0.5
L
Neith
Wiggers05
Neith
0
8
4
0.25
W
12
0
9
16.5
W
Da Ji
dop3xz3ro
Da Ji
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,558
Damage
14,620
22,528
Taken
36,436
8,288
Mitigated
19,347
6,663
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Allotting
Izanami
9,703
7,515
0
1,900
8,147
2,843
805
3,245
4,902
0
31,873
L
2,913
461
0
1,118
15,090
12,356
0
6,862
8,228
9,783
0
L
Chronos
SweaterDadYT
Chronos
4,941
1,217
0
1,452
10,418
3,272
0
2,850
7,568
21,073
1,415
L
Neith
Wiggers05
Neith
6,766
1,632
0
1,752
10,928
3,719
0
4,513
6,415
0
26,458
W
14,225
4,593
0
4,763
9,945
3,552
1,629
3,124
6,821
48,754
0
W
Da Ji
dop3xz3ro
Da Ji
5,630
843
0
0
4,436
1,893
31
1,095
3,341
0
11,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
21,959
125
Minions Killed
85
0
Camps Cleared
0
565,259
Distance Traveled
516,287
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,070
825
46
4
0
180,964
1
L
Geb
6,675
607
10
1
0
173,740
2
L
Chronos
8,115
738
26
2
0
175,436
0
L
Neith
7,169
652
49
4
0
167,111
2
W
Sol
9,974
907
71
6
0
204,191
1
W
Da Ji
8,725
793
8
1
0
180,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role